mirror of https://github.com/AxioDL/metaforce.git
30 lines
916 B
C++
30 lines
916 B
C++
#pragma once
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#include <string_view>
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#include "Runtime/World/CScriptTrigger.hpp"
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#include <zeus/CVector3f.hpp>
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namespace metaforce {
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class CScriptBallTrigger : public CScriptTrigger {
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float x150_force;
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float x154_minAngle;
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float x158_maxDistance;
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zeus::CVector3f x15c_forceAngle = zeus::skZero3f;
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bool x168_24_canApplyForce : 1 = false;
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bool x168_25_stopPlayer : 1;
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public:
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DEFINE_ENTITY
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CScriptBallTrigger(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CVector3f&, const zeus::CVector3f&,
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bool, float, float, float, const zeus::CVector3f&, bool);
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void Accept(IVisitor&) override;
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
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void Think(float, CStateManager& mgr) override;
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void InhabitantAdded(CActor&, CStateManager&) override;
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void InhabitantExited(CActor&, CStateManager&) override;
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};
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} // namespace metaforce
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