mirror of https://github.com/AxioDL/metaforce.git
123 lines
2.9 KiB
C++
123 lines
2.9 KiB
C++
#include "CAudioSys.hpp"
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#include "CSimplePool.hpp"
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#include "CAudioGroupSet.hpp"
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namespace urde
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{
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CAudioSys* CAudioSys::g_SharedSys = nullptr;
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static std::unordered_map<std::string, TLockedToken<CAudioGroupSet>> mpGroupSetDB;
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static std::unordered_map<CAssetId, std::string> mpGroupSetResNameDB;
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static const std::string mpDefaultInvalidString = "NULL";
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TLockedToken<CAudioGroupSet> CAudioSys::FindGroupSet(std::string_view name)
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{
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auto search = mpGroupSetDB.find(name.data());
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if (search == mpGroupSetDB.cend())
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return {};
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return search->second;
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}
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std::string_view CAudioSys::SysGetGroupSetName(CAssetId id)
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{
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auto search = mpGroupSetResNameDB.find(id);
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if (search == mpGroupSetResNameDB.cend())
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return mpDefaultInvalidString;
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return search->second;
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}
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bool CAudioSys::SysLoadGroupSet(CSimplePool* pool, CAssetId id)
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{
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if (!FindGroupSet(SysGetGroupSetName(id)))
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{
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TLockedToken<CAudioGroupSet> set = pool->GetObj(SObjectTag{FOURCC('AGSC'), id});
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mpGroupSetDB.emplace(std::make_pair(set->GetName(), set));
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mpGroupSetResNameDB.emplace(std::make_pair(id, set->GetName()));
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return false;
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}
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else
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{
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return true;
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}
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}
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bool CAudioSys::SysLoadGroupSet(const TLockedToken<CAudioGroupSet>& set, std::string_view name, CAssetId id)
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{
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if (!FindGroupSet(name))
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{
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mpGroupSetDB.emplace(std::make_pair(set->GetName(), set));
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mpGroupSetResNameDB.emplace(std::make_pair(id, set->GetName()));
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return false;
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}
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else
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{
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return true;
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}
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}
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void CAudioSys::SysUnloadAudioGroupSet(std::string_view name)
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{
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auto set = FindGroupSet(name);
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if (!set)
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return;
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mpGroupSetDB.erase(name.data());
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mpGroupSetResNameDB.erase(set.GetObjectTag()->id);
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}
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bool CAudioSys::SysIsGroupSetLoaded(std::string_view name)
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{
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return FindGroupSet(name).operator bool();
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}
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void CAudioSys::SysAddGroupIntoAmuse(std::string_view name)
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{
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if (auto set = FindGroupSet(name))
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AddAudioGroup(set->GetAudioGroupData());
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}
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void CAudioSys::SysRemoveGroupFromAmuse(std::string_view name)
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{
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if (auto set = FindGroupSet(name))
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RemoveAudioGroup(set->GetAudioGroupData());
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}
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static float s_MasterVol = 1.f;
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static float s_SfxVol = 1.f;
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void CAudioSys::_UpdateVolume()
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{
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GetAmuseEngine().setVolume(s_MasterVol * s_SfxVol);
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}
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void CAudioSys::SysSetVolume(u8 volume)
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{
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s_MasterVol = volume / 127.f;
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_UpdateVolume();
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}
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void CAudioSys::SysSetSfxVolume(u8 volume, u16 time, bool music, bool fx)
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{
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s_SfxVol = volume / 127.f;
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_UpdateVolume();
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}
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static s16 s_VolumeScale = 0x7f;
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static s16 s_DefaultVolumeScale = 0x7f;
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s16 CAudioSys::GetDefaultVolumeScale()
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{
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return s_DefaultVolumeScale;
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}
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void CAudioSys::SetDefaultVolumeScale(s16 scale)
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{
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s_DefaultVolumeScale = scale;
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}
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void CAudioSys::SetVolumeScale(s16 scale)
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{
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s_VolumeScale = scale;
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}
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}
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