mirror of https://github.com/AxioDL/metaforce.git
535 lines
17 KiB
C++
535 lines
17 KiB
C++
#include "CActor.hpp"
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#include "CActorParameters.hpp"
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#include "CStateManager.hpp"
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#include "Collision/CMaterialList.hpp"
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#include "Audio/CSfxManager.hpp"
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#include "TCastTo.hpp"
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#include "Character/IAnimReader.hpp"
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#include "Character/CActorLights.hpp"
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#include "Camera/CGameCamera.hpp"
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namespace urde
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{
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static CMaterialList MakeActorMaterialList(const CMaterialList& materialList, const CActorParameters& params)
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{
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CMaterialList ret = materialList;
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if (params.GetVisorParameters().x0_28_b3)
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ret.Add(EMaterialTypes::Unknown46);
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if (params.GetVisorParameters().x0_29_b4)
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ret.Add(EMaterialTypes::ScanPassthrough);
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return ret;
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}
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CActor::CActor(TUniqueId uid, bool active, const std::string& name, const CEntityInfo& info, const zeus::CTransform&,
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CModelData&& mData, const CMaterialList& list, const CActorParameters& params, TUniqueId otherUid)
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: CEntity(uid, info, active, name)
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, x68_material(MakeActorMaterialList(list, params))
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, x70_materialFilter(CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {0ull}))
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, xc6_nextDrawNode(otherUid)
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{
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if (mData.x10_animData || mData.x1c_normalModel)
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x64_modelData = std::make_unique<CModelData>(std::move(mData));
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xd8_nonLoopingSfxHandles.resize(2);
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}
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void CActor::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
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{
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switch (msg)
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{
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case EScriptObjectMessage::Activate:
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{
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if (!x30_24_active)
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xbc_time = CGraphics::GetSecondsMod900();
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}
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break;
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case EScriptObjectMessage::Decrement:
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RemoveEmitter();
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break;
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case EScriptObjectMessage::Registered: // 33
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{
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if (x98_scanObjectInfo)
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AddMaterial(EMaterialTypes::Scannable, mgr);
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else
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RemoveMaterial(EMaterialTypes::Scannable, mgr);
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if (HasModelData() && x64_modelData->AnimationData())
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{
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TAreaId aid = GetAreaId();
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// x64_modelData->AnimationData()->sub_8002AE6C(mgr, aid, x64_modelData->x0_particleScale);
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}
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}
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break;
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case EScriptObjectMessage::Deleted: // 34
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{
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RemoveEmitter();
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#if 0
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if (HasModelData() && x64_modelData->AnimationData() && x64_modelData->GetNormalModel())
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x64_modelData->AnimationData()->GetParticleDB().GetActiveParticleLightIds(mgr);
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#endif
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}
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break;
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case EScriptObjectMessage::InitializedInArea: // 35
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{
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for (const SConnection& conn : x20_conns)
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{
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if (conn.x0_state != EScriptObjectState::Default)
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continue;
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const CActor* act = TCastToConstPtr<CActor>(mgr.GetObjectById(mgr.GetIdForScript(conn.x8_objId)));
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if (act && xc6_nextDrawNode == kInvalidUniqueId)
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xc6_nextDrawNode = act->GetUniqueId();
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}
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}
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break;
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case EScriptObjectMessage::UpdateSplashInhabitant: // 37
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SetInFluid(true, uid);
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break;
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case EScriptObjectMessage::RemoveSplashInhabitant: // 39
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SetInFluid(false, kInvalidUniqueId);
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break;
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default:
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break;
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}
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CEntity::AcceptScriptMsg(msg, uid, mgr);
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}
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void CActor::CalculateRenderBounds()
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{
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if (x64_modelData && (x64_modelData->AnimationData() || x64_modelData->GetNormalModel()))
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x9c_renderBounds = x64_modelData->GetBounds(x34_transform);
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else
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x9c_renderBounds = zeus::CAABox(x34_transform.origin, x34_transform.origin);
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}
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CHealthInfo* CActor::HealthInfo() { return nullptr; }
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const CDamageVulnerability* CActor::GetDamageVulnerability() const { return nullptr; }
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const CDamageVulnerability* CActor::GetDamageVulnerability(const zeus::CVector3f&, const zeus::CVector3f&,
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const CDamageInfo&) const
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{
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return nullptr;
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}
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rstl::optional_object<zeus::CAABox> CActor::GetTouchBounds() const { return {}; }
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void CActor::Touch(CActor&, CStateManager&) {}
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zeus::CVector3f CActor::GetOrbitPosition(const CStateManager&) const { return x34_transform.origin; }
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zeus::CVector3f CActor::GetAimPosition(const CStateManager&, float) const { return x34_transform.origin; }
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zeus::CVector3f CActor::GetHomingPosition(const CStateManager& mgr, float f) const { return GetAimPosition(mgr, f); }
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zeus::CVector3f CActor::GetScanObjectIndicatorPosition(const CStateManager&) const { return {}; }
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void CActor::RemoveEmitter()
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{
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if (x8c_loopingSfxHandle)
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{
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CSfxManager::RemoveEmitter(x8c_loopingSfxHandle);
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x88_sfxId = -1;
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x8c_loopingSfxHandle.reset();
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}
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}
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void CActor::SetVolume(float vol)
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{
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if (x8c_loopingSfxHandle)
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CSfxManager::UpdateEmitter(x8c_loopingSfxHandle, GetTranslation(), zeus::CVector3f::skZero, vol);
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}
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const zeus::CTransform CActor::GetScaledLocatorTransform(const std::string& segName) const
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{
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return x64_modelData->GetScaledLocatorTransform(segName);
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}
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const zeus::CTransform CActor::GetLocatorTransform(const std::string& segName) const
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{
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return x64_modelData->GetLocatorTransform(segName);
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}
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EWeaponCollisionResponseTypes CActor::GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f&,
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const CWeaponMode&, s32) const
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{
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return EWeaponCollisionResponseTypes::Unknown13;
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}
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void CActor::FluidFXThink(CActor::EFluidState, CScriptWater&, CStateManager&) {}
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void CActor::OnScanStateChanged(EScanState state, CStateManager& mgr)
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{
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if (state == EScanState::Start)
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SendScriptMsgs(EScriptObjectState::ScanStart, mgr, EScriptObjectMessage::None);
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else if (state == EScanState::Processing)
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SendScriptMsgs(EScriptObjectState::ScanProcessing, mgr, EScriptObjectMessage::None);
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else if (state == EScanState::Done)
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SendScriptMsgs(EScriptObjectState::ScanDone, mgr, EScriptObjectMessage::None);
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}
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zeus::CAABox CActor::GetSortingBounds(const CStateManager&) const { return x9c_renderBounds; }
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void CActor::DoUserAnimEvent(CStateManager&, CInt32POINode&, EUserEventType, float dt) {}
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void CActor::RemoveMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, EMaterialTypes t4,
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CStateManager& mgr)
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{
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x68_material.Remove(t1);
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RemoveMaterial(t2, t3, t4, mgr);
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}
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void CActor::RemoveMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, CStateManager& mgr)
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{
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x68_material.Remove(t1);
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RemoveMaterial(t2, t3, mgr);
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}
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void CActor::RemoveMaterial(EMaterialTypes t1, EMaterialTypes t2, CStateManager& mgr) { x68_material.Remove(t1); }
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void CActor::RemoveMaterial(EMaterialTypes t, CStateManager& mgr)
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{
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x68_material.Remove(t);
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mgr.UpdateObjectInLists(*this);
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}
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void CActor::AddMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, EMaterialTypes t4, EMaterialTypes t5,
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CStateManager& mgr)
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{
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x68_material.Add(t1);
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AddMaterial(t2, t3, t4, t5, mgr);
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}
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void CActor::AddMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, EMaterialTypes t4, CStateManager& mgr)
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{
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x68_material.Add(t1);
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AddMaterial(t2, t3, t4, mgr);
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}
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void CActor::AddMaterial(EMaterialTypes t1, EMaterialTypes t2, EMaterialTypes t3, CStateManager& mgr)
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{
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x68_material.Add(t1);
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AddMaterial(t2, t3, mgr);
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}
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void CActor::AddMaterial(EMaterialTypes t1, EMaterialTypes t2, CStateManager& mgr)
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{
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x68_material.Add(t1);
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AddMaterial(t2, mgr);
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}
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void CActor::AddMaterial(EMaterialTypes type, CStateManager& mgr)
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{
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x68_material.Add(type);
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mgr.UpdateObjectInLists(*this);
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}
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void CActor::AddMaterial(const CMaterialList& l)
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{
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x68_material.Add(l);
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}
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void CActor::CreateShadow(bool b)
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{
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if (b)
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{
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_CreateShadow();
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if (!xe5_24_ && x94_simpleShadow)
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xe5_25_ = true;
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}
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xe5_24_ = b;
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}
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void CActor::_CreateShadow()
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{
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if (!x94_simpleShadow && x64_modelData && (x64_modelData->HasAnimData() || x64_modelData->HasNormalModel()))
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x94_simpleShadow.reset(new CSimpleShadow(1.f, 1.f, 20.f, 0.05f));
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}
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void CActor::SetCallTouch(bool callTouch) { xe5_28_callTouch = callTouch; }
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bool CActor::GetCallTouch() const { return xe5_28_callTouch; }
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void CActor::SetUseInSortedLists(bool use) { xe5_27_useInSortedLists = use; }
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bool CActor::GetUseInSortedLists() const { return xe5_27_useInSortedLists; }
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void CActor::SetInFluid(bool in, TUniqueId uid)
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{
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if (in)
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{
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xe6_24_fluidCounter += 1;
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xc4_fluidId = uid;
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}
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else
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{
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if (!xe6_24_fluidCounter)
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return;
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xe6_24_fluidCounter -= 1;
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if (xe6_24_fluidCounter == 0)
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xc4_fluidId = kInvalidUniqueId;
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}
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}
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bool CActor::HasModelData() const { return bool(x64_modelData); }
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void CActor::SetSoundEventPitchBend(s32 val)
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{
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xe6_30_enablePitchBend = true;
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xc0_pitchBend = val / 8192.f - 1.f;
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if (!x8c_loopingSfxHandle)
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return;
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CSfxManager::PitchBend(x8c_loopingSfxHandle, xc0_pitchBend);
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}
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void CActor::SetRotation(const zeus::CQuaternion &q)
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{
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x34_transform = q.toTransform(x34_transform.origin);
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xe4_27_ = true;
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xe4_28_ = true;
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xe4_29_actorLightsDirty = true;
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}
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void CActor::SetTranslation(const zeus::CVector3f& tr)
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{
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x34_transform.origin = tr;
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xe4_27_ = true;
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xe4_28_ = true;
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xe4_29_actorLightsDirty = true;
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}
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void CActor::SetTransform(const zeus::CTransform& tr)
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{
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x34_transform = tr;
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xe4_27_ = true;
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xe4_28_ = true;
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xe4_29_actorLightsDirty = true;
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}
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void CActor::SetAddedToken(u32 tok) { xcc_addedToken = tok; }
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float CActor::GetPitch() const { return zeus::CQuaternion(x34_transform.buildMatrix3f()).pitch(); }
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float CActor::GetYaw() const { return zeus::CQuaternion(x34_transform.buildMatrix3f()).yaw(); }
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void CActor::EnsureRendered(const CStateManager& mgr)
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{
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zeus::CAABox aabb = GetSortingBounds(mgr);
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EnsureRendered(mgr, aabb.closestPointAlongVector(CGraphics::g_ViewMatrix.origin), aabb);
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}
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void CActor::EnsureRendered(const CStateManager& stateMgr, const zeus::CVector3f& pos,
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const zeus::CAABox& aabb) const
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{
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if (x64_modelData)
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{
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x64_modelData->RenderUnsortedParts(x64_modelData->GetRenderingModel(stateMgr),
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x34_transform, x90_actorLights.get(), xb4_drawFlags);
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}
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stateMgr.AddDrawableActor(*this, pos, aabb);
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}
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void CActor::UpdateSfxEmitters()
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{
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for (CSfxHandle& sfx : xd8_nonLoopingSfxHandles)
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CSfxManager::UpdateEmitter(sfx, x34_transform.origin, zeus::CVector3f::skZero, xd4_maxVol);
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}
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void CActor::ProcessSoundEvent(u32 sfxId, float weight, u32 flags, float falloff, float maxDist,
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float minVol, float maxVol, const zeus::CVector3f& toListener,
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const zeus::CVector3f& position, TAreaId aid, CStateManager& mgr,
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bool translateId)
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{
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if (toListener.magSquared() >= maxDist * maxDist)
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return;
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u16 id = translateId ? CSfxManager::TranslateSFXID(sfxId) : sfxId;
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u32 musyxFlags = 0x1; // Continuous parameter update
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if (flags & 0x8)
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musyxFlags |= 0x8; // Doppler FX
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CAudioSys::C3DEmitterParmData parms;
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parms.x0_pos = position;
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parms.xc_dir = zeus::CVector3f::skZero;
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parms.x18_maxDist = maxDist;
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parms.x1c_distComp = falloff;
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parms.x20_flags = musyxFlags;
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parms.x24_sfxId = id;
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parms.x26_maxVol = maxVol;
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parms.x27_minVol = minVol;
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parms.x28_important = false;
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parms.x29_prio = 0x7f;
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bool useAcoustics = (flags & 0x80) == 0;
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bool looping = (sfxId & 0x80000000) != 0;
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bool nonEmitter = (sfxId & 0x40000000) != 0;
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bool continuousUpdate = (sfxId & 0x20000000) != 0;
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if (mgr.GetActiveRandom()->Float() > weight)
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return;
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if (looping)
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{
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u16 curId = x88_sfxId;
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if (!x8c_loopingSfxHandle)
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{
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CSfxHandle handle;
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if (nonEmitter)
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handle = CSfxManager::SfxStart(id, 1.f, 0.f, true, 0x7f, true, aid);
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else
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handle = CSfxManager::AddEmitter(parms, useAcoustics, 0x7f, true, aid);
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if (handle)
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{
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x88_sfxId = id;
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x8c_loopingSfxHandle = handle;
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if (xe6_30_enablePitchBend)
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CSfxManager::PitchBend(handle, xc0_pitchBend);
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}
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}
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else if (curId == id)
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{
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CSfxManager::UpdateEmitter(x8c_loopingSfxHandle, position, zeus::CVector3f::skZero, maxVol);
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}
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else if (flags & 0x4)
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{
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CSfxManager::RemoveEmitter(x8c_loopingSfxHandle);
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CSfxHandle handle = CSfxManager::AddEmitter(parms, useAcoustics, 0x7f, true, aid);
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if (handle)
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{
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x88_sfxId = id;
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x8c_loopingSfxHandle = handle;
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if (xe6_30_enablePitchBend)
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CSfxManager::PitchBend(handle, xc0_pitchBend);
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}
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}
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}
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else
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{
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CSfxHandle handle;
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if (nonEmitter)
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handle = CSfxManager::SfxStart(id, 1.f, 0.f, useAcoustics, 0x7f, false, aid);
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else
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handle = CSfxManager::AddEmitter(parms, useAcoustics, 0x7f, false, aid);
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if (continuousUpdate)
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{
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xd8_nonLoopingSfxHandles[xe4_24_nextNonLoopingSfxHandle] = handle;
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xe4_24_nextNonLoopingSfxHandle = (xe4_24_nextNonLoopingSfxHandle + 1) % xd8_nonLoopingSfxHandles.size();
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}
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if (xe6_30_enablePitchBend)
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CSfxManager::PitchBend(handle, xc0_pitchBend);
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}
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}
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SAdvancementDeltas CActor::UpdateAnimation(float dt, CStateManager& mgr, bool advTree)
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{
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SAdvancementDeltas deltas = x64_modelData->AdvanceAnimation(dt, mgr, GetAreaId(), advTree);
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x64_modelData->AdvanceParticles(x34_transform, dt, mgr);
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UpdateSfxEmitters();
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if (x64_modelData && x64_modelData->HasAnimData())
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{
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zeus::CVector3f toCamera =
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mgr.GetCameraManager()->GetCurrentCamera(mgr)->GetTranslation() - x34_transform.origin;
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for (int i=0 ; i<x64_modelData->GetAnimationData()->GetPassedSoundPOICount() ; ++i)
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{
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CSoundPOINode& poi = CAnimData::g_SoundPOINodes[i];
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if (poi.GetPoiType() != EPOIType::Sound)
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continue;
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if (xe5_26_muted)
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continue;
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if (poi.GetCharacterIndex() != -1 &&
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x64_modelData->GetAnimationData()->GetCharacterIndex() != poi.GetCharacterIndex())
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continue;
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ProcessSoundEvent(poi.GetSfxId(), poi.GetWeight(), poi.GetFlags(), poi.GetFalloff(),
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poi.GetMaxDist(), 0.16f, xd4_maxVol, toCamera, x34_transform.origin, x4_areaId,
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mgr, true);
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}
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for (int i=0 ; i<x64_modelData->GetAnimationData()->GetPassedIntPOICount() ; ++i)
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{
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CInt32POINode& poi = CAnimData::g_Int32POINodes[i];
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if (poi.GetPoiType() == EPOIType::SoundInt32)
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{
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if (xe5_26_muted)
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continue;
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if (poi.GetCharacterIndex() != -1 &&
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x64_modelData->GetAnimationData()->GetCharacterIndex() != poi.GetCharacterIndex())
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continue;
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ProcessSoundEvent(poi.GetValue(), poi.GetWeight(), poi.GetFlags(), 0.1f,
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150.f, 0.16f, xd4_maxVol, toCamera, x34_transform.origin, x4_areaId,
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mgr, true);
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}
|
|
else if (poi.GetPoiType() == EPOIType::UserEvent)
|
|
{
|
|
DoUserAnimEvent(mgr, poi, EUserEventType(poi.GetValue()), dt);
|
|
}
|
|
}
|
|
|
|
for (int i=0 ; i<x64_modelData->GetAnimationData()->GetPassedParticlePOICount() ; ++i)
|
|
{
|
|
CParticlePOINode& poi = CAnimData::g_ParticlePOINodes[i];
|
|
if (poi.GetCharacterIndex() != -1 &&
|
|
x64_modelData->GetAnimationData()->GetCharacterIndex() != poi.GetCharacterIndex())
|
|
continue;
|
|
x64_modelData->AnimationData()->GetParticleDB().SetParticleEffectState(poi.GetString(), true, mgr);
|
|
}
|
|
}
|
|
return deltas;
|
|
}
|
|
|
|
void CActor::SetActorLights(std::unique_ptr<CActorLights> lights)
|
|
{
|
|
x90_actorLights = std::move(lights);
|
|
xe4_31_lightsDirty = true;
|
|
}
|
|
|
|
bool CActor::CanDrawStatic() const
|
|
{
|
|
if (!x30_24_active)
|
|
return false;
|
|
|
|
if (x64_modelData && x64_modelData->HasNormalModel())
|
|
return xb4_drawFlags.x0_blendMode <= 4;
|
|
|
|
return false;
|
|
}
|
|
|
|
const CScannableObjectInfo* CActor::GetScannableObjectInfo() const
|
|
{
|
|
if (!x98_scanObjectInfo)
|
|
return nullptr;
|
|
|
|
TToken<CScannableObjectInfo>& info = *x98_scanObjectInfo;
|
|
if (!info || !info.IsLoaded())
|
|
return nullptr;
|
|
|
|
return info.GetObj();
|
|
}
|
|
|
|
void CActor::SetCalculateLighting(bool c)
|
|
{
|
|
if (!x90_actorLights)
|
|
x90_actorLights = std::make_unique<CActorLights>(8, zeus::CVector3f::skZero,
|
|
4, 4, false, false, false, 0.1f);
|
|
xe4_31_lightsDirty = c;
|
|
}
|
|
|
|
float CActor::GetAverageAnimVelocity(int anim) const
|
|
{
|
|
if (HasModelData() && GetModelData()->HasAnimData())
|
|
return GetModelData()->GetAnimationData()->GetAverageVelocity(anim);
|
|
return 0.f;
|
|
}
|
|
|
|
void CActor::SetModelData(std::unique_ptr<CModelData>&& mData)
|
|
{
|
|
if (mData->IsNull())
|
|
x64_modelData.reset();
|
|
else
|
|
x64_modelData = std::move(mData);
|
|
}
|
|
}
|