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This member function alters instance state in a few implementations, so it shouldn't be made const. The state manager parameter also shouldn't be const. Retrieved data from the post constructed instance is further modified in some implementations. This removes the constness on this parameter in order to fix more const_cast usages in a follow-up change.
119 lines
4.4 KiB
C++
119 lines
4.4 KiB
C++
#include "Runtime/World/CScriptVisorGoo.hpp"
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#include "Runtime/CSimplePool.hpp"
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#include "Runtime/CStateManager.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/World/CActorParameters.hpp"
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#include "Runtime/World/CHUDBillboardEffect.hpp"
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#include "Runtime/World/CPlayer.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde {
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CScriptVisorGoo::CScriptVisorGoo(TUniqueId uid, std::string_view name, const CEntityInfo& info,
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const zeus::CTransform& xf, CAssetId particle, CAssetId electric, float minDist,
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float maxDist, float nearProb, float farProb, const zeus::CColor& color, int sfx,
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bool forceShow, bool active)
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: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), {}, CActorParameters::None(), kInvalidUniqueId)
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, xe8_particleDesc(CToken(TObjOwnerDerivedFromIObj<CGenDescription>::GetNewDerivedObject({})))
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, xf0_electricDesc(CToken(TObjOwnerDerivedFromIObj<CElectricDescription>::GetNewDerivedObject({})))
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, xf8_sfx(CSfxManager::TranslateSFXID(sfx))
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, xfc_particleId(particle)
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, x100_electricId(electric)
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, x104_minDist(minDist)
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, x108_maxDist(std::max(maxDist, minDist + 0.01f))
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, x10c_nearProb(nearProb)
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, x110_farProb(farProb)
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, x114_color(color) {
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x118_24_angleTest = !forceShow;
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if (particle.IsValid())
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xe8_particleDesc = g_SimplePool->GetObj(SObjectTag{FOURCC('PART'), particle});
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if (electric.IsValid())
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xf0_electricDesc = g_SimplePool->GetObj(SObjectTag{FOURCC('ELSC'), electric});
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}
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void CScriptVisorGoo::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CScriptVisorGoo::Think(float, CStateManager& mgr) {
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if (GetActive()) {
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bool loaded = false;
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if (xfc_particleId.IsValid()) {
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if (xe8_particleDesc.IsLoaded()) {
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if (x100_electricId.IsValid())
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loaded = xf0_electricDesc.IsLoaded();
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else
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loaded = true;
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}
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} else {
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loaded = xf0_electricDesc.IsLoaded();
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}
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if (loaded) {
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bool showGoo = false;
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if (mgr.GetPlayer().GetCameraState() == CPlayer::EPlayerCameraState::FirstPerson) {
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zeus::CVector3f eyeToGoo = GetTranslation() - mgr.GetPlayer().GetEyePosition();
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float eyeToGooDist = eyeToGoo.magnitude();
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if (eyeToGooDist >= x104_minDist && eyeToGooDist <= x108_maxDist) {
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if (x118_24_angleTest) {
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float angle = zeus::radToDeg(
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std::acos(mgr.GetCameraManager()->GetCurrentCameraTransform(mgr).basis[1].normalized().dot(
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eyeToGoo.normalized())));
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float angleThresh = 45.f;
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if (eyeToGooDist < 4.f) {
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angleThresh *= 4.f / eyeToGooDist;
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angleThresh = std::min(90.f, angleThresh);
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}
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if (angle <= angleThresh)
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showGoo = true;
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} else {
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showGoo = true;
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}
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if (showGoo) {
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float t = (x108_maxDist - eyeToGooDist) / (x108_maxDist - x104_minDist);
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if (mgr.GetActiveRandom()->Float() * 100.f <= (1.f - t) * x110_farProb + t * x10c_nearProb) {
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mgr.AddObject(new CHUDBillboardEffect(
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xfc_particleId.IsValid() ? std::make_optional(xe8_particleDesc) : std::nullopt,
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x100_electricId.IsValid() ? std::make_optional(xf0_electricDesc) : std::nullopt,
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mgr.AllocateUniqueId(), true, "VisorGoo", CHUDBillboardEffect::GetNearClipDistance(mgr),
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CHUDBillboardEffect::GetScaleForPOV(mgr), x114_color, zeus::skOne3f, zeus::skZero3f));
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CSfxManager::SfxStart(xf8_sfx, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId);
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}
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}
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}
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}
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mgr.FreeScriptObject(GetUniqueId());
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}
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}
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}
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void CScriptVisorGoo::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& mgr) {
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switch (msg) {
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case EScriptObjectMessage::Activate:
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if (xfc_particleId.IsValid())
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xe8_particleDesc.Lock();
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if (x100_electricId.IsValid())
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xf0_electricDesc.Lock();
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break;
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default:
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break;
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}
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CActor::AcceptScriptMsg(msg, objId, mgr);
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}
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void CScriptVisorGoo::AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) {
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// Empty
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}
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void CScriptVisorGoo::Render(const CStateManager& mgr) const {
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// Empty
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}
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std::optional<zeus::CAABox> CScriptVisorGoo::GetTouchBounds() const { return std::nullopt; }
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void CScriptVisorGoo::Touch(CActor& other, CStateManager& mgr) {
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// Empty
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}
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} // namespace urde
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