metaforce/DataSpec/DNAMP1/ScriptObjects/ActorContraption.hpp

35 lines
843 B
C++

#ifndef _DNAMP1_ACTORCONTRAPTION_HPP_
#define _DNAMP1_ACTORCONTRAPTION_HPP_
#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
namespace Retro
{
namespace DNAMP1
{
struct ActorContraption : IScriptObject
{
DECL_YAML
String<-1> name;
Value<atVec3f> location;
Value<atVec3f> orientation;
Value<atVec3f> scale;
Value<atVec3f> unknown1;
Value<atVec3f> scanOffset;
Value<float> unknown2;
Value<float> unknown3;
HealthInfo healthInfo;
DamageVulnerability damageVulnerability;
AnimationParameters animationParameters;
ActorParameters actorParameters;
UniqueID32 particle;
DamageInfo damageInfo;
Value<bool> active; // needs verification
};
}
}
#endif