mirror of https://github.com/AxioDL/metaforce.git
966 lines
28 KiB
C++
966 lines
28 KiB
C++
#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <inttypes.h>
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#include <system_error>
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#include <string>
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#include <algorithm>
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#include <hecl/hecl.hpp>
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#include <hecl/Database.hpp>
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#include "logvisor/logvisor.hpp"
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#include "BlenderConnection.hpp"
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#if _WIN32
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#include <io.h>
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#include <fcntl.h>
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#endif
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namespace std
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{
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template <> struct hash<std::pair<uint32_t,uint32_t>>
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{
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size_t operator()(const std::pair<uint32_t,uint32_t>& val) const NOEXCEPT
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{
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/* this will potentially truncate the second value if 32-bit size_t,
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* however, its application here is intended to operate in 16-bit indices */
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return val.first | (val.second << 16);
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}
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};
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}
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namespace hecl
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{
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logvisor::Module BlenderLog("BlenderConnection");
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BlenderToken SharedBlenderToken;
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#ifdef __APPLE__
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#define DEFAULT_BLENDER_BIN "/Applications/Blender.app/Contents/MacOS/blender"
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#else
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#define DEFAULT_BLENDER_BIN "blender"
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#endif
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extern "C" uint8_t HECL_BLENDERSHELL[];
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extern "C" size_t HECL_BLENDERSHELL_SZ;
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extern "C" uint8_t HECL_ADDON[];
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extern "C" size_t HECL_ADDON_SZ;
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extern "C" uint8_t HECL_STARTUP[];
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extern "C" size_t HECL_STARTUP_SZ;
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static void InstallBlendershell(const SystemChar* path)
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{
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FILE* fp = hecl::Fopen(path, _S("w"));
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if (!fp)
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BlenderLog.report(logvisor::Fatal, _S("unable to open %s for writing"), path);
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fwrite(HECL_BLENDERSHELL, 1, HECL_BLENDERSHELL_SZ, fp);
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fclose(fp);
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}
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static void InstallAddon(const SystemChar* path)
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{
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FILE* fp = hecl::Fopen(path, _S("wb"));
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if (!fp)
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BlenderLog.report(logvisor::Fatal, _S("Unable to install blender addon at '%s'"), path);
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fwrite(HECL_ADDON, 1, HECL_ADDON_SZ, fp);
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fclose(fp);
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}
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static void InstallStartup(const char* path)
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{
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FILE* fp = fopen(path, "wb");
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if (!fp)
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BlenderLog.report(logvisor::Fatal, "Unable to place hecl_startup.blend at '%s'", path);
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fwrite(HECL_STARTUP, 1, HECL_STARTUP_SZ, fp);
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fclose(fp);
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}
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size_t BlenderConnection::_readLine(char* buf, size_t bufSz)
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{
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size_t readBytes = 0;
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while (true)
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{
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if (readBytes >= bufSz)
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{
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BlenderLog.report(logvisor::Fatal, "Pipe buffer overrun");
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*(buf-1) = '\0';
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return bufSz - 1;
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}
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int ret = read(m_readpipe[0], buf, 1);
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if (ret < 0)
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{
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BlenderLog.report(logvisor::Fatal, strerror(errno));
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return 0;
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}
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else if (ret == 1)
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{
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if (*buf == '\n')
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{
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*buf = '\0';
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if (readBytes >= 4)
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if (!memcmp(buf, "EXCEPTION", std::min(readBytes, size_t(9))))
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BlenderLog.report(logvisor::Fatal, "Blender exception");
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return readBytes;
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}
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++readBytes;
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++buf;
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}
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else
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{
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*buf = '\0';
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if (readBytes >= 4)
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if (!memcmp(buf, "EXCEPTION", std::min(readBytes, size_t(9))))
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BlenderLog.report(logvisor::Fatal, "Blender exception");
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return readBytes;
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}
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}
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}
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size_t BlenderConnection::_writeLine(const char* buf)
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{
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int ret, nlerr;
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ret = write(m_writepipe[1], buf, strlen(buf));
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if (ret < 0)
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goto err;
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nlerr = write(m_writepipe[1], "\n", 1);
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if (nlerr < 0)
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goto err;
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return (size_t)ret;
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err:
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BlenderLog.report(logvisor::Fatal, strerror(errno));
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return 0;
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}
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size_t BlenderConnection::_readBuf(void* buf, size_t len)
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{
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int ret = read(m_readpipe[0], buf, len);
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if (ret < 0)
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goto err;
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if (len >= 4)
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if (!memcmp((char*)buf, "EXCEPTION", std::min(len, size_t(9))))
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BlenderLog.report(logvisor::Fatal, "Blender exception");
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return ret;
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err:
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BlenderLog.report(logvisor::Fatal, strerror(errno));
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return 0;
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}
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size_t BlenderConnection::_writeBuf(const void* buf, size_t len)
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{
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int ret = write(m_writepipe[1], buf, len);
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if (ret < 0)
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goto err;
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return ret;
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err:
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BlenderLog.report(logvisor::Fatal, strerror(errno));
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return 0;
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}
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void BlenderConnection::_closePipe()
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{
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close(m_readpipe[0]);
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close(m_writepipe[1]);
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}
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BlenderConnection::BlenderConnection(int verbosityLevel)
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{
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BlenderLog.report(logvisor::Info, "Establishing BlenderConnection...");
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/* Put hecl_blendershell.py in temp dir */
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#ifdef _WIN32
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wchar_t* TMPDIR = _wgetenv(L"TEMP");
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if (!TMPDIR)
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TMPDIR = (wchar_t*)L"\\Temp";
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m_startupBlend = hecl::WideToUTF8(TMPDIR);
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#else
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char* TMPDIR = getenv("TMPDIR");
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if (!TMPDIR)
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TMPDIR = (char*)"/tmp";
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m_startupBlend = TMPDIR;
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#endif
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hecl::SystemString blenderShellPath(TMPDIR);
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blenderShellPath += _S("/hecl_blendershell.py");
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InstallBlendershell(blenderShellPath.c_str());
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hecl::SystemString blenderAddonPath(TMPDIR);
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blenderAddonPath += _S("/hecl_blenderaddon.zip");
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InstallAddon(blenderAddonPath.c_str());
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m_startupBlend += "/hecl_startup.blend";
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InstallStartup(m_startupBlend.c_str());
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int installAttempt = 0;
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while (true)
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{
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/* Construct communication pipes */
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#if _WIN32
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_pipe(m_readpipe, 2048, _O_BINARY);
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_pipe(m_writepipe, 2048, _O_BINARY);
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HANDLE writehandle = HANDLE(_get_osfhandle(m_writepipe[0]));
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SetHandleInformation(writehandle, HANDLE_FLAG_INHERIT, HANDLE_FLAG_INHERIT);
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HANDLE readhandle = HANDLE(_get_osfhandle(m_readpipe[1]));
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SetHandleInformation(readhandle, HANDLE_FLAG_INHERIT, HANDLE_FLAG_INHERIT);
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#else
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pipe(m_readpipe);
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pipe(m_writepipe);
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#endif
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/* User-specified blender path */
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#if _WIN32
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wchar_t BLENDER_BIN_BUF[2048];
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wchar_t* blenderBin = _wgetenv(L"BLENDER_BIN");
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#else
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char* blenderBin = getenv("BLENDER_BIN");
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#endif
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/* Child process of blender */
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#if _WIN32
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if (!blenderBin)
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{
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/* Environment not set; use default */
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wchar_t progFiles[256];
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if (!GetEnvironmentVariableW(L"ProgramFiles", progFiles, 256))
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BlenderLog.report(logvisor::Fatal, L"unable to determine 'Program Files' path");
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_snwprintf(BLENDER_BIN_BUF, 2048, L"%s\\Blender Foundation\\Blender\\blender.exe", progFiles);
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blenderBin = BLENDER_BIN_BUF;
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}
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wchar_t cmdLine[2048];
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_snwprintf(cmdLine, 2048, L" --background -P \"%s\" -- %" PRIuPTR " %" PRIuPTR " %d \"%s\"",
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blenderShellPath.c_str(), uintptr_t(writehandle), uintptr_t(readhandle),
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verbosityLevel, blenderAddonPath.c_str());
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STARTUPINFO sinfo = {sizeof(STARTUPINFO)};
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HANDLE nulHandle = NULL;
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if (verbosityLevel == 0)
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{
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SECURITY_ATTRIBUTES sattrs = {sizeof(SECURITY_ATTRIBUTES), NULL, TRUE};
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nulHandle = CreateFileW(L"nul", GENERIC_WRITE, FILE_SHARE_READ|FILE_SHARE_WRITE, &sattrs, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
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sinfo.hStdError = nulHandle;
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sinfo.hStdOutput = nulHandle;
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sinfo.dwFlags = STARTF_USESTDHANDLES;
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}
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PROCESS_INFORMATION pinfo;
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if (!CreateProcessW(blenderBin, cmdLine, NULL, NULL, TRUE, NORMAL_PRIORITY_CLASS, NULL, NULL, &sinfo, &pinfo))
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{
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LPWSTR messageBuffer = nullptr;
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size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
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NULL, GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, NULL);
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BlenderLog.report(logvisor::Fatal, L"unable to launch blender from %s: %s", blenderBin, messageBuffer);
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}
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close(m_writepipe[0]);
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close(m_readpipe[1]);
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if (nulHandle)
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CloseHandle(nulHandle);
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#else
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pid_t pid = fork();
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if (!pid)
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{
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close(m_writepipe[1]);
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close(m_readpipe[0]);
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if (verbosityLevel == 0)
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{
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int devNull = open("/dev/null", O_WRONLY);
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dup2(devNull, STDOUT_FILENO);
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dup2(devNull, STDERR_FILENO);
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}
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char errbuf[256];
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char readfds[32];
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snprintf(readfds, 32, "%d", m_writepipe[0]);
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char writefds[32];
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snprintf(writefds, 32, "%d", m_readpipe[1]);
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char vLevel[32];
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snprintf(vLevel, 32, "%d", verbosityLevel);
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/* Try user-specified blender first */
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if (blenderBin)
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{
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execlp(blenderBin, blenderBin,
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"--background", "-P", blenderShellPath.c_str(),
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"--", readfds, writefds, vLevel, blenderAddonPath.c_str(), NULL);
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if (errno != ENOENT)
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{
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snprintf(errbuf, 256, "NOLAUNCH %s\n", strerror(errno));
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write(m_writepipe[1], errbuf, strlen(errbuf));
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exit(1);
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}
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}
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/* Otherwise default blender */
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execlp(DEFAULT_BLENDER_BIN, DEFAULT_BLENDER_BIN,
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"--background", "-P", blenderShellPath.c_str(),
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"--", readfds, writefds, vLevel, blenderAddonPath.c_str(), NULL);
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if (errno != ENOENT)
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{
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snprintf(errbuf, 256, "NOLAUNCH %s\n", strerror(errno));
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write(m_writepipe[1], errbuf, strlen(errbuf));
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exit(1);
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}
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/* Unable to find blender */
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write(m_writepipe[1], "NOBLENDER\n", 10);
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exit(1);
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}
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close(m_writepipe[0]);
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close(m_readpipe[1]);
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m_blenderProc = pid;
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#endif
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/* Handle first response */
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char lineBuf[256];
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_readLine(lineBuf, sizeof(lineBuf));
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if (!strcmp(lineBuf, "NOLAUNCH"))
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{
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_closePipe();
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BlenderLog.report(logvisor::Fatal, "Unable to launch blender");
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}
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else if (!strcmp(lineBuf, "NOBLENDER"))
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{
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_closePipe();
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if (blenderBin)
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BlenderLog.report(logvisor::Fatal, _S("Unable to find blender at '%s' or '%s'"),
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blenderBin, DEFAULT_BLENDER_BIN);
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else
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BlenderLog.report(logvisor::Fatal, _S("Unable to find blender at '%s'"),
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DEFAULT_BLENDER_BIN);
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}
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else if (!strcmp(lineBuf, "NOADDON"))
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{
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_closePipe();
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InstallAddon(blenderAddonPath.c_str());
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++installAttempt;
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if (installAttempt >= 2)
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BlenderLog.report(logvisor::Fatal, _S("unable to install blender addon using '%s'"), blenderAddonPath.c_str());
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continue;
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}
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else if (!strcmp(lineBuf, "ADDONINSTALLED"))
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{
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_closePipe();
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blenderAddonPath = _S("SKIPINSTALL");
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continue;
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}
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else if (strcmp(lineBuf, "READY"))
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{
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_closePipe();
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BlenderLog.report(logvisor::Fatal, "read '%s' from blender; expected 'READY'", lineBuf);
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}
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_writeLine("ACK");
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break;
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}
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}
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BlenderConnection::~BlenderConnection()
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{
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_closePipe();
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}
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static const char* BlendTypeStrs[] =
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{
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"NONE",
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"MESH",
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"ACTOR",
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"AREA",
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"WORLD",
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"MAPAREA",
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"MAPUNIVERSE",
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"FRAME",
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nullptr
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};
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bool BlenderConnection::createBlend(const ProjectPath& path, BlendType type)
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{
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if (m_lock)
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{
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BlenderLog.report(logvisor::Fatal,
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"BlenderConnection::createBlend() musn't be called with stream active");
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return false;
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}
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_writeLine(("CREATE \"" + path.getAbsolutePathUTF8() + "\" " + BlendTypeStrs[int(type)] + " \"" + m_startupBlend + "\"").c_str());
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char lineBuf[256];
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_readLine(lineBuf, sizeof(lineBuf));
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if (!strcmp(lineBuf, "FINISHED"))
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{
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m_loadedBlend = path;
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m_loadedType = type;
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return true;
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}
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return false;
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}
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bool BlenderConnection::openBlend(const ProjectPath& path, bool force)
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{
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if (m_lock)
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{
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BlenderLog.report(logvisor::Fatal,
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"BlenderConnection::openBlend() musn't be called with stream active");
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return false;
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}
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if (!force && path == m_loadedBlend)
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return true;
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_writeLine(("OPEN \"" + path.getAbsolutePathUTF8() + "\"").c_str());
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char lineBuf[256];
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_readLine(lineBuf, sizeof(lineBuf));
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if (!strcmp(lineBuf, "FINISHED"))
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{
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m_loadedBlend = path;
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_writeLine("GETTYPE");
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_readLine(lineBuf, sizeof(lineBuf));
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m_loadedType = BlendType::None;
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unsigned idx = 0;
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while (BlendTypeStrs[idx])
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{
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if (!strcmp(BlendTypeStrs[idx], lineBuf))
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{
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m_loadedType = BlendType(idx);
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break;
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}
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++idx;
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}
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return true;
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}
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return false;
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}
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bool BlenderConnection::saveBlend()
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{
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if (m_lock)
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{
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BlenderLog.report(logvisor::Fatal,
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"BlenderConnection::saveBlend() musn't be called with stream active");
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return false;
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}
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_writeLine("SAVE");
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char lineBuf[256];
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_readLine(lineBuf, sizeof(lineBuf));
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if (!strcmp(lineBuf, "FINISHED"))
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return true;
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return false;
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}
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void BlenderConnection::deleteBlend()
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{
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if (m_loadedBlend)
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{
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hecl::Unlink(m_loadedBlend.getAbsolutePath().c_str());
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BlenderLog.report(logvisor::Info, _S("Deleted '%s'"), m_loadedBlend.getAbsolutePath().c_str());
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m_loadedBlend = ProjectPath();
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}
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}
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void BlenderConnection::PyOutStream::linkBlend(const char* target,
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const char* objName,
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bool link)
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{
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format("if '%s' not in bpy.data.scenes:\n"
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" with bpy.data.libraries.load('''%s''', link=%s, relative=True) as (data_from, data_to):\n"
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" data_to.scenes = data_from.scenes\n"
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" obj_scene = None\n"
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" for scene in data_to.scenes:\n"
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" if scene.name == '%s':\n"
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" obj_scene = scene\n"
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" break\n"
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" if not obj_scene:\n"
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" raise RuntimeError('''unable to find %s in %s. try deleting it and restart the extract.''')\n"
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" obj = None\n"
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" for object in obj_scene.objects:\n"
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" if object.name == obj_scene.name:\n"
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" obj = object\n"
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"else:\n"
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" obj = bpy.data.objects['%s']\n"
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"\n",
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objName, target, link?"True":"False",
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objName, objName, target, objName);
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}
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void BlenderConnection::PyOutStream::linkBackground(const char* target,
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const char* sceneName)
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{
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format("if '%s' not in bpy.data.scenes:\n"
|
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" with bpy.data.libraries.load('''%s''', link=True, relative=True) as (data_from, data_to):\n"
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" data_to.scenes = data_from.scenes\n"
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" obj_scene = None\n"
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" for scene in data_to.scenes:\n"
|
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" if scene.name == '%s':\n"
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" obj_scene = scene\n"
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" break\n"
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" if not obj_scene:\n"
|
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" raise RuntimeError('''unable to find %s in %s. try deleting it and restart the extract.''')\n"
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"\n"
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|
"bpy.context.scene.background_set = bpy.data.scenes['%s']\n",
|
|
sceneName, target,
|
|
sceneName, sceneName, target, sceneName);
|
|
}
|
|
|
|
BlenderConnection::DataStream::Mesh::Mesh
|
|
(BlenderConnection& conn, HMDLTopology topologyIn, int skinSlotCount, SurfProgFunc& surfProg)
|
|
: topology(topologyIn), aabbMin(conn), aabbMax(conn)
|
|
{
|
|
uint32_t matSetCount;
|
|
conn._readBuf(&matSetCount, 4);
|
|
materialSets.reserve(matSetCount);
|
|
for (uint32_t i=0 ; i<matSetCount ; ++i)
|
|
{
|
|
materialSets.emplace_back();
|
|
std::vector<Material>& materials = materialSets.back();
|
|
uint32_t matCount;
|
|
conn._readBuf(&matCount, 4);
|
|
materials.reserve(matCount);
|
|
for (uint32_t i=0 ; i<matCount ; ++i)
|
|
materials.emplace_back(conn);
|
|
}
|
|
|
|
uint32_t count;
|
|
conn._readBuf(&count, 4);
|
|
pos.reserve(count);
|
|
for (uint32_t i=0 ; i<count ; ++i)
|
|
pos.emplace_back(conn);
|
|
|
|
conn._readBuf(&count, 4);
|
|
norm.reserve(count);
|
|
for (uint32_t i=0 ; i<count ; ++i)
|
|
norm.emplace_back(conn);
|
|
|
|
conn._readBuf(&colorLayerCount, 4);
|
|
if (colorLayerCount > 4)
|
|
LogModule.report(logvisor::Fatal, "mesh has %u color-layers; max 4", colorLayerCount);
|
|
conn._readBuf(&count, 4);
|
|
color.reserve(count);
|
|
for (uint32_t i=0 ; i<count ; ++i)
|
|
color.emplace_back(conn);
|
|
|
|
conn._readBuf(&uvLayerCount, 4);
|
|
if (uvLayerCount > 8)
|
|
LogModule.report(logvisor::Fatal, "mesh has %u UV-layers; max 8", uvLayerCount);
|
|
conn._readBuf(&count, 4);
|
|
uv.reserve(count);
|
|
for (uint32_t i=0 ; i<count ; ++i)
|
|
uv.emplace_back(conn);
|
|
|
|
conn._readBuf(&count, 4);
|
|
boneNames.reserve(count);
|
|
for (uint32_t i=0 ; i<count ; ++i)
|
|
{
|
|
char name[128];
|
|
conn._readLine(name, 128);
|
|
boneNames.emplace_back(name);
|
|
}
|
|
|
|
conn._readBuf(&count, 4);
|
|
skins.reserve(count);
|
|
for (uint32_t i=0 ; i<count ; ++i)
|
|
{
|
|
skins.emplace_back();
|
|
std::vector<SkinBind>& binds = skins.back();
|
|
uint32_t bindCount;
|
|
conn._readBuf(&bindCount, 4);
|
|
binds.reserve(bindCount);
|
|
for (uint32_t j=0 ; j<bindCount ; ++j)
|
|
binds.emplace_back(conn);
|
|
}
|
|
|
|
/* Assume 16 islands per material for reserve */
|
|
if (materialSets.size())
|
|
surfaces.reserve(materialSets.front().size() * 16);
|
|
uint8_t isSurf;
|
|
conn._readBuf(&isSurf, 1);
|
|
int prog = 0;
|
|
while (isSurf)
|
|
{
|
|
surfaces.emplace_back(conn, *this, skinSlotCount);
|
|
surfProg(++prog);
|
|
conn._readBuf(&isSurf, 1);
|
|
}
|
|
|
|
/* Connect skinned verts to bank slots */
|
|
if (boneNames.size())
|
|
{
|
|
for (Surface& surf : surfaces)
|
|
{
|
|
SkinBanks::Bank& bank = skinBanks.banks[surf.skinBankIdx];
|
|
for (Surface::Vert& vert : surf.verts)
|
|
{
|
|
for (uint32_t i=0 ; i<bank.m_skinIdxs.size() ; ++i)
|
|
{
|
|
if (bank.m_skinIdxs[i] == vert.iSkin)
|
|
{
|
|
vert.iBankSkin = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
BlenderConnection::DataStream::Mesh
|
|
BlenderConnection::DataStream::Mesh::getContiguousSkinningVersion() const
|
|
{
|
|
Mesh newMesh = *this;
|
|
newMesh.pos.clear();
|
|
newMesh.norm.clear();
|
|
newMesh.contiguousSkinVertCounts.clear();
|
|
newMesh.contiguousSkinVertCounts.reserve(skins.size());
|
|
for (size_t i=0 ; i<skins.size() ; ++i)
|
|
{
|
|
std::unordered_map<std::pair<uint32_t,uint32_t>, uint32_t> contigMap;
|
|
size_t vertCount = 0;
|
|
for (Surface& surf : newMesh.surfaces)
|
|
{
|
|
for (Surface::Vert& vert : surf.verts)
|
|
{
|
|
if (vert.iSkin == i)
|
|
{
|
|
auto key = std::make_pair(vert.iPos, vert.iNorm);
|
|
auto search = contigMap.find(key);
|
|
if (search != contigMap.end())
|
|
{
|
|
vert.iPos = search->second;
|
|
vert.iNorm = search->second;
|
|
}
|
|
else
|
|
{
|
|
uint32_t newIdx = newMesh.pos.size();
|
|
contigMap[key] = newIdx;
|
|
newMesh.pos.push_back(pos.at(vert.iPos));
|
|
newMesh.norm.push_back(norm.at(vert.iNorm));
|
|
vert.iPos = newIdx;
|
|
vert.iNorm = newIdx;
|
|
++vertCount;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
newMesh.contiguousSkinVertCounts.push_back(vertCount);
|
|
}
|
|
return newMesh;
|
|
}
|
|
|
|
BlenderConnection::DataStream::Mesh::Material::Material
|
|
(BlenderConnection& conn)
|
|
{
|
|
uint32_t bufSz;
|
|
conn._readBuf(&bufSz, 4);
|
|
name.assign(bufSz, ' ');
|
|
conn._readBuf(&name[0], bufSz);
|
|
|
|
conn._readBuf(&bufSz, 4);
|
|
source.assign(bufSz, ' ');
|
|
conn._readBuf(&source[0], bufSz);
|
|
|
|
uint32_t texCount;
|
|
conn._readBuf(&texCount, 4);
|
|
texs.reserve(texCount);
|
|
for (uint32_t i=0 ; i<texCount ; ++i)
|
|
{
|
|
conn._readBuf(&bufSz, 4);
|
|
std::string readStr(bufSz, ' ');
|
|
conn._readBuf(&readStr[0], bufSz);
|
|
SystemStringView absolute(readStr);
|
|
|
|
SystemString relative =
|
|
conn.m_loadedBlend.getProject().getProjectRootPath().getProjectRelativeFromAbsolute(absolute);
|
|
texs.emplace_back(conn.m_loadedBlend.getProject().getProjectWorkingPath(), relative);
|
|
}
|
|
|
|
uint32_t iPropCount;
|
|
conn._readBuf(&iPropCount, 4);
|
|
iprops.reserve(iPropCount);
|
|
for (uint32_t i=0 ; i<iPropCount ; ++i)
|
|
{
|
|
conn._readBuf(&bufSz, 4);
|
|
std::string readStr(bufSz, ' ');
|
|
conn._readBuf(&readStr[0], bufSz);
|
|
|
|
int32_t val;
|
|
conn._readBuf(&val, 4);
|
|
iprops[readStr] = val;
|
|
}
|
|
}
|
|
|
|
BlenderConnection::DataStream::Mesh::Surface::Surface
|
|
(BlenderConnection& conn, Mesh& parent, int skinSlotCount)
|
|
: centroid(conn), materialIdx(conn), aabbMin(conn), aabbMax(conn),
|
|
reflectionNormal(conn)
|
|
{
|
|
uint32_t countEstimate;
|
|
conn._readBuf(&countEstimate, 4);
|
|
verts.reserve(countEstimate);
|
|
|
|
uint8_t isVert;
|
|
conn._readBuf(&isVert, 1);
|
|
while (isVert)
|
|
{
|
|
verts.emplace_back(conn, parent);
|
|
conn._readBuf(&isVert, 1);
|
|
}
|
|
|
|
if (parent.boneNames.size())
|
|
skinBankIdx = parent.skinBanks.addSurface(parent, *this, skinSlotCount);
|
|
}
|
|
|
|
BlenderConnection::DataStream::Mesh::Surface::Vert::Vert
|
|
(BlenderConnection& conn, const Mesh& parent)
|
|
{
|
|
conn._readBuf(&iPos, 4);
|
|
conn._readBuf(&iNorm, 4);
|
|
for (uint32_t i=0 ; i<parent.colorLayerCount ; ++i)
|
|
conn._readBuf(&iColor[i], 4);
|
|
for (uint32_t i=0 ; i<parent.uvLayerCount ; ++i)
|
|
conn._readBuf(&iUv[i], 4);
|
|
conn._readBuf(&iSkin, 4);
|
|
}
|
|
|
|
static bool VertInBank(const std::vector<uint32_t>& bank, uint32_t sIdx)
|
|
{
|
|
for (uint32_t idx : bank)
|
|
if (sIdx == idx)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
uint32_t BlenderConnection::DataStream::Mesh::SkinBanks::addSurface
|
|
(const Mesh& mesh, const Surface& surf, int skinSlotCount)
|
|
{
|
|
if (banks.empty())
|
|
addSkinBank(skinSlotCount);
|
|
std::vector<uint32_t> toAdd;
|
|
if (skinSlotCount > 0)
|
|
toAdd.reserve(skinSlotCount);
|
|
std::vector<Bank>::iterator bankIt = banks.begin();
|
|
for (;;)
|
|
{
|
|
bool done = true;
|
|
for (; bankIt != banks.end() ; ++bankIt)
|
|
{
|
|
Bank& bank = *bankIt;
|
|
done = true;
|
|
for (const Surface::Vert& v : surf.verts)
|
|
{
|
|
if (!VertInBank(bank.m_skinIdxs, v.iSkin) && !VertInBank(toAdd, v.iSkin))
|
|
{
|
|
toAdd.push_back(v.iSkin);
|
|
if (skinSlotCount > 0 && bank.m_skinIdxs.size() + toAdd.size() > skinSlotCount)
|
|
{
|
|
toAdd.clear();
|
|
done = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (toAdd.size())
|
|
{
|
|
bank.addSkins(mesh, toAdd);
|
|
toAdd.clear();
|
|
}
|
|
if (done)
|
|
return uint32_t(bankIt - banks.begin());
|
|
}
|
|
if (!done)
|
|
{
|
|
bankIt = addSkinBank(skinSlotCount);
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
return uint32_t(-1);
|
|
}
|
|
|
|
BlenderConnection::DataStream::Actor::Actor(BlenderConnection& conn)
|
|
{
|
|
uint32_t armCount;
|
|
conn._readBuf(&armCount, 4);
|
|
armatures.reserve(armCount);
|
|
for (uint32_t i=0 ; i<armCount ; ++i)
|
|
armatures.emplace_back(conn);
|
|
|
|
uint32_t subtypeCount;
|
|
conn._readBuf(&subtypeCount, 4);
|
|
subtypes.reserve(subtypeCount);
|
|
for (uint32_t i=0 ; i<subtypeCount ; ++i)
|
|
subtypes.emplace_back(conn);
|
|
|
|
uint32_t actionCount;
|
|
conn._readBuf(&actionCount, 4);
|
|
actions.reserve(actionCount);
|
|
for (uint32_t i=0 ; i<actionCount ; ++i)
|
|
actions.emplace_back(conn);
|
|
}
|
|
|
|
BlenderConnection::DataStream::Actor::Armature::Armature(BlenderConnection& conn)
|
|
{
|
|
uint32_t bufSz;
|
|
conn._readBuf(&bufSz, 4);
|
|
name.assign(bufSz, ' ');
|
|
conn._readBuf(&name[0], bufSz);
|
|
|
|
uint32_t boneCount;
|
|
conn._readBuf(&boneCount, 4);
|
|
bones.reserve(boneCount);
|
|
for (uint32_t i=0 ; i<boneCount ; ++i)
|
|
bones.emplace_back(conn);
|
|
}
|
|
|
|
BlenderConnection::DataStream::Actor::Armature::Bone::Bone(BlenderConnection& conn)
|
|
{
|
|
uint32_t bufSz;
|
|
conn._readBuf(&bufSz, 4);
|
|
name.assign(bufSz, ' ');
|
|
conn._readBuf(&name[0], bufSz);
|
|
|
|
origin.read(conn);
|
|
|
|
conn._readBuf(&parent, 4);
|
|
|
|
uint32_t childCount;
|
|
conn._readBuf(&childCount, 4);
|
|
children.reserve(childCount);
|
|
for (uint32_t i=0 ; i<childCount ; ++i)
|
|
{
|
|
children.emplace_back(0);
|
|
conn._readBuf(&children.back(), 4);
|
|
}
|
|
}
|
|
|
|
BlenderConnection::DataStream::Actor::Subtype::Subtype(BlenderConnection& conn)
|
|
{
|
|
uint32_t bufSz;
|
|
conn._readBuf(&bufSz, 4);
|
|
name.assign(bufSz, ' ');
|
|
conn._readBuf(&name[0], bufSz);
|
|
|
|
std::string meshPath;
|
|
conn._readBuf(&bufSz, 4);
|
|
if (bufSz)
|
|
{
|
|
meshPath.assign(bufSz, ' ');
|
|
conn._readBuf(&meshPath[0], bufSz);
|
|
SystemStringView meshPathAbs(meshPath);
|
|
|
|
SystemString meshPathRel =
|
|
conn.m_loadedBlend.getProject().getProjectRootPath().getProjectRelativeFromAbsolute(meshPathAbs);
|
|
mesh.assign(conn.m_loadedBlend.getProject().getProjectWorkingPath(), meshPathRel);
|
|
}
|
|
|
|
conn._readBuf(&armature, 4);
|
|
|
|
uint32_t overlayCount;
|
|
conn._readBuf(&overlayCount, 4);
|
|
overlayMeshes.reserve(overlayCount);
|
|
for (uint32_t i=0 ; i<overlayCount ; ++i)
|
|
{
|
|
std::string overlayName;
|
|
conn._readBuf(&bufSz, 4);
|
|
overlayName.assign(bufSz, ' ');
|
|
conn._readBuf(&overlayName[0], bufSz);
|
|
|
|
std::string meshPath;
|
|
conn._readBuf(&bufSz, 4);
|
|
if (bufSz)
|
|
{
|
|
meshPath.assign(bufSz, ' ');
|
|
conn._readBuf(&meshPath[0], bufSz);
|
|
SystemStringView meshPathAbs(meshPath);
|
|
|
|
SystemString meshPathRel =
|
|
conn.m_loadedBlend.getProject().getProjectRootPath().getProjectRelativeFromAbsolute(meshPathAbs);
|
|
overlayMeshes.emplace_back(std::move(overlayName),
|
|
ProjectPath(conn.m_loadedBlend.getProject().getProjectWorkingPath(), meshPathRel));
|
|
}
|
|
}
|
|
}
|
|
|
|
BlenderConnection::DataStream::Actor::Action::Action(BlenderConnection& conn)
|
|
{
|
|
uint32_t bufSz;
|
|
conn._readBuf(&bufSz, 4);
|
|
name.assign(bufSz, ' ');
|
|
conn._readBuf(&name[0], bufSz);
|
|
|
|
conn._readBuf(&interval, 4);
|
|
conn._readBuf(&additive, 1);
|
|
|
|
uint32_t frameCount;
|
|
conn._readBuf(&frameCount, 4);
|
|
frames.reserve(frameCount);
|
|
for (uint32_t i=0 ; i<frameCount ; ++i)
|
|
{
|
|
frames.emplace_back();
|
|
conn._readBuf(&frames.back(), 4);
|
|
}
|
|
|
|
uint32_t chanCount;
|
|
conn._readBuf(&chanCount, 4);
|
|
channels.reserve(chanCount);
|
|
for (uint32_t i=0 ; i<chanCount ; ++i)
|
|
channels.emplace_back(conn);
|
|
|
|
uint32_t aabbCount;
|
|
conn._readBuf(&aabbCount, 4);
|
|
subtypeAABBs.reserve(aabbCount);
|
|
for (uint32_t i=0 ; i<aabbCount ; ++i)
|
|
{
|
|
subtypeAABBs.emplace_back();
|
|
subtypeAABBs.back().first.read(conn);
|
|
subtypeAABBs.back().second.read(conn);
|
|
}
|
|
}
|
|
|
|
BlenderConnection::DataStream::Actor::Action::Channel::Channel(BlenderConnection& conn)
|
|
{
|
|
uint32_t bufSz;
|
|
conn._readBuf(&bufSz, 4);
|
|
boneName.assign(bufSz, ' ');
|
|
conn._readBuf(&boneName[0], bufSz);
|
|
|
|
conn._readBuf(&attrMask, 4);
|
|
|
|
uint32_t keyCount;
|
|
conn._readBuf(&keyCount, 4);
|
|
keys.reserve(keyCount);
|
|
for (uint32_t i=0 ; i<keyCount ; ++i)
|
|
keys.emplace_back(conn, attrMask);
|
|
}
|
|
|
|
BlenderConnection::DataStream::Actor::Action::Channel::Key::Key(BlenderConnection& conn, uint32_t attrMask)
|
|
{
|
|
if (attrMask & 1)
|
|
rotation.read(conn);
|
|
|
|
if (attrMask & 2)
|
|
position.read(conn);
|
|
|
|
if (attrMask & 4)
|
|
scale.read(conn);
|
|
}
|
|
|
|
void BlenderConnection::quitBlender()
|
|
{
|
|
_writeLine("QUIT");
|
|
char lineBuf[256];
|
|
_readLine(lineBuf, sizeof(lineBuf));
|
|
}
|
|
|
|
BlenderConnection& BlenderConnection::SharedConnection()
|
|
{
|
|
return SharedBlenderToken.getBlenderConnection();
|
|
}
|
|
|
|
void BlenderConnection::Shutdown()
|
|
{
|
|
SharedBlenderToken.shutdown();
|
|
}
|
|
|
|
}
|