metaforce/Runtime/GuiSys/CGuiTextPane.cpp

150 lines
5.5 KiB
C++

#include "CGuiTextPane.hpp"
#include "CFontImageDef.hpp"
#include "CGuiFrame.hpp"
#include "CGuiSys.hpp"
#include "CGuiWidgetDrawParms.hpp"
#include "Graphics/CGraphics.hpp"
#include "Graphics/CGraphicsPalette.hpp"
namespace urde {
CGuiTextPane::CGuiTextPane(const CGuiWidgetParms& parms, CSimplePool* sp, const zeus::CVector2f& dim,
const zeus::CVector3f& vec, CAssetId fontId, const CGuiTextProperties& props,
const zeus::CColor& fontCol, const zeus::CColor& outlineCol, s32 extentX, s32 extentY)
: CGuiPane(parms, dim, vec)
, xd4_textSupport(fontId, props, fontCol, outlineCol, zeus::CColor::skWhite, extentX, extentY, sp, xac_drawFlags) {}
void CGuiTextPane::Update(float dt) {
CGuiWidget::Update(dt);
xd4_textSupport.Update(dt);
}
bool CGuiTextPane::GetIsFinishedLoadingWidgetSpecific() const {
return xd4_textSupport.GetIsTextSupportFinishedLoading();
}
void CGuiTextPane::SetDimensions(const zeus::CVector2f& dim, bool initVBO) {
CGuiPane::SetDimensions(dim, initVBO);
if (initVBO)
InitializeBuffers();
}
void CGuiTextPane::ScaleDimensions(const zeus::CVector3f& scale) {}
void CGuiTextPane::Draw(const CGuiWidgetDrawParms& parms) const {
if (!GetIsVisible())
return;
zeus::CVector2f dims = GetDimensions();
if (xd4_textSupport.x34_extentX)
dims.x() /= float(xd4_textSupport.x34_extentX);
else
dims.x() = 0.f;
if (xd4_textSupport.x38_extentY)
dims.y() /= float(xd4_textSupport.x38_extentY);
else
dims.y() = 0.f;
zeus::CTransform local = zeus::CTransform::Translate(xc0_verts.front().m_pos + xc8_scaleCenter) *
zeus::CTransform::Scale(dims.x(), 1.f, dims.y());
CGraphics::SetModelMatrix(x34_worldXF * local);
zeus::CColor geomCol = xa8_color2;
geomCol.a() *= parms.x0_alphaMod;
const_cast<CGuiTextPane*>(this)->xd4_textSupport.SetGeometryColor(geomCol);
#if 0
CGraphics::SetDepthWriteMode(xb6_31_depthTest, ERglEnum::LEqual, xb7_24_depthWrite);
switch (xac_drawFlags)
{
case EGuiModelDrawFlags::Shadeless:
case EGuiModelDrawFlags::Opaque:
CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::One,
ERglBlendFactor::Zero, ERglLogicOp::Clear);
xd4_textSupport.Render();
break;
case EGuiModelDrawFlags::Alpha:
CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::SrcAlpha,
ERglBlendFactor::InvSrcAlpha, ERglLogicOp::Clear);
xd4_textSupport.Render();
break;
case EGuiModelDrawFlags::Additive:
CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::SrcAlpha,
ERglBlendFactor::One, ERglLogicOp::Clear);
xd4_textSupport.Render();
break;
case EGuiModelDrawFlags::AlphaAdditiveOverdraw:
CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::SrcAlpha,
ERglBlendFactor::InvSrcAlpha, ERglLogicOp::Clear);
xd4_textSupport.Render();
const_cast<CGuiTextPane*>(this)->xd4_textSupport.SetGeometryColor
(geomCol * zeus::CColor(geomCol.a, geomCol.a, geomCol.a, 1.f));
CGraphics::SetBlendMode(ERglBlendMode::Blend, ERglBlendFactor::One,
ERglBlendFactor::One, ERglLogicOp::Clear);
xd4_textSupport.Render();
break;
}
#else
xd4_textSupport.Render();
#endif
}
static const zeus::CVector3f NormalPoints[] = {
{0.f, 0.f, -1.f},
{1.f, 0.f, -1.f},
{1.f, 0.f, 0.f},
{0.f, 0.f, 0.f}
};
static bool testProjectedLine(const zeus::CVector2f& a, const zeus::CVector2f& b, const zeus::CVector2f& point) {
zeus::CVector2f normal = (b - a).perpendicularVector().normalized();
return point.dot(normal) >= a.dot(normal);
}
bool CGuiTextPane::TestCursorHit(const zeus::CMatrix4f& vp, const zeus::CVector2f& point) const {
zeus::CVector2f dims = GetDimensions();
zeus::CTransform local = zeus::CTransform::Translate(xc0_verts.front().m_pos + xc8_scaleCenter) *
zeus::CTransform::Scale(dims.x(), 1.f, dims.y());
zeus::CMatrix4f mvp = vp * (x34_worldXF * local).toMatrix4f();
zeus::CVector2f projPoints[4];
for (int i = 0; i < 4; ++i)
projPoints[i] = mvp.multiplyOneOverW(NormalPoints[i]).toVec2f();
int j;
for (j = 0; j < 3; ++j) {
if (!testProjectedLine(projPoints[j], projPoints[j + 1], point))
break;
}
return j == 3 && testProjectedLine(projPoints[3], projPoints[0], point);
}
std::shared_ptr<CGuiWidget> CGuiTextPane::Create(CGuiFrame* frame, CInputStream& in, CSimplePool* sp) {
CGuiWidgetParms parms = ReadWidgetHeader(frame, in);
zeus::CVector2f dim = zeus::CVector2f::ReadBig(in);
zeus::CVector3f vec = zeus::CVector3f::ReadBig(in);
u32 fontId = in.readUint32Big();
bool wordWrap = in.readBool();
bool horizontal = in.readBool();
EJustification justification = EJustification(in.readUint32Big());
EVerticalJustification vJustification = EVerticalJustification(in.readUint32Big());
CGuiTextProperties props(wordWrap, horizontal, justification, vJustification);
zeus::CColor fontCol;
fontCol.readRGBABig(in);
zeus::CColor outlineCol;
outlineCol.readRGBABig(in);
int extentX = in.readFloatBig();
int extentY = in.readFloatBig();
std::shared_ptr<CGuiTextPane> ret =
std::make_shared<CGuiTextPane>(parms, sp, dim, vec, fontId, props, fontCol, outlineCol, extentX, extentY);
ret->ParseBaseInfo(frame, in, parms);
ret->InitializeBuffers();
ret->TextSupport().SetText(u"");
return ret;
}
} // namespace urde