mirror of https://github.com/AxioDL/metaforce.git
1242 lines
51 KiB
C++
1242 lines
51 KiB
C++
#include "Runtime/MP1/World/CBabygoth.hpp"
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#include <array>
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#include "Runtime/CSimplePool.hpp"
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#include "Runtime/CStateManager.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/Character/CPASAnimParmData.hpp"
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#include "Runtime/Collision/CCollisionActor.hpp"
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#include "Runtime/Collision/CCollisionActorManager.hpp"
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#include "Runtime/Graphics/CSkinnedModel.hpp"
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#include "Runtime/Particle/CWeaponDescription.hpp"
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#include "Runtime/Weapon/CFlameInfo.hpp"
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#include "Runtime/Weapon/CFlameThrower.hpp"
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#include "Runtime/Weapon/CWeapon.hpp"
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#include "Runtime/World/CExplosion.hpp"
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#include "Runtime/World/CGameArea.hpp"
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#include "Runtime/World/CPatternedInfo.hpp"
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#include "Runtime/World/CPlayer.hpp"
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#include "Runtime/World/CTeamAiMgr.hpp"
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#include "Runtime/World/CWorld.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde::MP1 {
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constexpr std::string_view skpMouthDamageJoint = "LCTR_SHEMOUTH"sv;
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constexpr std::array<SSphereJointInfo, 5> skSphereJointList{{
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{"L_knee", 1.2f},
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{"R_knee", 1.2f},
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{"LCTR_SHEMOUTH", 1.7f},
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{"Pelvis", 1.2f},
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{"butt_LCTR", 0.9f},
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}};
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CBabygothData::CBabygothData(CInputStream& in)
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: x0_fireballAttackTime(in.readFloatBig())
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, x4_fireballAttackTimeVariance(in.readFloatBig())
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, x8_fireballWeapon(in)
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, xc_fireballDamage(in)
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, x28_attackContactDamage(in)
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, x44_fireBreathWeapon(in)
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, x48_fireBreathRes(in)
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, x4c_fireBreathDamage(in)
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, x68_mouthVulnerabilities(in)
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, xd0_shellVulnerabilities(in)
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, x138_noShellModel(in)
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, x13c_noShellSkin(in)
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, x140_shellHitPoints(in.readFloatBig())
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, x144_shellCrackSfx(CSfxManager::TranslateSFXID(in.readUint32Big()))
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, x148_intermediateCrackParticle(in)
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, x14c_crackOneParticle(in)
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, x150_crackTwoParticle(in)
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, x154_destroyShellParticle(in)
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, x158_crackOneSfx(CSfxManager::TranslateSFXID(in.readUint32Big()))
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, x15a_crackTwoSfx(CSfxManager::TranslateSFXID(in.readUint32Big()))
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, x15c_destroyShellSfx(CSfxManager::TranslateSFXID(in.readUint32Big()))
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, x160_timeUntilAttack(in.readFloatBig())
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, x164_attackCooldownTime(in.readFloatBig())
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, x168_interestTime(in.readFloatBig())
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, x16c_flamePlayerSteamTxtr(in)
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, x170_flamePlayerHitSfx(CSfxManager::TranslateSFXID(in.readUint32Big()))
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, x174_flamePlayerIceTxtr(in) {}
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CBabygoth::CBabygoth(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms,
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const CBabygothData& babyData)
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: CPatterned(ECharacter::Babygoth, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
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EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Medium)
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, x570_babyData(babyData)
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, x6ec_pathSearch(nullptr, 1, pInfo.GetPathfindingIndex(), 1.f, 1.f)
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, x7d0_approachPathSearch(nullptr, 1, pInfo.GetPathfindingIndex(), 1.f, 1.f)
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, x8d0_initialSpeed(x3b4_speed)
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, x8f0_boneTracking(*GetModelData()->GetAnimationData(), "Head_1"sv, zeus::degToRad(80.f), zeus::degToRad(180.f),
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EBoneTrackingFlags::None)
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, x930_aabox(GetBoundingBox(), GetMaterialList())
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, x958_iceProjectile(babyData.x8_fireballWeapon, babyData.xc_fireballDamage)
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, x984_flameThrowerDesc(babyData.x44_fireBreathWeapon.IsValid() ?
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g_SimplePool->GetObj({SBIG('WPSC'), babyData.x44_fireBreathWeapon})
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: g_SimplePool->GetObj("FlameThrower"sv))
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, x98c_dVuln(pInfo.GetDamageVulnerability())
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, xa00_shellHitPoints(babyData.GetShellHitPoints()) {
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TLockedToken<CModel> model = g_SimplePool->GetObj({SBIG('CMDL'), babyData.x138_noShellModel});
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TLockedToken<CSkinRules> skin = g_SimplePool->GetObj({SBIG('CSKR'), babyData.x13c_noShellSkin});
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xa08_noShellModel =
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CToken(TObjOwnerDerivedFromIObj<CSkinnedModel>::GetNewDerivedObject(std::make_unique<CSkinnedModel>(
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model, skin, x64_modelData->GetAnimationData()->GetModelData()->GetLayoutInfo(), 1, 1)));
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xa14_crackOneParticle = g_SimplePool->GetObj({SBIG('PART'), babyData.x14c_crackOneParticle});
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xa20_crackTwoParticle = g_SimplePool->GetObj({SBIG('PART'), babyData.x150_crackTwoParticle});
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xa2c_destroyShellParticle = g_SimplePool->GetObj({SBIG('PART'), babyData.x154_destroyShellParticle});
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if (x570_babyData.x148_intermediateCrackParticle.IsValid())
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xa38_intermediateCrackParticle = g_SimplePool->GetObj({SBIG('PART'), babyData.x148_intermediateCrackParticle});
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x958_iceProjectile.Token().Lock();
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UpdateTouchBounds();
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x460_knockBackController.SetEnableFreeze(false);
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x460_knockBackController.SetAutoResetImpulse(true);
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x460_knockBackController.SetEnableShock(true);
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x460_knockBackController.SetEnableExplodeDeath(true);
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x8d4_stepBackwardDist =
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GetAnimationDistance(CPASAnimParmData(pas::EAnimationState::Step, CPASAnimParm::FromEnum(1), CPASAnimParm::FromEnum(0))) *
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GetModelData()->GetScale().y(); // B_backward_sheegoth
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xa08_noShellModel->SetLayoutInfo(GetModelData()->GetAnimationData()->GetModelData()->GetLayoutInfo());
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MakeThermalColdAndHot();
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}
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void CBabygoth::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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switch (msg) {
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case EScriptObjectMessage::Registered: {
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if (!HasPatrolPath(mgr, 0.f))
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Crouch);
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x450_bodyController->Activate(mgr);
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SetupCollisionManager(mgr);
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CreateFlameThrower(mgr);
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const CBodyStateInfo& bStateInfo = x450_bodyController->GetBodyStateInfo();
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float maxSpeed = bStateInfo.GetMaxSpeed();
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x450_bodyController->GetCommandMgr().SetSteeringSpeedRange(
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0.f, maxSpeed <= 0.f ? 1.f : bStateInfo.GetLocomotionSpeed(pas::ELocomotionAnim::Walk) / maxSpeed);
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x9f4_mouthLocator = GetModelData()->GetAnimationData()->GetLocatorSegId(skpMouthDamageJoint);
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break;
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}
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case EScriptObjectMessage::Activate:
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x928_colActMgr->SetActive(mgr, true);
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break;
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case EScriptObjectMessage::Deactivate: {
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x928_colActMgr->SetActive(mgr, false);
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xa49_29_objectSpaceCollision = false;
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RemoveFromTeam(mgr);
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break;
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}
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case EScriptObjectMessage::Deleted: {
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x928_colActMgr->Destroy(mgr);
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if (x980_flameThrower != kInvalidUniqueId) {
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mgr.FreeScriptObject(x980_flameThrower);
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x980_flameThrower = kInvalidUniqueId;
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}
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RemoveFromTeam(mgr);
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break;
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}
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case EScriptObjectMessage::Falling: {
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if (!x450_bodyController->IsFrozen()) {
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x150_momentum = {0.f, 0.f, -(GetGravityConstant() * GetMass())};
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x328_27_onGround = false;
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RemoveMaterial(EMaterialTypes::GroundCollider, mgr);
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}
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return;
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}
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case EScriptObjectMessage::OnFloor: {
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x328_27_onGround = true;
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x150_momentum.zeroOut();
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AddMaterial(EMaterialTypes::GroundCollider, mgr);
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return;
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}
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case EScriptObjectMessage::Alert: {
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xa48_24_isAlert = true;
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break;
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}
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case EScriptObjectMessage::InitializedInArea: {
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x6ec_pathSearch.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
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x7d0_approachPathSearch.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
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if (x6e8_teamMgr == kInvalidUniqueId)
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x6e8_teamMgr = CTeamAiMgr::GetTeamAiMgr(*this, mgr);
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break;
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}
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case EScriptObjectMessage::Touched: {
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ApplyContactDamage(uid, mgr);
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if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid))
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if (TCastToConstPtr<CWeapon> wp = mgr.GetObjectById(colAct->GetLastTouchedObject()))
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if (wp->GetOwnerId() == mgr.GetPlayer().GetUniqueId())
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xa48_24_isAlert = true;
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break;
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}
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case EScriptObjectMessage::Damage: {
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if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
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if (TCastToConstPtr<CWeapon> wp = mgr.GetObjectById(colAct->GetLastTouchedObject())) {
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if (wp->GetOwnerId() == mgr.GetPlayer().GetUniqueId()) {
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if (IsMouthCollisionActor(uid)) {
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TakeDamage({}, 0.f);
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} else if (IsShell(uid)) {
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TakeDamage({}, 0.f);
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if (x56c_shellState != EShellState::Destroyed && x56c_shellState != EShellState::Default) {
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zeus::CTransform xf = wp->GetTransform();
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xf.rotateLocalZ(zeus::degToRad(180.f));
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CrackShell(mgr, xa38_intermediateCrackParticle, xf, x570_babyData.GetShellCrackSfx(), false);
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}
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}
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KnockBack(GetTransform().frontVector(), mgr, wp->GetDamageInfo(), EKnockBackType::Direct, false,
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wp->GetDamageInfo().GetKnockBackPower());
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}
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}
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xa48_24_isAlert = true;
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x8e8_interestTimer = 0.f;
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mgr.InformListeners(GetTranslation(), EListenNoiseType::PlayerFire);
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} else
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ApplyDamage(mgr, uid);
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x400_24_hitByPlayerProjectile = true;
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break;
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}
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case EScriptObjectMessage::InvulnDamage: {
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mgr.InformListeners(GetTranslation(), EListenNoiseType::PlayerFire);
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x400_24_hitByPlayerProjectile = true;
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xa48_24_isAlert = true;
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x8e8_interestTimer = 0.f;
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if (!TCastToPtr<CCollisionActor>(mgr.ObjectById(uid)))
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ApplyDamage(mgr, uid);
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break;
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}
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case EScriptObjectMessage::SuspendedMove: {
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if (x928_colActMgr)
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x928_colActMgr->SetMovable(mgr, false);
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break;
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}
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default:
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break;
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}
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CPatterned::AcceptScriptMsg(msg, uid, mgr);
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}
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void CBabygoth::Think(float dt, CStateManager& mgr) {
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if (!GetActive())
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return;
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AvoidPlayerCollision(dt, mgr);
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if (xa49_26_readyForTeam) {
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if (!CTeamAiMgr::GetTeamAiRole(mgr, x6e8_teamMgr, GetUniqueId()))
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AddToTeam(mgr);
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}
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CPatterned::Think(dt, mgr);
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if (x450_bodyController->IsElectrocuting())
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x8f0_boneTracking.SetActive(false);
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UpdateTimers(dt);
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GetModelData()->GetAnimationData()->PreRender();
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x8f0_boneTracking.Update(dt);
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x8f0_boneTracking.PreRender(mgr, *GetModelData()->GetAnimationData(), GetTransform(), GetModelData()->GetScale(),
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*x450_bodyController);
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x928_colActMgr->Update(dt, mgr, CCollisionActorManager::EUpdateOptions(!xa49_29_objectSpaceCollision));
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xa49_29_objectSpaceCollision = true;
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UpdateHealth(mgr);
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UpdateParticleEffects(dt, mgr);
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TryToGetUp(mgr);
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CheckShouldWakeUp(mgr, dt);
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if (!x400_25_alive && x450_bodyController->GetBodyStateInfo().GetCurrentState()->IsDying())
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SetProjectilePasshtrough(mgr);
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}
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void CBabygoth::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
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switch (type) {
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case EUserEventType::Projectile: {
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zeus::CTransform xf = GetLctrTransform(node.GetLocatorName());
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zeus::CVector3f plAimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
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zeus::CVector3f pos = GetProjectileInfo()->PredictInterceptPos(xf.origin, plAimPos, mgr.GetPlayer(), false, dt);
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zeus::CVector3f delta = pos - xf.origin;
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if (zeus::CVector3f::getAngleDiff(GetTransform().basis[1], delta) > zeus::degToRad(30.f)) {
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if (delta.canBeNormalized()) {
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pos = zeus::CVector3f::slerp(GetTransform().basis[1], delta.normalized(), zeus::degToRad(30.f)) *
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delta.magnitude() + xf.origin;
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} else {
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pos = xf.basis[1] * delta.magnitude() + xf.origin;
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}
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}
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LaunchProjectile(zeus::lookAt(xf.origin, pos), mgr, 4, EProjectileAttrib::None,
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false, {}, 0xffff, false, zeus::skOne3f);
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return;
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}
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case EUserEventType::DamageOn: {
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if (xa48_26_inProjectileAttack) {
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if (CFlameThrower* flame = static_cast<CFlameThrower*>(mgr.ObjectById(x980_flameThrower)))
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flame->Fire(GetTransform(), mgr, false);
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}
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break;
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}
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case EUserEventType::DamageOff: {
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if (xa48_26_inProjectileAttack) {
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if (CFlameThrower* flame = static_cast<CFlameThrower*>(mgr.ObjectById(x980_flameThrower)))
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flame->Reset(mgr, false);
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}
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break;
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}
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case EUserEventType::BeginAction: {
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if (xa48_26_inProjectileAttack) {
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x8f0_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
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x8f0_boneTracking.SetActive(true);
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}
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break;
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}
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case EUserEventType::ScreenShake:
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return;
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case EUserEventType::BecomeShootThrough:
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SetProjectilePasshtrough(mgr);
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return;
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default:
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break;
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}
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CPatterned::DoUserAnimEvent(mgr, node, type, dt);
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}
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void CBabygoth::AddSphereCollisionList(const SSphereJointInfo* sphereJointInfo, size_t jointCount,
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std::vector<CJointCollisionDescription>& jointList) {
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for (size_t i = 0; i < jointCount; ++i) {
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const CSegId seg = GetModelData()->GetAnimationData()->GetLocatorSegId(sphereJointInfo[i].name);
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jointList.push_back(
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CJointCollisionDescription::SphereCollision(seg, sphereJointInfo[i].radius, sphereJointInfo[i].name, 1000.f));
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}
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}
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void CBabygoth::SetupCollisionManager(CStateManager& mgr) {
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std::vector<CJointCollisionDescription> joints;
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AddSphereCollisionList(skSphereJointList.data(), skSphereJointList.size(), joints);
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x928_colActMgr = std::make_unique<CCollisionActorManager>(mgr, GetUniqueId(), GetAreaIdAlways(), joints, false);
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x928_colActMgr->SetActive(mgr, GetActive());
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for (u32 i = 0; i < x928_colActMgr->GetNumCollisionActors(); ++i) {
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const CJointCollisionDescription& desc = x928_colActMgr->GetCollisionDescFromIndex(i);
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TUniqueId id = desc.GetCollisionActorId();
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if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(id)) {
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colAct->SetDamageVulnerability(x570_babyData.x68_mouthVulnerabilities);
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if (desc.GetName().find(skpMouthDamageJoint) == 0)
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x9f6_mouthCollisionActor = id;
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else if (desc.GetName().find("Pelvis"sv) == 0 || desc.GetName().find("butt_LCTR"sv) == 0) {
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x9f8_shellIds.push_back(id);
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x300_maxAttackRange = 66;
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}
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}
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}
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SetupHealthInfo(mgr);
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SetMaterialFilter(CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid},
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{EMaterialTypes::CollisionActor, EMaterialTypes::AIPassthrough, EMaterialTypes::Player}));
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AddMaterial(EMaterialTypes::ProjectilePassthrough, mgr);
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x928_colActMgr->AddMaterial(mgr, {EMaterialTypes::AIJoint, EMaterialTypes::CameraPassthrough});
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}
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void CBabygoth::SetupHealthInfo(CStateManager& mgr) {
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CHealthInfo* thisHealth = HealthInfo(mgr);
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x8ec_bodyHP = thisHealth->GetHP();
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if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(x9f6_mouthCollisionActor))
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colAct->HealthInfo(mgr)->SetHP(x570_babyData.GetShellHitPoints());
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for (const TUniqueId& uid : x9f8_shellIds) {
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if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
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CHealthInfo* colHealth = colAct->HealthInfo(mgr);
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colHealth->SetHP(x570_babyData.GetShellHitPoints());
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colHealth->SetKnockbackResistance(thisHealth->GetKnockbackResistance());
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colAct->SetDamageVulnerability(x570_babyData.GetShellDamageVulnerability());
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}
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}
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xa00_shellHitPoints = x570_babyData.GetShellHitPoints();
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}
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void CBabygoth::CreateFlameThrower(CStateManager& mgr) {
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if (x980_flameThrower != kInvalidUniqueId)
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return;
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x980_flameThrower = mgr.AllocateUniqueId();
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mgr.AddObject(new CFlameThrower(x984_flameThrowerDesc, "IceSheegoth_Flame"sv, EWeaponType::Plasma,
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CFlameInfo(6, 4, x570_babyData.GetFireBreathResId(), 15, 0.0625f, 20.f, 1.f), {},
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EMaterialTypes::CollisionActor, x570_babyData.GetFireBreathDamage(),
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x980_flameThrower, GetAreaIdAlways(), GetUniqueId(), EProjectileAttrib::None,
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x570_babyData.x16c_flamePlayerSteamTxtr, x570_babyData.x170_flamePlayerHitSfx,
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x570_babyData.x174_flamePlayerIceTxtr));
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}
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void CBabygoth::ApplyContactDamage(TUniqueId uid, CStateManager& mgr) {
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if (TCastToConstPtr<CCollisionActor> colAct = mgr.GetObjectById(uid)) {
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if (colAct->GetHealthInfo(mgr)->GetHP() > 0.f && colAct->GetLastTouchedObject() == mgr.GetPlayer().GetUniqueId()) {
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if (xa48_28_pendingAttackContactDamage) {
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mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(),
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x570_babyData.x28_attackContactDamage,
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CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
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xa48_28_pendingAttackContactDamage = false;
|
|
x420_curDamageRemTime = x424_damageWaitTime;
|
|
} else if (x420_curDamageRemTime <= 0.f) {
|
|
mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(), GetContactDamage(),
|
|
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
|
|
x420_curDamageRemTime = x424_damageWaitTime;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CBabygoth::RemoveFromTeam(CStateManager& mgr) {
|
|
if (x6e8_teamMgr == kInvalidUniqueId)
|
|
return;
|
|
|
|
if (TCastToPtr<CTeamAiMgr> teamMgr = mgr.ObjectById(x6e8_teamMgr)) {
|
|
if (teamMgr->IsPartOfTeam(GetUniqueId()))
|
|
teamMgr->RemoveTeamAiRole(GetUniqueId());
|
|
}
|
|
}
|
|
|
|
void CBabygoth::ApplySeparationBehavior(CStateManager& mgr) {
|
|
for (CEntity* ent : mgr.GetListeningAiObjectList()) {
|
|
if (TCastToPtr<CAi> ai = ent) {
|
|
if (ai.GetPtr() != this && GetAreaIdAlways() == ai->GetAreaIdAlways()) {
|
|
zeus::CVector3f sep = x45c_steeringBehaviors.Separation(*this, ai->GetTranslation(), 15.f);
|
|
if (!sep.isZero()) {
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(sep, {}, 1.f));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CBabygoth::ApplyDamage(CStateManager& mgr, TUniqueId uid) {
|
|
if (TCastToConstPtr<CWeapon> weap = mgr.GetObjectById(uid)) {
|
|
if (x9f8_shellIds.empty())
|
|
return;
|
|
|
|
mgr.ApplyDamage(uid, x9f8_shellIds[0], weap->GetOwnerId(), weap->GetDamageInfo(),
|
|
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
|
|
}
|
|
}
|
|
|
|
zeus::CVector3f CBabygoth::GetAimPosition(const CStateManager& mgr, float dt) const {
|
|
if (x450_bodyController->GetLocomotionType() != pas::ELocomotionType::Crouch && !x9f8_shellIds.empty()) {
|
|
zeus::CVector3f shellAvgPos;
|
|
for (TUniqueId id : x9f8_shellIds) {
|
|
if (TCastToConstPtr<CCollisionActor> cact = mgr.GetObjectById(id))
|
|
shellAvgPos += cact->GetSphereRadius() * zeus::skUp + cact->GetTranslation();
|
|
}
|
|
if (!shellAvgPos.isZero())
|
|
shellAvgPos = shellAvgPos / float(x9f8_shellIds.size());
|
|
float mouthZ = shellAvgPos.z();
|
|
if (TCastToConstPtr<CCollisionActor> cact = mgr.GetObjectById(x9f6_mouthCollisionActor))
|
|
mouthZ = cact->GetTranslation().z();
|
|
float t = zeus::CVector2f::getAngleDiff(GetTransform().basis[1].toVec2f(),
|
|
(mgr.GetPlayer().GetTranslation() - GetTranslation()).toVec2f()) / M_PIF;
|
|
return zeus::CVector3f::lerp(zeus::CVector3f(shellAvgPos.toVec2f(), mouthZ),
|
|
zeus::CVector3f(shellAvgPos.toVec2f(), shellAvgPos.z()), t);
|
|
} else {
|
|
return CPatterned::GetAimPosition(mgr, 0.f);
|
|
}
|
|
}
|
|
|
|
zeus::CVector3f CBabygoth::GetOrigin(const CStateManager& mgr, const CTeamAiRole& role,
|
|
const zeus::CVector3f& aimPos) const {
|
|
zeus::CVector3f ret = GetTranslation() - aimPos;
|
|
if (ret.canBeNormalized())
|
|
ret = ret.normalized() * x2fc_minAttackRange + aimPos;
|
|
return ret;
|
|
}
|
|
|
|
void CBabygoth::KnockBack(const zeus::CVector3f& backVec, CStateManager& mgr, const CDamageInfo& info,
|
|
EKnockBackType type, bool inDeferred, float magnitude) {
|
|
x460_knockBackController.SetAvailableState(EKnockBackAnimationState::Hurled,
|
|
x56c_shellState == EShellState::Destroyed);
|
|
CPatterned::KnockBack(backVec, mgr, info, type, inDeferred, magnitude);
|
|
if (x400_25_alive && x460_knockBackController.GetActiveParms().x0_animState == EKnockBackAnimationState::Hurled)
|
|
x330_stateMachineState.SetState(mgr, *this, GetStateMachine(), "GetUp"sv);
|
|
}
|
|
|
|
void CBabygoth::Shock(CStateManager& mgr, float duration, float damage) {
|
|
if (x9f8_shellIds.empty())
|
|
return;
|
|
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(x9f8_shellIds[0])) {
|
|
EVulnerability vuln = colAct->GetDamageVulnerability()->GetVulnerability(CWeaponMode::Wave(), false);
|
|
if (vuln == EVulnerability::Weak) {
|
|
x450_bodyController->SetElectrocuting(1.5f * duration);
|
|
x3f0_pendingShockDamage = 1.5f * damage;
|
|
} else if (vuln == EVulnerability::Normal) {
|
|
x450_bodyController->SetElectrocuting(duration);
|
|
x3f0_pendingShockDamage = damage;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CBabygoth::UpdateTouchBounds() {
|
|
zeus::CAABox bounds({-1.5f, -1.5f, 0.f}, {1.5f, 1.5f, 2.f});
|
|
SetBoundingBox(bounds);
|
|
x930_aabox.Box() = bounds;
|
|
}
|
|
|
|
void CBabygoth::UpdateAttackPosition(CStateManager& mgr, zeus::CVector3f& attackPos) {
|
|
attackPos = GetTranslation();
|
|
if (x8d8_attackTimeLeft > 0.f)
|
|
return;
|
|
attackPos = mgr.GetPlayer().GetTranslation();
|
|
zeus::CVector3f distVec = GetTranslation() - attackPos;
|
|
if (distVec.canBeNormalized())
|
|
attackPos += x2fc_minAttackRange * distVec.normalized();
|
|
}
|
|
|
|
void CBabygoth::UpdateShellHealth(CStateManager& mgr) {
|
|
if (xa00_shellHitPoints <= 0.f)
|
|
return;
|
|
|
|
float dam = 0.f;
|
|
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(x9f6_mouthCollisionActor))
|
|
dam = zeus::max(dam, x570_babyData.GetShellHitPoints() - colAct->GetHealthInfo(mgr)->GetHP());
|
|
|
|
for (TUniqueId uid : x9f8_shellIds) {
|
|
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
|
|
dam = zeus::max(dam, x570_babyData.GetShellHitPoints() - colAct->GetHealthInfo(mgr)->GetHP());
|
|
}
|
|
}
|
|
|
|
xa00_shellHitPoints -= dam;
|
|
if (xa00_shellHitPoints <= 0.f) {
|
|
x56c_shellState = EShellState::Destroyed;
|
|
DestroyShell(mgr);
|
|
CrackShell(mgr, xa2c_destroyShellParticle, x34_transform, x570_babyData.x15c_destroyShellSfx, false);
|
|
UpdateHealthInfo(mgr);
|
|
} else {
|
|
if (xa00_shellHitPoints < CalculateShellCrackHP(EShellState::CrackTwo)) {
|
|
if (x56c_shellState != EShellState::CrackTwo) {
|
|
CrackShell(mgr, xa20_crackTwoParticle, x34_transform, x570_babyData.x15a_crackTwoSfx, false);
|
|
x56c_shellState = EShellState::CrackTwo;
|
|
xa04_drawMaterialIdx = 2;
|
|
}
|
|
} else if (xa00_shellHitPoints < CalculateShellCrackHP(EShellState::CrackOne)) {
|
|
if (x56c_shellState != EShellState::CrackOne) {
|
|
CrackShell(mgr, xa14_crackOneParticle, x34_transform, x570_babyData.x158_crackOneSfx, false);
|
|
x56c_shellState = EShellState::CrackOne;
|
|
xa04_drawMaterialIdx = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
float hp = (x56c_shellState == EShellState::Destroyed ? x8ec_bodyHP : x570_babyData.GetShellHitPoints());
|
|
|
|
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(x9f6_mouthCollisionActor)) {
|
|
colAct->HealthInfo(mgr)->SetHP(hp);
|
|
}
|
|
|
|
for (TUniqueId uid : x9f8_shellIds) {
|
|
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
|
|
colAct->HealthInfo(mgr)->SetHP(hp);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CBabygoth::AvoidPlayerCollision(float dt, CStateManager& mgr) {
|
|
if (x450_bodyController->GetLocomotionType() == pas::ELocomotionType::Crouch ||
|
|
x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step)
|
|
return;
|
|
|
|
auto dev = x928_colActMgr->GetDeviation(mgr, x9f4_mouthLocator);
|
|
|
|
if (dev) {
|
|
const CPlayer& pl = mgr.GetPlayer();
|
|
if (GetModelData()->GetBounds().intersects(pl.GetBoundingBox())) {
|
|
if (dev->magnitude() > 0.9f * GetModelData()->GetScale().y()) {
|
|
zeus::CVector3f posDiff = GetTranslation() - pl.GetTranslation();
|
|
zeus::CVector3f xpos = GetTransform().transposeRotate(
|
|
(posDiff.dot(dev->magnitude() - 0.9f * GetModelData()->GetScale().y() * (*dev).normalized()) /
|
|
posDiff.magSquared()) *
|
|
posDiff);
|
|
|
|
ApplyImpulseWR(GetMoveToORImpulseWR(xpos, dt), zeus::CAxisAngle());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CBabygoth::AddToTeam(CStateManager& mgr) {
|
|
if (x6e8_teamMgr == kInvalidUniqueId)
|
|
return;
|
|
if (TCastToPtr<CTeamAiMgr> aiMgr = mgr.ObjectById(x6e8_teamMgr)) {
|
|
if (!aiMgr->IsPartOfTeam(GetUniqueId()))
|
|
aiMgr->AssignTeamAiRole(*this, CTeamAiRole::ETeamAiRole::Melee, CTeamAiRole::ETeamAiRole::Ranged,
|
|
CTeamAiRole::ETeamAiRole::Invalid);
|
|
}
|
|
}
|
|
|
|
void CBabygoth::UpdateTimers(float dt) {
|
|
if (x8d8_attackTimeLeft > 0.f)
|
|
x8d8_attackTimeLeft -= dt * (xa49_28_onApproachPath ? 2.f : 1.f);
|
|
if (x8e4_fireballAttackTimeLeft > 0.f)
|
|
x8e4_fireballAttackTimeLeft -= dt * (xa49_28_onApproachPath ? 2.f : 1.f);
|
|
if (x8e0_attackCooldownTimeLeft > 0.f)
|
|
x8e0_attackCooldownTimeLeft -= dt;
|
|
if (x8e8_interestTimer < x570_babyData.x168_interestTime)
|
|
x8e8_interestTimer += dt;
|
|
}
|
|
|
|
void CBabygoth::UpdateHealth(CStateManager& mgr) {
|
|
if (!x400_25_alive)
|
|
return;
|
|
|
|
if (x56c_shellState == EShellState::Destroyed) {
|
|
float dam = 0.f;
|
|
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(x9f6_mouthCollisionActor)) {
|
|
dam = zeus::max(dam, x8ec_bodyHP - colAct->GetHealthInfo(mgr)->GetHP());
|
|
}
|
|
|
|
for (TUniqueId uid : x9f8_shellIds) {
|
|
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
|
|
dam = zeus::max(dam, x8ec_bodyHP - colAct->GetHealthInfo(mgr)->GetHP());
|
|
}
|
|
}
|
|
|
|
HealthInfo(mgr)->SetHP(HealthInfo(mgr)->GetHP() - dam);
|
|
if (HealthInfo(mgr)->GetHP() <= 0.f) {
|
|
Death(mgr, {}, EScriptObjectState::DeathRattle);
|
|
xa48_26_inProjectileAttack = true;
|
|
xa49_26_readyForTeam = false;
|
|
RemoveFromTeam(mgr);
|
|
RemoveMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
|
|
} else {
|
|
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(x9f6_mouthCollisionActor))
|
|
colAct->HealthInfo(mgr)->SetHP(x8ec_bodyHP);
|
|
|
|
for (TUniqueId uid : x9f8_shellIds) {
|
|
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
|
|
colAct->HealthInfo(mgr)->SetHP(x8ec_bodyHP);
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
UpdateShellHealth(mgr);
|
|
}
|
|
}
|
|
|
|
void CBabygoth::UpdateParticleEffects(float dt, CStateManager& mgr) {
|
|
if (CFlameThrower* flame = static_cast<CFlameThrower*>(mgr.ObjectById(x980_flameThrower))) {
|
|
if (!flame->GetActive())
|
|
return;
|
|
flame->SetTransform(GetLctrTransform(skpMouthDamageJoint), dt);
|
|
}
|
|
}
|
|
|
|
void CBabygoth::TryToGetUp(CStateManager& mgr) {
|
|
if (!x400_25_alive || x450_bodyController->GetFallState() == pas::EFallState::Zero || xa49_24_gettingUp)
|
|
return;
|
|
|
|
x330_stateMachineState.SetState(mgr, *this, GetStateMachine(), "GetUp"sv);
|
|
}
|
|
|
|
bool CBabygoth::CheckShouldWakeUp(CStateManager& mgr, float dt) {
|
|
if (!xa48_30_heardPlayerFire)
|
|
return false;
|
|
|
|
xa48_24_isAlert = x400_24_hitByPlayerProjectile && mgr.GetActiveRandom()->Float() < (0.5f * dt);
|
|
return xa48_24_isAlert;
|
|
}
|
|
|
|
void CBabygoth::SetProjectilePasshtrough(CStateManager& mgr) {
|
|
for (u32 i = 0; i < x928_colActMgr->GetNumCollisionActors(); ++i) {
|
|
const auto& desc = x928_colActMgr->GetCollisionDescFromIndex(i);
|
|
if (TCastToPtr<CCollisionActor> act = mgr.ObjectById(desc.GetCollisionActorId())) {
|
|
act->AddMaterial(EMaterialTypes::ProjectilePassthrough, mgr);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CBabygoth::TurnAround(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x8f0_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
|
|
x8f0_boneTracking.SetActive(true);
|
|
UpdateAttackPosition(mgr, x2e0_destPos);
|
|
SetPathFindMode(EPathFindMode::Normal);
|
|
CPatterned::PathFind(mgr, EStateMsg::Activate, arg);
|
|
x450_bodyController->GetCommandMgr().ClearLocomotionCmds();
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (ShouldTurn(mgr, arg)) {
|
|
float speed = (GetModelData()->GetAnimationData()->GetSpeedScale() > 0.f
|
|
? 1.f / GetModelData()->GetAnimationData()->GetSpeedScale()
|
|
: 0.f);
|
|
zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, speed) - GetTranslation();
|
|
if (aimPos.canBeNormalized())
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd({}, aimPos.normalized(), 1.f));
|
|
}
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x8f0_boneTracking.SetActive(false);
|
|
}
|
|
}
|
|
|
|
void CBabygoth::GetUp(CStateManager&, EStateMsg msg, float) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x568_stateProg = 0;
|
|
xa49_24_gettingUp = true;
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (x568_stateProg == 0) {
|
|
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Getup)
|
|
x568_stateProg = 3;
|
|
else
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCGetupCmd(pas::EGetupType::Zero));
|
|
} else if (x568_stateProg == 3 &&
|
|
x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Getup)
|
|
x568_stateProg = 4;
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
xa49_24_gettingUp = false;
|
|
}
|
|
}
|
|
|
|
void CBabygoth::Enraged(CStateManager&, EStateMsg msg, float) {
|
|
if (msg == EStateMsg::Activate) {
|
|
xa48_29_hasBeenEnraged = true;
|
|
x568_stateProg = 0;
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (x568_stateProg == 0) {
|
|
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Generate)
|
|
x568_stateProg = 3;
|
|
else
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCGenerateCmd(pas::EGenerateType::Three));
|
|
} else if (x568_stateProg == 3 &&
|
|
x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Generate)
|
|
x568_stateProg = 4;
|
|
}
|
|
}
|
|
|
|
void CBabygoth::FollowPattern(CStateManager& mgr, EStateMsg msg, float) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x568_stateProg = (xa49_25_shouldStepBackwards ? 0 : 4);
|
|
xa49_25_shouldStepBackwards = false;
|
|
x8f0_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
|
|
x8f0_boneTracking.SetActive(true);
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (x568_stateProg == 0) {
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(
|
|
CBCStepCmd(pas::EStepDirection::Backward, pas::EStepType::Normal));
|
|
} else if (x568_stateProg == 3) {
|
|
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step)
|
|
x450_bodyController->GetCommandMgr().DeliverTargetVector(mgr.GetPlayer().GetTranslation() - GetTranslation());
|
|
else
|
|
x568_stateProg = 4;
|
|
}
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x8f0_boneTracking.SetActive(false);
|
|
SetPathFindMode(EPathFindMode::Normal);
|
|
}
|
|
}
|
|
|
|
void CBabygoth::Taunt(CStateManager&, EStateMsg msg, float) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCTauntCmd(pas::ETauntType::One));
|
|
} else if (msg == EStateMsg::Update &&
|
|
x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Taunt) {
|
|
x568_stateProg = 4;
|
|
}
|
|
}
|
|
|
|
void CBabygoth::Crouch(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
RemoveMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
|
|
mgr.GetPlayer().SetOrbitRequestForTarget(GetUniqueId(), CPlayer::EPlayerOrbitRequest::ActivateOrbitSource, mgr);
|
|
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Crouch);
|
|
xa48_30_heardPlayerFire = xa48_24_isAlert = false;
|
|
x400_24_hitByPlayerProjectile = false;
|
|
x8e8_interestTimer = 0.f;
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
AddMaterial(EMaterialTypes::Orbit, EMaterialTypes::Target, mgr);
|
|
}
|
|
}
|
|
|
|
void CBabygoth::Deactivate(CStateManager&, EStateMsg msg, float) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x568_stateProg = 1;
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (x568_stateProg == 0) {
|
|
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Generate) {
|
|
x568_stateProg = 3;
|
|
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Crouch);
|
|
}
|
|
} else if (x568_stateProg == 1) {
|
|
if ((x3a0_latestLeashPosition - GetTranslation()).magSquared() > 1.f)
|
|
x568_stateProg = 2;
|
|
else {
|
|
zeus::CVector3f arrivalVec = x45c_steeringBehaviors.Arrival(*this, x3a0_latestLeashPosition, 15.f);
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(arrivalVec, {}, 1.f));
|
|
}
|
|
} else if (x568_stateProg == 2) {
|
|
float angle = zeus::CVector3f::getAngleDiff(GetTranslation(), x8c4_initialFaceDir);
|
|
if (angle > zeus::degToRad(5.f)) {
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd({}, x8c4_initialFaceDir, 1.f));
|
|
return;
|
|
}
|
|
x568_stateProg = 0;
|
|
} else if (x568_stateProg == 3 &&
|
|
x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Generate) {
|
|
x568_stateProg = 4;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CBabygoth::Generate(CStateManager& mgr, EStateMsg msg, float) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x568_stateProg = 0;
|
|
x8c4_initialFaceDir = GetTransform().basis[1];
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (x568_stateProg == 0) {
|
|
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Generate) {
|
|
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
|
x568_stateProg = 3;
|
|
SendScriptMsgs(EScriptObjectState::Attack, mgr, EScriptObjectMessage::None);
|
|
} else {
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCGenerateCmd(pas::EGenerateType::Zero));
|
|
}
|
|
} else if (x568_stateProg == 3 &&
|
|
x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Generate)
|
|
x568_stateProg = 4;
|
|
}
|
|
}
|
|
|
|
void CBabygoth::TargetPatrol(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
xa49_26_readyForTeam = false;
|
|
RemoveFromTeam(mgr);
|
|
x400_24_hitByPlayerProjectile = false;
|
|
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
|
if (HasPatrolPath(mgr, 0.f)) {
|
|
Patrol(mgr, msg, arg);
|
|
UpdateDest(mgr);
|
|
} else {
|
|
SetDestPos(x3a0_latestLeashPosition);
|
|
}
|
|
x8b8_backupDestPos = x2e0_destPos;
|
|
if (GetSearchPath()) {
|
|
SetPathFindMode(EPathFindMode::Normal);
|
|
CPatterned::PathFind(mgr, msg, arg);
|
|
}
|
|
} else if (msg == EStateMsg::Update) {
|
|
if (GetSearchPath() && !PathShagged(mgr, 0.f)) {
|
|
SetPathFindMode(EPathFindMode::Normal);
|
|
CPatterned::PathFind(mgr, msg, arg);
|
|
ApplySeparationBehavior(mgr);
|
|
} else {
|
|
zeus::CVector3f arrivalVec = x45c_steeringBehaviors.Arrival(*this, x8b8_backupDestPos, 9.f);
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(arrivalVec, {}, 1.f));
|
|
}
|
|
}
|
|
}
|
|
|
|
void CBabygoth::Patrol(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Update)
|
|
ApplySeparationBehavior(mgr);
|
|
|
|
CPatterned::Patrol(mgr, msg, arg);
|
|
}
|
|
|
|
void CBabygoth::Approach(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
|
x8f0_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
|
|
x8f0_boneTracking.SetActive(true);
|
|
UpdateAttackPosition(mgr, x2e0_destPos);
|
|
SetPathFindMode(EPathFindMode::Normal);
|
|
CPatterned::PathFind(mgr, EStateMsg::Activate, arg);
|
|
if (!xa49_27_locomotionValid)
|
|
x450_bodyController->GetCommandMgr().ClearLocomotionCmds();
|
|
xa48_31_approachNeedsPathSearch = true;
|
|
xa49_28_onApproachPath = true;
|
|
} else if (msg == EStateMsg::Update) {
|
|
SetPathFindMode(EPathFindMode::Approach);
|
|
if (xa48_31_approachNeedsPathSearch) {
|
|
x2e0_destPos = x8b8_backupDestPos;
|
|
if (x7d0_approachPathSearch.FindClosestReachablePoint(GetTranslation(), x2e0_destPos) ==
|
|
CPathFindSearch::EResult::Success) {
|
|
if ((x2e0_destPos - GetTranslation()).magSquared() < 10.f)
|
|
x2e0_destPos = GetTranslation();
|
|
x8b8_backupDestPos = x2e0_destPos;
|
|
CPatterned::PathFind(mgr, EStateMsg::Activate, arg);
|
|
if (!xa49_27_locomotionValid)
|
|
x450_bodyController->GetCommandMgr().ClearLocomotionCmds();
|
|
}
|
|
xa48_31_approachNeedsPathSearch = false;
|
|
}
|
|
|
|
xa49_27_locomotionValid &= !IsDestinationObstructed(mgr);
|
|
if (xa49_27_locomotionValid && GetSearchPath() && !PathShagged(mgr, 0.f) &&
|
|
(x7d0_approachPathSearch.GetCurrentWaypoint() < x7d0_approachPathSearch.GetWaypoints().size() - 1)) {
|
|
CPatterned::PathFind(mgr, msg, arg);
|
|
ApplySeparationBehavior(mgr);
|
|
} else if (ShouldTurn(mgr, 0.f)) {
|
|
zeus::CVector3f direction = mgr.GetPlayer().GetTranslation() - GetTranslation();
|
|
if (direction.canBeNormalized()) {
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(direction.normalized(), {}, 1.f));
|
|
}
|
|
}
|
|
xa49_27_locomotionValid = true;
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x8f0_boneTracking.SetActive(false);
|
|
SetPathFindMode(EPathFindMode::Normal);
|
|
}
|
|
}
|
|
|
|
void CBabygoth::PathFind(CStateManager& mgr, EStateMsg msg, float arg) {
|
|
if (msg == EStateMsg::Activate) {
|
|
xa49_28_onApproachPath = false;
|
|
xa49_26_readyForTeam = true;
|
|
xa48_24_isAlert = false;
|
|
x8e8_interestTimer = 0.f;
|
|
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
|
x8f0_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
|
|
x8f0_boneTracking.SetActive(true);
|
|
UpdateAttackPosition(mgr, x2e0_destPos);
|
|
x8b8_backupDestPos = x2e0_destPos;
|
|
SetPathFindMode(EPathFindMode::Normal);
|
|
CPatterned::PathFind(mgr, msg, arg);
|
|
} else if (msg == EStateMsg::Update) {
|
|
SetPathFindMode(EPathFindMode::Normal);
|
|
if (GetSearchPath() && !PathShagged(mgr, 0.f) && x6ec_pathSearch.GetCurrentWaypoint() < x6ec_pathSearch.GetWaypoints().size() - 1) {
|
|
CPatterned::PathFind(mgr, msg, arg);
|
|
x8e8_interestTimer = 0.f;
|
|
zeus::CVector3f move = x450_bodyController->GetCommandMgr().GetMoveVector();
|
|
if (move.canBeNormalized()) {
|
|
float mag = x45c_steeringBehaviors.Arrival(*this, mgr.GetPlayer().GetTranslation(), 15.f).magnitude();
|
|
x450_bodyController->GetCommandMgr().ClearLocomotionCmds();
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(mag * move.normalized(), {}, 10.f));
|
|
}
|
|
ApplySeparationBehavior(mgr);
|
|
if (GetTransform().basis[1].magSquared() < 0.f && move.canBeNormalized()) {
|
|
x450_bodyController->GetCommandMgr().ClearLocomotionCmds();
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd({}, move.normalized(), 1.f));
|
|
}
|
|
} else {
|
|
zeus::CVector3f diffPos = mgr.GetPlayer().GetTranslation() - GetTranslation();
|
|
if (diffPos.canBeNormalized()) {
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd({}, diffPos.normalized(), 1.f));
|
|
}
|
|
}
|
|
} else if (msg == EStateMsg::Deactivate) {
|
|
x8f0_boneTracking.SetActive(false);
|
|
}
|
|
}
|
|
|
|
void CBabygoth::UpdateAttackTimeLeft(CStateManager& mgr) {
|
|
float mult = x56c_shellState == EShellState::Destroyed ? 0.6f : 1.f;
|
|
x8d8_attackTimeLeft = (mgr.GetActiveRandom()->Float() * x308_attackTimeVariation + x304_averageAttackTime) * mult;
|
|
x8e4_fireballAttackTimeLeft = (mgr.GetActiveRandom()->Float() * x570_babyData.GetFireballAttackVariance() +
|
|
x570_babyData.GetFireballAttackTime()) * mult;
|
|
}
|
|
|
|
void CBabygoth::SpecialAttack(CStateManager& mgr, EStateMsg state, float) {
|
|
if (state == EStateMsg::Activate) {
|
|
xa48_27_ = true;
|
|
x8e8_interestTimer = 0.f;
|
|
xa49_27_locomotionValid = false;
|
|
TCastToPtr<CTeamAiMgr> aimgr = mgr.ObjectById(x6e8_teamMgr);
|
|
if (aimgr && aimgr->HasTeamAiRole(GetUniqueId()))
|
|
x568_stateProg = aimgr->AddRangedAttacker(GetUniqueId()) ? 0 : 4;
|
|
else
|
|
x568_stateProg = 0;
|
|
} else if (state == EStateMsg::Update) {
|
|
switch (x568_stateProg) {
|
|
case 0:
|
|
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::ProjectileAttack) {
|
|
x568_stateProg = 3;
|
|
x3b4_speed = 2.f * x8d0_initialSpeed;
|
|
} else {
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(
|
|
CBCProjectileAttackCmd(pas::ESeverity::One, mgr.GetPlayer().GetTranslation(), false));
|
|
}
|
|
break;
|
|
case 3:
|
|
if (x450_bodyController->GetCurrentStateId() != pas::EAnimationState::ProjectileAttack)
|
|
x568_stateProg = 4;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
} else if (state == EStateMsg::Deactivate) {
|
|
UpdateAttackTimeLeft(mgr);
|
|
xa48_27_ = false;
|
|
x3b4_speed = x8d0_initialSpeed;
|
|
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::ProjectileAttack)
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::NextState));
|
|
CTeamAiMgr::ResetTeamAiRole(CTeamAiMgr::EAttackType::Ranged, mgr, x6e8_teamMgr, GetUniqueId(), false);
|
|
}
|
|
}
|
|
|
|
void CBabygoth::ExtendCollisionActorTouchBounds(CStateManager& mgr, const zeus::CVector3f& extents) {
|
|
for (u32 i = 0; i < x928_colActMgr->GetNumCollisionActors(); ++i) {
|
|
const CJointCollisionDescription& desc = x928_colActMgr->GetCollisionDescFromIndex(i);
|
|
if (TCastToPtr<CCollisionActor> cact = mgr.ObjectById(desc.GetCollisionActorId()))
|
|
cact->SetExtendedTouchBounds(extents);
|
|
}
|
|
}
|
|
|
|
void CBabygoth::UpdateAttack(CStateManager& mgr, float dt) {
|
|
switch (x568_stateProg) {
|
|
case 0:
|
|
x8dc_attackTimer += dt;
|
|
if (x8dc_attackTimer < x570_babyData.x160_timeUntilAttack) {
|
|
if (!xa48_28_pendingAttackContactDamage) {
|
|
x568_stateProg = 3;
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCMeleeAttackCmd(pas::ESeverity::One));
|
|
} else {
|
|
zeus::CTransform mouthXf = GetLctrTransform(x9f4_mouthLocator);
|
|
if ((mgr.GetPlayer().GetTranslation() - mouthXf.origin).dot(GetTransform().basis[1]) > 0.f) {
|
|
SetPathFindMode(EPathFindMode::Normal);
|
|
auto* path = GetSearchPath();
|
|
if (path && !PathShagged(mgr, 0.f)) {
|
|
CPatterned::PathFind(mgr, EStateMsg::Update, dt);
|
|
ApplySeparationBehavior(mgr);
|
|
} else {
|
|
x568_stateProg = 4;
|
|
}
|
|
} else {
|
|
x568_stateProg = 4;
|
|
}
|
|
}
|
|
} else {
|
|
x568_stateProg = 4;
|
|
}
|
|
break;
|
|
case 3:
|
|
if (x450_bodyController->GetCurrentStateId() != pas::EAnimationState::MeleeAttack) {
|
|
x568_stateProg = 4;
|
|
} else {
|
|
xa49_25_shouldStepBackwards = true;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CBabygoth::Attack(CStateManager& mgr, EStateMsg state, float dt) {
|
|
if (state == EStateMsg::Activate) {
|
|
x568_stateProg = 0;
|
|
xa48_25_ = xa48_28_pendingAttackContactDamage = true;
|
|
x8e8_interestTimer = 0.f;
|
|
xa49_25_shouldStepBackwards = false;
|
|
x2e0_destPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
|
|
SetPathFindMode(EPathFindMode::Normal);
|
|
CPatterned::PathFind(mgr, state, dt);
|
|
x8dc_attackTimer = 0.f;
|
|
x450_bodyController->GetCommandMgr().SetSteeringBlendMode(ESteeringBlendMode::FullSpeed);
|
|
x450_bodyController->GetCommandMgr().SetSteeringSpeedRange(1.f, 1.f);
|
|
ExtendCollisionActorTouchBounds(mgr, zeus::CVector3f(0.2f));
|
|
} else if (state == EStateMsg::Update) {
|
|
UpdateAttack(mgr, dt);
|
|
} else if (state == EStateMsg::Deactivate) {
|
|
UpdateAttackTimeLeft(mgr);
|
|
xa48_25_ = xa48_28_pendingAttackContactDamage = false;
|
|
x8e0_attackCooldownTimeLeft = x570_babyData.x164_attackCooldownTime;
|
|
x8dc_attackTimer = 0.f;
|
|
float maxSpeed = x450_bodyController->GetBodyStateInfo().GetMaxSpeed();
|
|
x450_bodyController->GetCommandMgr().SetSteeringBlendMode(ESteeringBlendMode::Clamped);
|
|
x450_bodyController->GetCommandMgr().SetSteeringSpeedRange(0.f,
|
|
(maxSpeed > 0.f) ? x450_bodyController->GetBodyStateInfo().GetLocomotionSpeed(
|
|
pas::ELocomotionAnim::Walk) / maxSpeed : 1.f);
|
|
ExtendCollisionActorTouchBounds(mgr, zeus::skZero3f);
|
|
CTeamAiMgr::ResetTeamAiRole(CTeamAiMgr::EAttackType::Melee, mgr, x6e8_teamMgr, GetUniqueId(), true);
|
|
}
|
|
}
|
|
|
|
void CBabygoth::ProjectileAttack(CStateManager& mgr, EStateMsg state, float) {
|
|
if (state == EStateMsg::Activate) {
|
|
xa48_26_inProjectileAttack = true;
|
|
x8e8_interestTimer = 0.f;
|
|
xa49_27_locomotionValid = false;
|
|
TCastToPtr<CTeamAiMgr> aimgr = mgr.ObjectById(x6e8_teamMgr);
|
|
if (aimgr && aimgr->HasTeamAiRole(GetUniqueId()))
|
|
x568_stateProg = aimgr->AddRangedAttacker(GetUniqueId()) ? 0 : 4;
|
|
else
|
|
x568_stateProg = 0;
|
|
} else if (state == EStateMsg::Update) {
|
|
zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
|
|
switch (x568_stateProg) {
|
|
case 0:
|
|
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::ProjectileAttack) {
|
|
x568_stateProg = 3;
|
|
x3b4_speed = 2.f * x8d0_initialSpeed;
|
|
} else {
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBCProjectileAttackCmd(pas::ESeverity::Two, aimPos, false));
|
|
}
|
|
break;
|
|
case 3:
|
|
if (x450_bodyController->GetCurrentStateId() != pas::EAnimationState::ProjectileAttack) {
|
|
x568_stateProg = 4;
|
|
} else if (!mgr.ObjectById(x980_flameThrower)) {
|
|
x450_bodyController->GetCommandMgr().DeliverTargetVector(aimPos - GetTranslation());
|
|
x8f0_boneTracking.UnsetTarget();
|
|
x8f0_boneTracking.SetTargetPosition(aimPos);
|
|
}
|
|
}
|
|
} else if (state == EStateMsg::Deactivate) {
|
|
UpdateAttackTimeLeft(mgr);
|
|
if (auto* fthrower = static_cast<CFlameThrower*>(mgr.ObjectById(x980_flameThrower)))
|
|
fthrower->Reset(mgr, false);
|
|
xa48_26_inProjectileAttack = false;
|
|
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::ProjectileAttack)
|
|
x450_bodyController->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::NextState));
|
|
x8f0_boneTracking.SetActive(false);
|
|
x3b4_speed = x8d0_initialSpeed;
|
|
CTeamAiMgr::ResetTeamAiRole(CTeamAiMgr::EAttackType::Ranged, mgr, x6e8_teamMgr, GetUniqueId(), false);
|
|
}
|
|
}
|
|
|
|
bool CBabygoth::Leash(CStateManager& mgr, float) {
|
|
if ((x3a0_latestLeashPosition - GetTranslation()).magSquared() > x3c8_leashRadius * x3c8_leashRadius)
|
|
return (mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared() >
|
|
x3cc_playerLeashRadius * x3cc_playerLeashRadius && x3d4_curPlayerLeashTime > x3d0_playerLeashTime;
|
|
return false;
|
|
}
|
|
|
|
bool CBabygoth::IsDestinationObstructed(const CStateManager& mgr) const {
|
|
for (const CEntity* obj : mgr.GetListeningAiObjectList()) {
|
|
if (const TCastToConstPtr<CAi> ai = obj) {
|
|
if (ai->GetAreaIdAlways() == GetAreaIdAlways()) {
|
|
if ((x8b8_backupDestPos - ai->GetTranslation()).magSquared() <= 10.f) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void CBabygoth::DestroyShell(CStateManager& mgr) {
|
|
GetModelData()->GetAnimationData()->SubstituteModelData(xa08_noShellModel);
|
|
|
|
for (TUniqueId uid : x9f8_shellIds) {
|
|
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
|
|
colAct->SetWeaponCollisionResponseType(EWeaponCollisionResponseTypes::Unknown41);
|
|
}
|
|
}
|
|
xa04_drawMaterialIdx = 0;
|
|
}
|
|
|
|
void CBabygoth::CrackShell(CStateManager& mgr, const TLockedToken<CGenDescription>& desc,
|
|
const zeus::CTransform& xf, u16 sfx, bool nonEmitterSfx) {
|
|
mgr.AddObject(new CExplosion(desc, mgr.AllocateUniqueId(), true,
|
|
CEntityInfo(GetAreaIdAlways(), CEntity::NullConnectionList), "Babygoth Shell Crack Fx"sv,
|
|
xf, 0, GetModelData()->GetScale(), zeus::skWhite));
|
|
|
|
if (nonEmitterSfx)
|
|
CSfxManager::SfxStart(sfx, 0x7f, 64 / 127.f, false, 0x7f, false, -1);
|
|
else
|
|
CSfxManager::AddEmitter(sfx, GetTranslation(), zeus::skUp, false, false, 0x7f, GetAreaIdAlways());
|
|
}
|
|
|
|
void CBabygoth::UpdateHealthInfo(CStateManager& mgr) {
|
|
CHealthInfo* hInfo = HealthInfo(mgr);
|
|
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(x9f6_mouthCollisionActor)) {
|
|
(*colAct->HealthInfo(mgr)) = *hInfo;
|
|
colAct->SetDamageVulnerability(x98c_dVuln);
|
|
}
|
|
|
|
for (TUniqueId uid : x9f8_shellIds) {
|
|
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
|
|
(*colAct->HealthInfo(mgr)) = *hInfo;
|
|
colAct->SetDamageVulnerability(x98c_dVuln);
|
|
}
|
|
}
|
|
}
|
|
|
|
float CBabygoth::CalculateShellCrackHP(EShellState state) const {
|
|
if (state == EShellState::Default)
|
|
return x570_babyData.GetShellHitPoints();
|
|
else if (state == EShellState::CrackOne)
|
|
return (2.f / 3.f) * x570_babyData.GetShellHitPoints();
|
|
else if (state == EShellState::CrackTwo)
|
|
return (1.f / 3.f) * x570_babyData.GetShellHitPoints();
|
|
|
|
return 0.f;
|
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}
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|
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bool CBabygoth::ShouldTurn(CStateManager& mgr, float arg) {
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const float speedScale = GetModelData()->GetAnimationData()->GetSpeedScale();
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zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, (speedScale > 0.f ? 1.f / speedScale : 0.f));
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return zeus::CVector2f::getAngleDiff(GetTransform().basis[1].toVec2f(), (aimPos - GetTranslation()).toVec2f()) >
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(arg == 0.f ? zeus::degToRad(45.f) : arg);
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}
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|
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bool CBabygoth::ShouldAttack(CStateManager& mgr, float arg) {
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if (mgr.GetPlayer().GetAreaIdAlways() == GetAreaIdAlways() && !mgr.GetPlayer().GetFrozenState() &&
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x8d8_attackTimeLeft <= 0.f && x8e0_attackCooldownTimeLeft <= 0.f) {
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zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
|
|
if (x450_bodyController->GetBodyStateInfo().GetMaxSpeed() * x570_babyData.x160_timeUntilAttack >
|
|
(aimPos - GetTranslation()).magnitude() && !ShouldTurn(mgr, zeus::degToRad(25.f)) &&
|
|
!IsPatternObstructed(mgr, GetLctrTransform(x9f4_mouthLocator).origin, aimPos)) {
|
|
if (TCastToPtr<CTeamAiMgr> aimgr = mgr.ObjectById(x6e8_teamMgr)) {
|
|
if (aimgr->IsPartOfTeam(GetUniqueId()))
|
|
return aimgr->AddMeleeAttacker(GetUniqueId());
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool CBabygoth::ShouldSpecialAttack(CStateManager& mgr, float arg) {
|
|
if (mgr.GetPlayer().GetAreaIdAlways() == GetAreaIdAlways() && x8e4_fireballAttackTimeLeft <= 0.f) {
|
|
zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
|
|
zeus::CVector3f mouthPos = GetLctrTransform(x9f4_mouthLocator).origin;
|
|
return (aimPos - mouthPos).magSquared() >= x300_maxAttackRange * x300_maxAttackRange &&
|
|
!ShouldTurn(mgr, zeus::degToRad(25.f)) && !IsPatternObstructed(mgr, mouthPos, aimPos);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool CBabygoth::ShouldFire(CStateManager& mgr, float arg) {
|
|
if (mgr.GetPlayer().GetAreaIdAlways() == GetAreaIdAlways() && x8d8_attackTimeLeft <= 0.f) {
|
|
zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
|
|
zeus::CVector3f mouthPos = GetLctrTransform(x9f4_mouthLocator).origin;
|
|
return (aimPos - mouthPos).magSquared() <= x300_maxAttackRange * x300_maxAttackRange &&
|
|
!ShouldTurn(mgr, zeus::degToRad(30.f)) && !IsPatternObstructed(mgr, mouthPos, aimPos);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool CBabygoth::TooClose(CStateManager& mgr, float arg) {
|
|
if (x930_aabox.CalculateAABox(GetTransform()).intersects(mgr.GetPlayer().GetBoundingBox())) {
|
|
xa49_25_shouldStepBackwards = true;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool CBabygoth::LineOfSight(CStateManager& mgr, float arg) {
|
|
zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
|
|
zeus::CVector3f mouthPos = GetLctrTransform(x9f4_mouthLocator).origin;
|
|
return !IsPatternObstructed(mgr, mouthPos, aimPos);
|
|
}
|
|
|
|
bool CBabygoth::LostInterest(CStateManager& mgr, float arg) {
|
|
return x8e8_interestTimer >= x570_babyData.x168_interestTime &&
|
|
x6ec_pathSearch.OnPath(GetTranslation()) == CPathFindSearch::EResult::Success;
|
|
}
|
|
|
|
bool CBabygoth::InMaxRange(CStateManager& mgr, float) {
|
|
return (GetTranslation() - mgr.GetPlayer().GetTranslation()).magSquared() < (1.5f * x300_maxAttackRange);
|
|
}
|
|
|
|
bool CBabygoth::InDetectionRange(CStateManager& mgr, float arg) {
|
|
if (xa48_24_isAlert)
|
|
return true;
|
|
float range = (arg > 0.f ? arg : 1.f) * x3bc_detectionRange;
|
|
zeus::CVector3f delta = mgr.GetPlayer().GetTranslation() - GetTranslation();
|
|
if (delta.magSquared() < range * range) {
|
|
if (x3c0_detectionHeightRange > 0.f)
|
|
return delta.z() * delta.z() < x3c0_detectionHeightRange * x3c0_detectionHeightRange;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool CBabygoth::Listen(const zeus::CVector3f& origin, EListenNoiseType noiseType) {
|
|
if (!x400_25_alive || noiseType != EListenNoiseType::PlayerFire || (origin - GetTranslation()).magSquared() >= 1600.f)
|
|
return false;
|
|
|
|
xa48_30_heardPlayerFire = true;
|
|
return true;
|
|
}
|
|
} // namespace urde::MP1
|