mirror of https://github.com/AxioDL/metaforce.git
26 lines
661 B
C++
26 lines
661 B
C++
#include "CollisionUtil.hpp"
|
|
namespace urde
|
|
{
|
|
namespace CollisionUtil
|
|
{
|
|
bool LineIntersectsOBBox(const zeus::COBBox& obb, const zeus::CMRay& ray, float& d)
|
|
{
|
|
const zeus::CVector3f transXf = obb.transform.toMatrix4f().vec[0].toVec3f();
|
|
return RayAABoxIntersection(ray.getInvUnscaledTransformRay(obb.transform), {-obb.extents, obb.extents},
|
|
transXf, d);
|
|
}
|
|
|
|
u32 RayAABoxIntersection(const zeus::CMRay& ray, const zeus::CAABox& box, const zeus::CVector3f&, float& d)
|
|
{
|
|
|
|
return 0;
|
|
}
|
|
|
|
u32 RaySphereIntersection_Double(const zeus::CSphere&, const zeus::CVector3f &, const zeus::CVector3f &, double &)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
}
|
|
}
|