mirror of https://github.com/AxioDL/metaforce.git
186 lines
6.8 KiB
C++
186 lines
6.8 KiB
C++
#include "CJellyZap.hpp"
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#include "CStateManager.hpp"
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#include "World/CPlayer.hpp"
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#include "TCastTo.hpp"
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namespace urde::MP1 {
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const CMaterialFilter CJellyZap::kPlayerFilter = CMaterialFilter::MakeInclude({EMaterialTypes::Player});
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CJellyZap::CJellyZap(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CDamageInfo& dInfo, bool b1, float f1, float f2, float f3, float f4,
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float f5, float f6, float f7, float f8, float f9, float f10, float f11, float f12,
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const CPatternedInfo& pInfo, const CActorParameters& actParms)
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: CPatterned(ECharacter::JellyZap, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
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EMovementType::Flyer, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Medium)
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, x56c_attackDamage(dInfo)
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, x588_attackRadius(f1)
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, x58c_(f2)
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, x590_(f4)
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, x594_(f3)
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, x598_(f8)
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, x59c_(f9)
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, x5a0_(f10)
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, x5a4_(f11)
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, x5a8_attackDelay(f5)
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, x5ac_(f6)
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, x5b0_(f7)
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, x5b4_(f12)
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, x5b8_24_(false)
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, x5b8_25_(false)
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, x5b8_26_(b1) {
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UpdateThermalFrozenState(true);
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x50c_baseDamageMag = 0.f;
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}
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void CJellyZap::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CJellyZap::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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CPatterned::AcceptScriptMsg(msg, uid, mgr);
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if (msg == EScriptObjectMessage::Registered) {
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x450_bodyController->Activate(mgr);
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} else if (msg == EScriptObjectMessage::Activate) {
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AddAttractor(mgr);
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} else if (msg == EScriptObjectMessage::Deleted || msg == EScriptObjectMessage::Deactivate) {
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RemoveAllAttractors(mgr);
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}
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}
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void CJellyZap::Think(float dt, CStateManager& mgr) {
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CPatterned::Think(dt, mgr);
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if (!GetActive())
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return;
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if (x5b8_24_)
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x450_bodyController->FaceDirection(GetTranslation() - mgr.GetPlayer().GetTranslation(), dt);
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float fv = (x5b8_25_ && x450_bodyController->GetPercentageFrozen() == 0.f ? x50c_baseDamageMag + (dt / 0.3f)
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: x50c_baseDamageMag - (dt / 0.75f));
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x50c_baseDamageMag = zeus::clamp(0.f, fv, 1.f);
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}
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void CJellyZap::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
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if (type == EUserEventType::DamageOn) {
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mgr.ApplyDamageToWorld(GetUniqueId(), *this, GetTranslation(), x56c_attackDamage, kPlayerFilter);
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return;
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}
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CPatterned::DoUserAnimEvent(mgr, node, type, dt);
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}
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void CJellyZap::Attack(CStateManager& mgr, EStateMsg msg, float arg) {
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if (msg == EStateMsg::Activate) {
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x32c_animState = EAnimState::Ready;
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AddRepulsor(mgr);
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x5b8_25_ = true;
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float dist = (mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared();
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if (dist < x56c_attackDamage.GetRadius()) {
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float staticTimer = 3.f * (1.f - (dist / x56c_attackDamage.GetRadius())) + 2.f;
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if (staticTimer > mgr.GetPlayer().GetStaticTimer()) {
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mgr.GetPlayer().SetHudDisable(staticTimer, 0.5f, 2.5f);
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mgr.GetPlayer().SetOrbitRequestForTarget(mgr.GetPlayer().GetOrbitTargetId(),
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CPlayer::EPlayerOrbitRequest::ActivateOrbitSource, mgr);
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}
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mgr.GetPlayerState()->GetStaticInterference().AddSource(GetUniqueId(), 0.5f, 0.5f);
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}
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x330_stateMachineState.SetDelay(x5ac_);
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} else if (msg == EStateMsg::Update) {
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TryCommand(mgr, pas::EAnimationState::MeleeAttack, &CPatterned::TryMeleeAttack, 1);
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} else if (msg == EStateMsg::Deactivate) {
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RemoveAllAttractors(mgr);
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x32c_animState = EAnimState::NotReady;
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x5b8_25_ = false;
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}
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}
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void CJellyZap::Suck(CStateManager& mgr, EStateMsg msg, float arg) {
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if (msg == EStateMsg::Activate) {
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x32c_animState = EAnimState::Ready;
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RemoveAllAttractors(mgr);
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} else if (msg == EStateMsg::Update) {
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} else if (msg == EStateMsg::Deactivate) {
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}
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}
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void CJellyZap::Active(CStateManager& mgr, EStateMsg msg, float arg) {
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if (msg == EStateMsg::Activate) {
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x5b8_24_ = true;
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Lurk);
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x568_ = 0;
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x330_stateMachineState.SetDelay(x3d0_playerLeashTime);
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} else if (msg == EStateMsg::Update) {
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zeus::CVector3f targetVector =
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GetTranslation() - (zeus::CVector3f(0.f, 0.f, 1.f) + mgr.GetPlayer().GetTranslation());
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x450_bodyController->GetCommandMgr().SetTargetVector(targetVector);
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if (x5b8_26_) {
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zeus::CVector3f moveToImpulse =
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GetMoveToORImpulseWR(GetTransform().transposeRotate(arg * (zeus::CVector3f(0.f, 1.f, 0.f) * x598_)), arg);
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ApplyImpulseOR(moveToImpulse, zeus::CAxisAngle());
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}
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} else if (msg == EStateMsg::Deactivate) {
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x5b8_24_ = false;
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}
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}
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void CJellyZap::InActive(CStateManager& mgr, EStateMsg msg, float) {
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if (msg == EStateMsg::Activate) {
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x400_24_hitByPlayerProjectile = false;
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x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
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AddAttractor(mgr);
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x568_ = 0;
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}
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}
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void CJellyZap::Flinch(CStateManager& mgr, EStateMsg msg, float arg) {
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if (msg == EStateMsg::Activate) {
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x400_24_hitByPlayerProjectile = false;
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x32c_animState = EAnimState::NotReady;
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x330_stateMachineState.SetDelay(x5b0_);
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} else if (msg == EStateMsg::Update) {
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TryCommand(mgr, pas::EAnimationState::KnockBack, &CPatterned::TryKnockBack, 0);
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} else if (msg == EStateMsg::Deactivate) {
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x32c_animState = EAnimState::NotReady;
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}
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}
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bool CJellyZap::InAttackPosition(CStateManager& mgr, float) {
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if (mgr.GetPlayer().GetFluidCounter() == 0)
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return false;
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return (mgr.GetPlayer().GetTranslation() - GetTranslation()).magnitude() < x588_attackRadius * x588_attackRadius;
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}
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bool CJellyZap::InDetectionRange(CStateManager& mgr, float arg) {
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return (mgr.GetPlayer().GetFluidCounter() != 0 ? CPatterned::InDetectionRange(mgr, arg) : false);
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}
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void CJellyZap::AddSelfToFishCloud(CStateManager, float, bool b) {}
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void CJellyZap::AddRepulsor(CStateManager&) {}
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void CJellyZap::AddAttractor(CStateManager&) {}
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void CJellyZap::RemoveSelfFromFishCloud(CStateManager&) {}
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void CJellyZap::RemoveAllAttractors(CStateManager& mgr) { RemoveSelfFromFishCloud(mgr); }
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bool CJellyZap::ClosestToPlayer(const CStateManager& mgr) const {
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const zeus::CVector3f playerPos = mgr.GetPlayer().GetTranslation();
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const float ourDistance = (playerPos - GetTranslation()).magnitude();
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float closestDistance = ourDistance;
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for (CEntity* ent : mgr.GetPhysicsActorObjectList()) {
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if (CJellyZap* zap = CPatterned::CastTo<CJellyZap>(ent)) {
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if (zap->GetAreaIdAlways() != GetAreaIdAlways())
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continue;
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const float tmpDist = (playerPos - zap->GetTranslation()).magnitude();
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if (tmpDist < closestDistance)
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closestDistance = tmpDist;
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if (zap->x5b8_25_)
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return false;
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}
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}
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return zeus::close_enough(closestDistance, ourDistance);
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}
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} // namespace urde::MP1
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