mirror of https://github.com/AxioDL/metaforce.git
349 lines
9.5 KiB
C++
349 lines
9.5 KiB
C++
#include "Graphics/CTexture.hpp"
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#include "CToken.hpp"
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#include <zeus/Math.hpp>
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#include <magic_enum.hpp>
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u32 GXGetTexBufferSize(u16 width, u16 height, u32 format, bool mipmap, u8 max_lod) {
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s32 shiftX = 0;
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s32 shiftY = 0;
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switch (format) {
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case GX::TF_I4:
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case GX::TF_C4:
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case GX::TF_CMPR:
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case GX::CTF_R4:
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case GX::CTF_Z4:
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shiftX = 3;
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shiftY = 3;
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break;
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case GX::TF_I8:
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case GX::TF_IA4:
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case GX::TF_C8:
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case GX::TF_Z8:
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case GX::CTF_RA4:
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case GX::CTF_A8:
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case GX::CTF_R8:
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case GX::CTF_G8:
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case GX::CTF_B8:
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case GX::CTF_Z8M:
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case GX::CTF_Z8L:
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shiftX = 3;
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shiftY = 2;
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break;
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case GX::TF_IA8:
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case GX::TF_RGB565:
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case GX::TF_RGB5A3:
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case GX::TF_RGBA8:
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case GX::TF_C14X2:
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case GX::TF_Z16:
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case GX::TF_Z24X8:
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case GX::CTF_RA8:
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case GX::CTF_RG8:
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case GX::CTF_GB8:
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case GX::CTF_Z16L:
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shiftX = 2;
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shiftY = 2;
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break;
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default:
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break;
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}
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u32 bitSize = format == GX::TF_RGBA8 || format == GX::TF_Z24X8 ? 64 : 32;
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u32 bufLen = 0;
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if (mipmap) {
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while (max_lod != 0) {
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const u32 tileX = ((width + (1 << shiftX) - 1) >> shiftX);
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const u32 tileY = ((height + (1 << shiftY) - 1) >> shiftY);
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bufLen += bitSize * tileX * tileY;
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if (width == 1 && height == 1) {
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return bufLen;
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}
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width = (width < 2) ? 1 : width / 2;
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height = (height < 2) ? 1 : height / 2;
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--max_lod;
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};
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} else {
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const u32 tileX = ((width + (1 << shiftX) - 1) >> shiftX);
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const u32 tileY = ((height + (1 << shiftY) - 1) >> shiftY);
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bufLen = bitSize * tileX * tileY;
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}
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return bufLen;
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}
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namespace metaforce {
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static std::array<CTexture*, GX::MAX_TEXMAP> sLoadedTextures{};
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CTexture::CTexture(ETexelFormat fmt, u16 w, u16 h, s32 mips, std::string_view label)
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: x0_fmt(fmt)
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, x4_w(w)
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, x6_h(h)
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, x8_mips(mips)
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, x9_bitsPerPixel(TexelFormatBitsPerPixel(fmt))
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, x64_frameAllocated(sCurrentFrameCount)
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, m_label(fmt::format(FMT_STRING("{} ({})"), label, magic_enum::enum_name(fmt))) {
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InitBitmapBuffers(fmt, w, h, mips);
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InitTextureObjs(false);
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}
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CTexture::CTexture(CInputStream& in, std::string_view label, EAutoMipmap automip, EBlackKey blackKey)
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: x0_fmt(ETexelFormat(in.ReadLong()))
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, x4_w(in.ReadShort())
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, x6_h(in.ReadShort())
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, x8_mips(in.ReadLong())
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, x64_frameAllocated(sCurrentFrameCount)
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, m_label(fmt::format(FMT_STRING("{} ({})"), label, magic_enum::enum_name(x0_fmt))) {
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bool hasPalette = (x0_fmt == ETexelFormat::C4 || x0_fmt == ETexelFormat::C8 || x0_fmt == ETexelFormat::C14X2);
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if (hasPalette) {
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x10_graphicsPalette = std::make_unique<CGraphicsPalette>(in);
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xa_25_canLoadPalette = true;
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}
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x9_bitsPerPixel = TexelFormatBitsPerPixel(x0_fmt);
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InitBitmapBuffers(x0_fmt, x4_w, x6_h, x8_mips);
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u32 bufLen = 0;
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if (x8_mips > 0) {
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for (u32 i = 0; i < x8_mips; ++i) {
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u32 curMip = i & 63;
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const u32 width = ROUND_UP_4(x4_w >> curMip);
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const u32 height = ROUND_UP_4(x6_h >> curMip);
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bufLen += (width * height * x9_bitsPerPixel) / 8;
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}
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}
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for (u32 i = 0, len = 0; i < bufLen; i += len) {
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len = bufLen - i;
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if (len > 256) {
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len = 256;
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}
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auto image_ptr = /*x44_aramToken.GetMRAMSafe() */ x44_aramToken_x4_buff.get();
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in.Get(image_ptr + i, len);
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// DCFlushRangeNoSync(x44_aramToken_x4_buff.get() + i, ROUND_UP_32(len));
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}
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if (sMangleMips) {
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for (u32 i = 0; i < x8_mips; ++i) {
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MangleMipmap(i);
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}
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}
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InitTextureObjs(true);
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}
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u8* CTexture::Lock() {
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xa_24_locked = true;
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return GetBitMapData(0);
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}
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void CTexture::UnLock() {
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xa_24_locked = false;
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CountMemory();
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// DCFlushRange(x44_aramToken.GetMRAMSafe(), ROUND_UP_32(xc_memoryAllocated));
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}
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void CTexture::Load(GX::TexMapID id, EClampMode clamp) {
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if (sLoadedTextures[id] != this || xa_29_canLoadObj) {
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// auto* image_ptr = /*x44_aramToken.GetMRAMSafe() */ x44_aramToken_x4_buff.get();
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CountMemory();
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if (HasPalette()) {
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x10_graphicsPalette->Load();
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xa_25_canLoadPalette = false;
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}
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xa_29_canLoadObj = false;
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if (x40_clampMode != clamp) {
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x40_clampMode = !xa_26_isPowerOfTwo ? EClampMode::Clamp : clamp;
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// GXInitTexObjWrapMode(x20_texObj, static_cast<u32>(x40_clampMode), static_cast<u32>(x40_clampMode));
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}
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// GXInitObjectData(x20_texObj, image_ptr);
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// GXLoadObj(x20_texObj, id);
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aurora::gfx::bind_texture(id, clamp, x20_texObj, 0.f);
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sLoadedTextures[id] = this;
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x64_frameAllocated = sCurrentFrameCount;
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}
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}
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void CTexture::LoadMipLevel(float lod, GX::TexMapID id, EClampMode clamp) {
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// auto image_ptr = /*x44_aramToken.GetMRAMSafe() */ x44_aramToken_x4_buff.get();
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// u32 width = x4_w;
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// u32 height = x6_h;
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// u32 iVar15 = 0;
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// u32 offset = 0;
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// if (mip > 0) {
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// for (u32 i = 0; i < mip; ++i) {
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// offset += ROUND_UP_32(x9_bitsPerPixel * (ROUND_UP_4(width) * ROUND_UP_4(height)));
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// width /= 2;
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// height /= 2;
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// }
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// }
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// GXTexObj texObj;
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// GXInitTexObj(&texObj, image_ptr + offset, width, height, x18_gxFormat);
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// GXInitTexObjLod(&texObj, GX_LINEAR, GX_LINEAR, 0.f, 1.f, 0.f, false, false, GX_ANISO_1);
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if (HasPalette()) {
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x10_graphicsPalette->Load();
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xa_25_canLoadPalette = false;
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}
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// GXLoadTexObj(&texObj, mapId);
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aurora::gfx::bind_texture(id, clamp, x20_texObj, lod);
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x64_frameAllocated = sCurrentFrameCount;
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sLoadedTextures[id] = nullptr;
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}
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void CTexture::MakeSwappable() {
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if (!xa_27_noSwap) {
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return;
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}
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xa_27_noSwap = false;
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}
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const u8* CTexture::GetConstBitMapData(s32 mip) const {
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u32 buffOffset = 0;
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if (x8_mips > mip) {
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for (u32 i = 0; i < mip; ++i) {
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buffOffset += (x9_bitsPerPixel >> 3) * (x4_w >> (i & 0x3f)) * (x6_h >> (i & 0x3f));
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}
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}
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return x44_aramToken_x4_buff.get() + buffOffset; /* x44_aramToken.GetMRAMSafe() + buffOffset*/
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}
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u8* CTexture::GetBitMapData(s32 mip) const { return const_cast<u8*>(GetConstBitMapData(mip)); }
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void CTexture::InitBitmapBuffers(ETexelFormat fmt, u16 width, u16 height, s32 mips) {
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switch (fmt) {
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case ETexelFormat::I4:
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x18_gxFormat = GX::TF_I4;
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break;
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case ETexelFormat::I8:
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x18_gxFormat = GX::TF_I8;
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break;
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case ETexelFormat::IA4:
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x18_gxFormat = GX::TF_IA4;
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break;
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case ETexelFormat::IA8:
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x18_gxFormat = GX::TF_IA8;
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break;
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case ETexelFormat::C4:
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x1c_gxCIFormat = GX::TF_C4;
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break;
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case ETexelFormat::C8:
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x1c_gxCIFormat = GX::TF_C8;
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break;
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case ETexelFormat::C14X2:
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x1c_gxCIFormat = GX::TF_C14X2;
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break;
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case ETexelFormat::RGB565:
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x18_gxFormat = GX::TF_RGB565;
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break;
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case ETexelFormat::RGB5A3:
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x18_gxFormat = GX::TF_RGB5A3;
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break;
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case ETexelFormat::RGBA8:
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x18_gxFormat = GX::TF_RGBA8;
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break;
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case ETexelFormat::CMPR:
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x18_gxFormat = GX::TF_CMPR;
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break;
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default:
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break;
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}
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u32 format = (x0_fmt == ETexelFormat::C4 || x0_fmt == ETexelFormat::C8 || x0_fmt == ETexelFormat::C14X2)
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? x1c_gxCIFormat
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: x18_gxFormat;
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xc_memoryAllocated = GXGetTexBufferSize(width, height, format, mips > 1, mips > 1 ? 11 : 0);
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x44_aramToken_x4_buff = std::make_unique<u8[]>(xc_memoryAllocated);
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/*x44_aramToken.PostConstruct(buf, xc_memoryAllocated, 1);*/
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CountMemory();
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}
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void CTexture::InitTextureObjs(bool write) {
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xa_26_isPowerOfTwo = zeus::floorPowerOfTwo(x4_w) == x4_w && zeus::floorPowerOfTwo(x6_h) == x6_h;
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if (!xa_26_isPowerOfTwo) {
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x40_clampMode = EClampMode::Clamp;
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}
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CountMemory();
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if (IsCITexture()) {
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// GXInitTexObjCI(x20_texObj, x44_aramToken_x4_buff.get(), x4_w, x6_h, x1c_gxCIFormat, u32(x40_clampMode),
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// u32(x40_clampMode), x8_mips > 1, 0);
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// TODO
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} else {
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// GXInitTexObj(x20_texObj, x44_aramToken_x4_buff.get(), x4_w, x6_h, x1c_gxCIFormat, u32(x40_clampMode),
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// u32(x40_clampMode), x8_mips > 1);
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// GXInitTexObjLOD(x20_texObj, x8_mips > 1 ? GX_LIN_MIP_LIN : GX_LINEAR, 0.f, static_cast<float>(x8_mips) - 1.f,
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// 0.f,
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// false, false, x8_mips > 1 ? GX_ANISO_4 : GX_ANISO_1);
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x20_texObj = aurora::gfx::new_dynamic_texture_2d(x4_w, x6_h, x8_mips, x0_fmt, m_label);
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if (write) {
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aurora::gfx::write_texture(x20_texObj, {x44_aramToken_x4_buff.get(), xc_memoryAllocated});
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}
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}
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xa_29_canLoadObj = true;
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}
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void CTexture::CountMemory() {
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if (xa_28_counted) {
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return;
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}
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xa_28_counted = true;
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sTotalAllocatedMemory += xc_memoryAllocated;
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}
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void CTexture::UncountMemory() {
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if (!xa_28_counted) {
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return;
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}
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xa_28_counted = false;
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sTotalAllocatedMemory -= xc_memoryAllocated;
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}
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void CTexture::MangleMipmap(u32 mip) {
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// TODO(phil): Mangle mipmap
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}
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u32 CTexture::TexelFormatBitsPerPixel(ETexelFormat fmt) {
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switch (fmt) {
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case ETexelFormat::I4:
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case ETexelFormat::C4:
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case ETexelFormat::CMPR:
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return 4;
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case ETexelFormat::I8:
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case ETexelFormat::IA4:
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case ETexelFormat::C8:
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return 8;
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case ETexelFormat::IA8:
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case ETexelFormat::C14X2:
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case ETexelFormat::RGB565:
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case ETexelFormat::RGB5A3:
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return 16;
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case ETexelFormat::RGBA8:
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return 32;
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default:
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return 0;
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}
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}
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bool CTexture::sMangleMips = false;
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u32 CTexture::sCurrentFrameCount = 0;
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u32 CTexture::sTotalAllocatedMemory = 0;
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void CTexture::InvalidateTexMap(GX::TexMapID id) {
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aurora::gfx::unbind_texture(id);
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sLoadedTextures[id] = nullptr;
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}
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CFactoryFnReturn FTextureFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms,
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CObjectReference* selfRef) {
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const auto label = fmt::format("{} {}", tag.type, tag.id);
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return TToken<CTexture>::GetIObjObjectFor(std::make_unique<CTexture>(in, label));
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}
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} // namespace metaforce
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