mirror of https://github.com/AxioDL/metaforce.git
34 lines
755 B
C++
34 lines
755 B
C++
#pragma once
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#include "Runtime/CIOWin.hpp"
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namespace metaforce {
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enum class EClientFlowStates {
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Unspecified = -1,
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None = 0,
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WinBad = 1,
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WinGood = 2,
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WinBest = 3,
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LoseGame = 4,
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Default = 5,
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StateSetter = 6,
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PreFrontEnd = 7,
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FrontEnd = 8,
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Game = 14,
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GameExit = 15
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};
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class CMainFlowBase : public CIOWin {
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protected:
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EClientFlowStates x14_gameState = EClientFlowStates::Unspecified;
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public:
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explicit CMainFlowBase(const char* name) : CIOWin(name) {}
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EMessageReturn OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue) override;
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virtual void AdvanceGameState(CArchitectureQueue& queue) = 0;
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virtual void SetGameState(EClientFlowStates state, CArchitectureQueue& queue) = 0;
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};
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} // namespace metaforce
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