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metaforce/Runtime/CRelayTracker.cpp
Lioncash 221cc5c6b8 RuntimeCommonB: Normalize cpp file includes
Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00

89 lines
2.5 KiB
C++

#include "Runtime/CRelayTracker.hpp"
#include "Runtime/CSaveWorld.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/World/CWorld.hpp"
#include <algorithm>
namespace urde {
CRelayTracker::CRelayTracker(CBitStreamReader& in, const CSaveWorld& saveworld) {
u32 relayCount = saveworld.GetRelayCount();
if (saveworld.GetRelayCount()) {
std::vector<bool> relayStates(saveworld.GetRelayCount());
for (u32 i = 0; i < relayCount; ++i)
relayStates[i] = in.ReadEncoded(1);
for (u32 i = 0; i < relayCount; ++i) {
if (!relayStates[i])
continue;
x0_relayStates.push_back(saveworld.GetRelayEditorId(i));
}
}
}
bool CRelayTracker::HasRelay(TEditorId id) {
return std::find(x0_relayStates.begin(), x0_relayStates.end(), id) != x0_relayStates.end();
}
void CRelayTracker::AddRelay(TEditorId id) {
if (std::find(x0_relayStates.begin(), x0_relayStates.end(), id) == x0_relayStates.end())
x0_relayStates.push_back(id);
}
void CRelayTracker::RemoveRelay(TEditorId id) {
if (std::find(x0_relayStates.begin(), x0_relayStates.end(), id) != x0_relayStates.end())
x0_relayStates.erase(std::remove(x0_relayStates.begin(), x0_relayStates.end(), id), x0_relayStates.end());
}
void CRelayTracker::SendMsgs(TAreaId areaId, CStateManager& stateMgr) {
const CWorld* world = stateMgr.GetWorld();
u32 relayCount = world->GetRelayCount();
bool hasActiveRelays = false;
for (u32 i = 0; i < relayCount; ++i) {
const CWorld::CRelay& relay = world->GetRelay(i);
if (relay.GetTargetId().AreaNum() != areaId)
continue;
if (!HasRelay(relay.GetRelayId()))
continue;
stateMgr.SendScriptMsg(kInvalidUniqueId, relay.GetTargetId(), EScriptObjectMessage(relay.GetMessage()),
EScriptObjectState::Any);
if (relay.GetActive())
hasActiveRelays = true;
}
if (!hasActiveRelays)
return;
for (u32 i = 0; i < relayCount; ++i) {
const CWorld::CRelay& relay = world->GetRelay(i);
if (relay.GetTargetId().AreaNum() != areaId)
continue;
if (!HasRelay(relay.GetRelayId()) || !relay.GetActive())
continue;
RemoveRelay(relay.GetRelayId());
}
}
void CRelayTracker::PutTo(CBitStreamWriter& out, const CSaveWorld& saveworld) {
u32 relayCount = saveworld.GetRelayCount();
std::vector<bool> relays(relayCount);
for (const TEditorId& id : x0_relayStates) {
s32 idx = saveworld.GetRelayIndex(id);
if (idx >= 0)
relays[idx] = true;
}
for (u32 i = 0; i < relayCount; ++i)
out.WriteEncoded(u32(relays[i]), 1);
}
} // namespace urde