mirror of https://github.com/AxioDL/metaforce.git
117 lines
4.8 KiB
C++
117 lines
4.8 KiB
C++
#pragma once
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#include "RetroTypes.hpp"
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#include "CParticleData.hpp"
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#include "zeus/CVector3f.hpp"
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#include "zeus/CAABox.hpp"
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namespace urde
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{
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struct SObjectTag;
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class CParticleGen;
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class CStateManager;
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enum class EParticleGenType
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{
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Normal,
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Auxiliary
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};
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class CParticleGenInfo
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{
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SObjectTag x4_part;
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float xc_seconds;
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std::string x10_boneName;
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float x20_curTime = 0.f;
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bool x24_active = false;
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CParticleData::EParentedMode x28_parentMode;
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s32 x2c_flags;
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zeus::CVector3f x30_particleScale;
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float x3c_finishTime = 0.f;
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bool x40_grabInitialData = false;
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zeus::CTransform x44_transform;
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zeus::CVector3f x74_offset;
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EParticleGenType x80_type;
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public:
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CParticleGenInfo(const SObjectTag& part, int frameCount, std::string_view boneName,
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const zeus::CVector3f& scale, CParticleData::EParentedMode parentMode,
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int flags, EParticleGenType type);
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virtual ~CParticleGenInfo() = default;
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virtual void AddToRenderer() = 0;
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virtual void Render() = 0;
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virtual void Update(float dt, CStateManager& stateMgr) = 0;
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virtual void SetOrientation(const zeus::CTransform& xf, CStateManager& stateMgr) = 0;
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virtual void SetTranslation(const zeus::CVector3f& trans, CStateManager& stateMgr) = 0;
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virtual void SetGlobalOrientation(const zeus::CTransform& xf, CStateManager& stateMgr) = 0;
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virtual void SetGlobalTranslation(const zeus::CVector3f& trans, CStateManager& stateMgr) = 0;
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virtual void SetGlobalScale(const zeus::CVector3f& scale) = 0;
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virtual void SetParticleEmission(bool, CStateManager& stateMgr) = 0;
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virtual bool IsSystemDeletable() const = 0;
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virtual std::experimental::optional<zeus::CAABox> GetBounds() const = 0;
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virtual bool HasActiveParticles() const = 0;
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virtual void DestroyParticles() = 0;
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virtual bool HasLight() const = 0;
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virtual TUniqueId GetLightId() const = 0;
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virtual void DeleteLight(CStateManager& stateMgr) = 0;
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virtual void SetModulationColor(const zeus::CColor& color) = 0;
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void SetFlags(s32 f) { x2c_flags = f; }
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s32 GetFlags() const { return x2c_flags; }
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void SetIsGrabInitialData(bool g) { x40_grabInitialData = g; }
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bool GetIsGrabInitialData() const { return x40_grabInitialData; }
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bool GetIsActive() const { return x24_active; }
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void SetIsActive(bool a) { x24_active = a; }
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void OffsetTime(float dt) { x20_curTime += dt; }
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const zeus::CVector3f& GetCurOffset() const { return x74_offset; }
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void SetCurOffset(const zeus::CVector3f& offset) { x74_offset = offset; }
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const zeus::CTransform& GetCurTransform() const { return x44_transform; }
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void SetCurTransform(const zeus::CTransform& xf) { x44_transform = xf; }
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const zeus::CVector3f& GetCurScale() const { return x30_particleScale; }
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void SetCurScale(const zeus::CVector3f& scale) { x30_particleScale = scale; }
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void SetInactiveStartTime(float s) { xc_seconds = s; }
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float GetInactiveStartTime() const { return xc_seconds; }
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void MarkFinishTime() { x3c_finishTime = x20_curTime; }
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float GetFinishTime() const { return x3c_finishTime; }
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float GetCurrentTime() const { return x20_curTime; }
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void SetCurrentTime(float t) { x20_curTime = t; }
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EParticleGenType GetType() const { return x80_type; }
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CParticleData::EParentedMode GetParentedMode() const { return x28_parentMode; }
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std::string_view GetLocatorName() const { return x10_boneName; }
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};
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class CParticleGenInfoGeneric : public CParticleGenInfo
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{
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std::shared_ptr<CParticleGen> x84_system;
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TUniqueId x88_lightId;
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public:
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CParticleGenInfoGeneric(const SObjectTag& part, const std::weak_ptr<CParticleGen>& system,
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int frames, std::string_view boneName, const zeus::CVector3f& scale,
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CParticleData::EParentedMode parentMode, int flags, CStateManager& stateMgr, TAreaId,
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int lightId, EParticleGenType state);
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void AddToRenderer();
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void Render();
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void Update(float dt, CStateManager& stateMgr);
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void SetOrientation(const zeus::CTransform& xf, CStateManager& stateMgr);
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void SetTranslation(const zeus::CVector3f& trans, CStateManager& stateMgr);
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void SetGlobalOrientation(const zeus::CTransform& xf, CStateManager& stateMgr);
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void SetGlobalTranslation(const zeus::CVector3f& trans, CStateManager& stateMgr);
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void SetGlobalScale(const zeus::CVector3f& scale);
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void SetParticleEmission(bool, CStateManager& stateMgr);
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bool IsSystemDeletable() const;
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std::experimental::optional<zeus::CAABox> GetBounds() const;
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bool HasActiveParticles() const;
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void DestroyParticles();
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bool HasLight() const;
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TUniqueId GetLightId() const;
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void DeleteLight(CStateManager& mgr);
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void SetModulationColor(const zeus::CColor& color);
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const std::shared_ptr<CParticleGen> GetParticleSystem() const { return x84_system; }
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};
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}
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