metaforce/DataSpec/SpecBase.cpp

112 lines
3.4 KiB
C++

#include "SpecBase.hpp"
#include "Blender/BlenderSupport.hpp"
namespace Retro
{
static LogVisor::LogModule Log("Retro::SpecBase");
bool SpecBase::canExtract(const ExtractPassInfo& info, std::vector<ExtractReport>& reps)
{
m_disc = NOD::OpenDiscFromImage(info.srcpath.c_str(), m_isWii);
if (!m_disc)
return false;
const char* gameID = m_disc->getHeader().gameID;
m_standalone = true;
if (m_isWii && !memcmp(gameID, "R3M", 3))
m_standalone = false;
if (m_standalone && !checkStandaloneID(gameID))
return false;
char region = m_disc->getHeader().gameID[3];
static const HECL::SystemString regNONE = _S("");
static const HECL::SystemString regE = _S("NTSC");
static const HECL::SystemString regJ = _S("NTSC-J");
static const HECL::SystemString regP = _S("PAL");
const HECL::SystemString* regstr = &regNONE;
switch (region)
{
case 'E':
regstr = &regE;
break;
case 'J':
regstr = &regJ;
break;
case 'P':
regstr = &regP;
break;
}
if (m_standalone)
return checkFromStandaloneDisc(*m_disc, *regstr, info.extractArgs, reps);
else
return checkFromTrilogyDisc(*m_disc, *regstr, info.extractArgs, reps);
}
void SpecBase::doExtract(const ExtractPassInfo& info, FExtractProgress progress)
{
if (!Blender::BuildMasterShader(m_masterShader))
Log.report(LogVisor::FatalError, "Unable to build master shader blend");
if (m_isWii)
{
/* Extract update partition for repacking later */
const HECL::SystemString& target = m_project.getProjectRootPath().getAbsolutePath();
NOD::DiscBase::IPartition* update = m_disc->getUpdatePartition();
NOD::ExtractionContext ctx = {true, info.force, nullptr};
if (update)
{
atUint64 idx = 0;
progress(_S("Update Partition"), _S(""), 0, 0.0);
const atUint64 nodeCount = update->getFSTRoot().rawEnd() - update->getFSTRoot().rawBegin();
ctx.progressCB = [&](const std::string& name) {
HECL::SystemStringView nameView(name);
progress(_S("Update Partition"), nameView.sys_str().c_str(), 0, idx / (float)nodeCount);
idx++;
};
update->getFSTRoot().extractToDirectory(target, ctx);
progress(_S("Update Partition"), _S(""), 0, 1.0);
}
if (!m_standalone)
{
progress(_S("Trilogy Files"), _S(""), 1, 0.0);
NOD::DiscBase::IPartition* data = m_disc->getDataPartition();
const NOD::DiscBase::IPartition::Node& root = data->getFSTRoot();
for (const NOD::DiscBase::IPartition::Node& child : root)
if (child.getKind() == NOD::DiscBase::IPartition::Node::NODE_FILE)
child.extractToDirectory(target, ctx);
progress(_S("Trilogy Files"), _S(""), 1, 1.0);
}
}
extractFromDisc(*m_disc, info.force, progress);
}
bool SpecBase::canCook(const CookTaskInfo& info)
{
return false;
}
void SpecBase::doCook(const CookTaskInfo& info)
{
}
bool SpecBase::canPackage(const PackagePassInfo& info)
{
return false;
}
void SpecBase::gatherDependencies(const PackagePassInfo& info,
std::unordered_set<HECL::ProjectPath>& implicitsOut)
{
}
void SpecBase::doPackage(const PackagePassInfo& info)
{
}
}