mirror of https://github.com/AxioDL/metaforce.git
124 lines
3.9 KiB
C++
124 lines
3.9 KiB
C++
#include <Runtime/World/CPatternedInfo.hpp>
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#include "CFireFlea.hpp"
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#include "CStateManager.hpp"
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#include "CPlayerState.hpp"
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#include "World/CWorld.hpp"
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#include "TCastTo.hpp"
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namespace urde::MP1
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{
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//region Fire Flea Death Camera
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const zeus::CColor CFireFlea::CDeathCameraEffect::skEndFadeColor{1.f, 1.f, 0.5f, 1.f};
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const zeus::CColor CFireFlea::CDeathCameraEffect::skStartFadeColor{1.f, 0.f, 0.f, 0.f};
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zeus::CColor CFireFlea::CDeathCameraEffect::sCurrentFadeColor = zeus::CColor::skClear;
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CFireFlea::CDeathCameraEffect::CDeathCameraEffect(TUniqueId uid, TAreaId areaId, std::string_view name)
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: CEntity(uid, CEntityInfo(areaId, CEntity::NullConnectionList), true, name)
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{
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}
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void CFireFlea::CDeathCameraEffect::Accept(IVisitor& visitor)
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{
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visitor.Visit(this);
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}
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void CFireFlea::CDeathCameraEffect::PreThink(float dt, CStateManager& mgr)
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{
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CCameraFilterPassPoly& filterPass = mgr.GetCameraFilterPass(5);
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u32 r5 = x34_ + x38_;
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u32 r8 = r5 + x3c_;
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u32 r31 = r8 + x40_;
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if (x44_ >= x34_ && x44_ <= r5)
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{
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sCurrentFadeColor += zeus::CColor::lerp(skStartFadeColor, skEndFadeColor, x34_- x44_);
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filterPass.SetFilter(EFilterType::Blend, EFilterShape::Fullscreen, 0.f, sCurrentFadeColor, CAssetId());
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}
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else if (x44_ >= r8 && x44_ <= r31)
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{
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sCurrentFadeColor += zeus::CColor::lerp(skEndFadeColor, skStartFadeColor, r8 - x44_);
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filterPass.SetFilter(EFilterType::Blend, EFilterShape::Fullscreen, 0.f, sCurrentFadeColor, CAssetId());
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}
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else if (x44_ > r5)
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{
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sCurrentFadeColor = skEndFadeColor;
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filterPass.SetFilter(EFilterType::Blend, EFilterShape::Fullscreen, 0.f, sCurrentFadeColor, CAssetId());
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}
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if (r31 == x44_)
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{
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filterPass.DisableFilter(0.f);
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mgr.FreeScriptObject(GetUniqueId());
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x44_ = 0;
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} else
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x44_++;
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if (mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::EPlayerVisor::Thermal)
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filterPass.DisableFilter(0.f);
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}
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void CFireFlea::CDeathCameraEffect::Think(float dt, CStateManager& mgr)
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{
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sCurrentFadeColor = zeus::CColor::skClear;
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}
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//endregion
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s32 CFireFlea::sLightIdx = 0;
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CFireFlea::CFireFlea(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo, float f1)
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: CPatterned(ECharacter::FireFlea, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
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EMovementType::Flyer, EColliderType::One, EBodyType::NewFlyer, actParms, EKnockBackVariant::Small)
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, x56c_(f1)
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, xd8c_pathFind(nullptr, 2, pInfo.GetParticle1Frames(), 1.f, 1.f)
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{
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CMaterialFilter filter = GetMaterialFilter();
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filter.ExcludeList().Add(EMaterialTypes::Character);
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SetMaterialFilter(filter);
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ModelData()->AnimationData()->SetParticleLightIdx(sLightIdx);
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++sLightIdx;
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}
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void CFireFlea::Dead(CStateManager& mgr, EStateMsg msg, float dt)
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{
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if (msg != EStateMsg::Activate || mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::EPlayerVisor::Thermal)
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return;
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mgr.AddObject(new CDeathCameraEffect(mgr.AllocateUniqueId(), GetAreaIdAlways(), ""sv));
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}
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bool CFireFlea::Delay(CStateManager&, float arg)
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{
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return x330_stateMachineState.GetTime() > 0.5f;
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}
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void CFireFlea::Accept(IVisitor& visitor)
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{
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visitor.Visit(this);
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}
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void CFireFlea::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
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{
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CPatterned::AcceptScriptMsg(msg, uid, mgr);
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if (msg == EScriptObjectMessage::Registered)
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{
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x450_bodyController->Activate(mgr);
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}
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else if (msg == EScriptObjectMessage::InitializedInArea)
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{
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xd8c_pathFind.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
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xe64_ = 50.f;
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}
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}
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bool CFireFlea::InPosition(CStateManager& mgr, float dt)
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{
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if (x2dc_destObj == kInvalidUniqueId)
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return false;
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return (xd80_ - GetTranslation()).magnitude() < 25.f;
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}
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} |