metaforce/DataSpec/DNAMP1/MREA.cpp

164 lines
6.2 KiB
C++

#include "MREA.hpp"
#include "SCLY.hpp"
#include "DeafBabe.hpp"
#include "../DNACommon/BabeDead.hpp"
#ifndef _USE_MATH_DEFINES
#define _USE_MATH_DEFINES 1
#endif
#include <math.h>
namespace Retro
{
namespace DNAMP1
{
void MREA::ReadBabeDeadToBlender_1_2(HECL::BlenderConnection::PyOutStream& os,
Athena::io::IStreamReader& rs)
{
atUint32 bdMagic = rs.readUint32Big();
if (bdMagic != 0xBABEDEAD)
Log.report(LogVisor::FatalError, "invalid BABEDEAD magic");
os << "bpy.context.scene.render.engine = 'CYCLES'\n"
"bpy.context.scene.world.use_nodes = True\n"
"bpy.context.scene.render.engine = 'BLENDER_GAME'\n"
"bg_node = bpy.context.scene.world.node_tree.nodes['Background']\n";
for (atUint32 s=0 ; s<2 ; ++s)
{
atUint32 lightCount = rs.readUint32Big();
for (atUint32 l=0 ; l<lightCount ; ++l)
{
BabeDeadLight light;
light.read(rs);
ReadBabeDeadLightToBlender(os, light, s, l);
}
}
}
bool MREA::Extract(const SpecBase& dataSpec,
PAKEntryReadStream& rs,
const HECL::ProjectPath& outPath,
PAKRouter<PAKBridge>& pakRouter,
const PAK::Entry& entry,
bool force,
std::function<void(const HECL::SystemChar*)>)
{
using RigPair = std::pair<CSKR*, CINF*>;
RigPair dummy(nullptr, nullptr);
/* Rename MREA for consistency */
HECL::ProjectPath mreaPath(outPath.getParentPath(), _S("!area.blend"));
if (!force && mreaPath.getPathType() == HECL::ProjectPath::PT_FILE)
return true;
/* Do extract */
Header head;
head.read(rs);
rs.seekAlign32();
HECL::BlenderConnection& conn = HECL::BlenderConnection::SharedConnection();
if (!conn.createBlend(mreaPath, HECL::BlenderConnection::TypeArea))
return false;
/* Open Py Stream and read sections */
HECL::BlenderConnection::PyOutStream os = conn.beginPythonOut(true);
os.format("import bpy\n"
"import bmesh\n"
"from mathutils import Vector\n"
"\n"
"bpy.context.scene.name = '%s'\n",
pakRouter.getBestEntryName(entry).c_str());
DNACMDL::InitGeomBlenderContext(os, dataSpec.getMasterShaderPath());
MaterialSet::RegisterMaterialProps(os);
os << "# Clear Scene\n"
"for ob in bpy.data.objects:\n"
" bpy.context.scene.objects.unlink(ob)\n"
" bpy.data.objects.remove(ob)\n"
"bpy.types.Lamp.retro_layer = bpy.props.IntProperty(name='Retro: Light Layer')\n"
"bpy.types.Lamp.retro_origtype = bpy.props.IntProperty(name='Retro: Original Type')\n"
"bpy.types.Object.retro_disable_enviro_visor = bpy.props.BoolProperty(name='Retro: Disable in Combat/Scan Visor')\n"
"bpy.types.Object.retro_disable_thermal_visor = bpy.props.BoolProperty(name='Retro: Disable in Thermal Visor')\n"
"bpy.types.Object.retro_disable_xray_visor = bpy.props.BoolProperty(name='Retro: Disable in X-Ray Visor')\n"
"bpy.types.Object.retro_thermal_level = bpy.props.EnumProperty(items=[('COOL', 'Cool', 'Cool Temperature'),"
"('HOT', 'Hot', 'Hot Temperature'),"
"('WARM', 'Warm', 'Warm Temperature')],"
"name='Retro: Thermal Visor Level')\n"
"\n";
/* One shared material set for all meshes */
os << "# Materials\n"
"materials = []\n"
"\n";
MaterialSet matSet;
atUint64 secStart = rs.position();
matSet.read(rs);
matSet.readToBlender(os, pakRouter, entry, 0);
rs.seek(secStart + head.secSizes[0], Athena::Begin);
std::vector<DNACMDL::VertexAttributes> vertAttribs;
DNACMDL::GetVertexAttributes(matSet, vertAttribs);
/* Read meshes */
atUint32 curSec = 1;
for (atUint32 m=0 ; m<head.meshCount ; ++m)
{
MeshHeader mHeader;
secStart = rs.position();
mHeader.read(rs);
rs.seek(secStart + head.secSizes[curSec++], Athena::Begin);
curSec += DNACMDL::ReadGeomSectionsToBlender<PAKRouter<PAKBridge>, MaterialSet, RigPair, DNACMDL::SurfaceHeader_1_2>
(os, rs, pakRouter, entry, dummy, true,
true, vertAttribs, m, head.secCount, 0, &head.secSizes[curSec]);
os.format("obj.retro_disable_enviro_visor = %s\n"
"obj.retro_disable_thermal_visor = %s\n"
"obj.retro_disable_xray_visor = %s\n"
"obj.retro_thermal_level = '%s'\n",
mHeader.visorFlags.disableEnviro() ? "True" : "False",
mHeader.visorFlags.disableThermal() ? "True" : "False",
mHeader.visorFlags.disableXray() ? "True" : "False",
mHeader.visorFlags.thermalLevelStr());
}
/* Skip AROT */
rs.seek(head.secSizes[curSec++], Athena::Current);
/* Read SCLY layers */
secStart = rs.position();
SCLY scly;
scly.read(rs);
scly.exportToLayerDirectories(entry, pakRouter, force);
rs.seek(secStart + head.secSizes[curSec++], Athena::Begin);
/* Read collision meshes */
DeafBabe collision;
secStart = rs.position();
collision.read(rs);
DeafBabe::BlenderInit(os);
collision.sendToBlender(os);
rs.seek(secStart + head.secSizes[curSec++], Athena::Begin);
/* Skip unknown section */
rs.seek(head.secSizes[curSec++], Athena::Current);
/* Read BABEDEAD Lights as Cycles emissives */
secStart = rs.position();
ReadBabeDeadToBlender_1_2(os, rs);
rs.seek(secStart + head.secSizes[curSec++], Athena::Begin);
/* Origins to center of mass */
os << "bpy.context.scene.layers[1] = True\n"
"bpy.ops.object.select_by_type(type='MESH')\n"
"bpy.ops.object.origin_set(type='ORIGIN_CENTER_OF_MASS')\n"
"bpy.ops.object.select_all(action='DESELECT')\n"
"bpy.context.scene.layers[1] = False\n";
/* Link MLVL scene as background */
os.linkBackground("//../!world.blend", "World");
os.centerView();
os.close();
return conn.saveBlend();
}
}
}