metaforce/Runtime/Weapon/CPlasmaProjectile.hpp

24 lines
674 B
C++

#ifndef __URDE_CPLASMAPROJECTILE_HPP__
#define __URDE_CPLASMAPROJECTILE_HPP__
#include "Weapon/CBeamProjectile.hpp"
#include "Weapon/CBeamInfo.hpp"
#include "World/CDamageInfo.hpp"
namespace urde
{
class CPlasmaProjectile : public CBeamProjectile
{
public:
CPlasmaProjectile(const TToken<CWeaponDescription>&, const std::string&, EWeaponType, const CBeamInfo&,
const zeus::CTransform&, EMaterialTypes, const CDamageInfo&, TUniqueId, TAreaId, TUniqueId, u32,
bool, u32);
void Accept(IVisitor& visitor);
void UpdateFx(const zeus::CTransform&, float, CStateManager&) {}
};
}
#endif // __URDE_CPLASMAPROJECTILE_HPP__