metaforce/DataSpec/DNAMP1/ScriptObjects/DebrisExtended.hpp

59 lines
1.4 KiB
C++

#ifndef _DNAMP1_DEBRISEXTENDED_HPP_
#define _DNAMP1_DEBRISEXTENDED_HPP_
#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
namespace Retro
{
namespace DNAMP1
{
struct DebrisExtended : IScriptObject
{
DECL_YAML
String<-1> name;
Value<atVec3f> location;
Value<atVec3f> orientation;
Value<atVec3f> scale;
Value<float> unknown1;
Value<float> unknown2;
Value<float> unknown3;
Value<float> unknown4;
Value<float> unknown5;
Value<float> unknown6;
Value<float> unknown7;
Value<float> unknown8;
Value<float> unknown9;
Value<atVec4f> unknown10; // CColor
Value<atVec4f> unknown11; // CColor
Value<float> unknown12;
Value<atVec3f> unknown13;
Value<float> unknown14;
Value<float> unknown15;
Value<atVec3f> unknown16;
UniqueID32 model;
ActorParameters actorParameters;
UniqueID32 particle1;
Value<atVec3f> unknown17;
Value<bool> unknown18;
Value<bool> unknown19;
Value<atUint32> unknown20;
UniqueID32 particle2;
Value<atVec3f> unknown21;
Value<bool> unknown22;
Value<bool> unknown23;
Value<atUint32> unknown24;
UniqueID32 particle3;
Value<atVec3f> unknown25;
Value<atUint32> unknown26;
Value<bool> unknown27;
Value<bool> unknown28;
Value<bool> unknown29;
Value<bool> unknown30;
};
}
}
#endif