mirror of https://github.com/AxioDL/metaforce.git
49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
#include "CMetaAnimRandom.hpp"
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#include "CMetaAnimFactory.hpp"
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#include "CAnimSysContext.hpp"
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namespace urde
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{
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CMetaAnimRandom::RandomData CMetaAnimRandom::CreateRandomData(CInputStream& in)
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{
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CMetaAnimRandom::RandomData ret;
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u32 randCount = in.readUint32Big();
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ret.reserve(randCount);
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for (u32 i=0 ; i<randCount ; ++i)
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{
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std::shared_ptr<IMetaAnim> metaAnim = CMetaAnimFactory::CreateMetaAnim(in);
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ret.emplace_back(std::move(metaAnim), in.readUint32Big());
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}
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return ret;
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}
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CMetaAnimRandom::CMetaAnimRandom(CInputStream& in)
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: x4_randomData(CreateRandomData(in)) {}
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void CMetaAnimRandom::GetUniquePrimitives(std::set<CPrimitive>& primsOut) const
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{
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for (const auto& pair : x4_randomData)
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pair.first->GetUniquePrimitives(primsOut);
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}
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std::shared_ptr<CAnimTreeNode>
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CMetaAnimRandom::VGetAnimationTree(const CAnimSysContext& animSys,
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const CMetaAnimTreeBuildOrders& orders) const
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{
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s32 r = animSys.x8_random->Range(1, 100);
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const std::pair<std::shared_ptr<IMetaAnim>, u32>* useRd = nullptr;
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for (auto& rd : x4_randomData)
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{
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useRd = &rd;
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if (r <= rd.second)
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break;
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}
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return useRd->first->GetAnimationTree(animSys, orders);
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}
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}
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