mirror of https://github.com/AxioDL/metaforce.git
14 lines
484 B
C++
14 lines
484 B
C++
#include "Runtime/Tweaks/ITweakPlayerGun.hpp"
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#include "Runtime/Streams/IOStreams.hpp"
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namespace metaforce {
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SShotParam::SShotParam(CInputStream& in)
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: x0_weaponType(in.ReadLong())
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, x8_damage(in.ReadFloat())
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, xc_radiusDamage(in.ReadFloat())
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, x10_radius(in.ReadFloat())
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, x14_knockback(in.ReadFloat()) {}
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SWeaponInfo::SWeaponInfo(CInputStream& in)
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: x0_coolDown(in.ReadFloat()), x4_normal(in.Get<SShotParam>()), x20_charged(in.Get<SChargedShotParam>()) {}
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} // namespace metaforce
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