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#pragma once
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#include "CCollisionPrimitive.hpp"
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namespace urde
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{
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class CCollidableCollisionSurface
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{
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static const CCollisionPrimitive::Type sType;
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static u32 sTableIndex;
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public:
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static const CCollisionPrimitive::Type& GetType();
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static void SetStaticTableIndex(u32 index);
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};
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}
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