mirror of https://github.com/AxioDL/metaforce.git
86 lines
2.5 KiB
C++
86 lines
2.5 KiB
C++
#include "CGuiSliderGroup.hpp"
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#include "CGuiAnimController.hpp"
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#include "CGuiLogicalEventTrigger.hpp"
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namespace urde
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{
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typedef bool(CGuiSliderGroup::*FMAF)(CGuiFunctionDef* def, CGuiControllerInfo* info);
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static std::unordered_map<u32, FMAF> WidgetFnMap;
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void CGuiSliderGroup::LoadWidgetFnMap()
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{
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WidgetFnMap.emplace(std::make_pair(18, &CGuiSliderGroup::MAF_Increment));
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WidgetFnMap.emplace(std::make_pair(19, &CGuiSliderGroup::MAF_Decrement));
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}
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CGuiSliderGroup::CGuiSliderGroup(const CGuiWidgetParms& parms, float a, float b, float c, float d)
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: CGuiCompoundWidget(parms), xf8_minVal(a), xfc_maxVal(b), x100_curVal(c), x104_increment(d)
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{
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}
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void CGuiSliderGroup::SetSelectionChangedCallback
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(std::function<void(const CGuiSliderGroup*, float)>&& func)
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{
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x114_changeCallback = std::move(func);
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}
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bool CGuiSliderGroup::MAF_Increment(CGuiFunctionDef*, CGuiControllerInfo*)
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{
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float oldVal = x100_curVal;
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SetCurVal(x100_curVal + x104_increment);
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x114_changeCallback(this, oldVal);
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return true;
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}
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bool CGuiSliderGroup::MAF_Decrement(CGuiFunctionDef*, CGuiControllerInfo*)
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{
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float oldVal = x100_curVal;
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SetCurVal(x100_curVal - x104_increment);
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x114_changeCallback(this, oldVal);
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return true;
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}
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void CGuiSliderGroup::SetCurVal(float cur)
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{
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x100_curVal = zeus::clamp(xf8_minVal, cur, xfc_maxVal);
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float factor = 0.f;
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if (xfc_maxVal != xf8_minVal)
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factor = (x100_curVal - xf8_minVal) / (xfc_maxVal - xf8_minVal);
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const zeus::CVector3f& w0Idle = x10c_workers[0]->GetIdlePosition();
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const zeus::CVector3f& w1Idle = x10c_workers[1]->GetIdlePosition();
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x10c_workers[0]->SetLocalPosition(zeus::CVector3f::lerp(w0Idle, w1Idle, factor));
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}
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bool CGuiSliderGroup::AddWorkerWidget(CGuiWidget* worker)
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{
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if (worker->GetWorkerId() < 0 || worker->GetWorkerId() > 1)
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return true;
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x10c_workers[worker->GetWorkerId()] = worker;
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return true;
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}
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CGuiWidget* CGuiSliderGroup::GetWorkerWidget(int id)
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{
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if (id < 0 || id > 1)
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return nullptr;
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return x10c_workers[id];
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}
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CGuiSliderGroup* CGuiSliderGroup::Create(CGuiFrame* frame, CInputStream& in, bool flag)
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{
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CGuiWidgetParms parms = ReadWidgetHeader(frame, in, flag);
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float min = in.readFloatBig();
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float max = in.readFloatBig();
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float cur = in.readFloatBig();
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float increment = in.readFloatBig();
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CGuiSliderGroup* ret = new CGuiSliderGroup(parms, min, max, cur, increment);
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ret->ParseBaseInfo(frame, in, parms);
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return ret;
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}
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}
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