metaforce/DataSpec/DNAMP1/ScriptObjects/Drone.hpp

65 lines
1.5 KiB
C++

#ifndef _DNAMP1_DRONE_HPP_
#define _DNAMP1_DRONE_HPP_
#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
namespace Retro
{
namespace DNAMP1
{
struct Drone : IScriptObject
{
DECL_YAML
String<-1> name;
Value<atUint32> unknown1;
Value<atVec3f> location;
Value<atVec3f> orientation;
Value<atVec3f> scale;
Value<float> unknown2;
PatternedInfo patternedInfo;
ActorParameters actorParameters;
DamageInfo damageInfo1;
Value<atUint32> unknown3;
DamageInfo damageInfo2;
Value<atUint32> unknown4;
Value<atUint32> unknown5;
Value<atUint32> unknown6;
FlareDefinition flareDefinition1;
FlareDefinition flareDefinition2;
FlareDefinition flareDefinition3;
FlareDefinition flareDefinition4;
FlareDefinition flareDefinition5;
Value<float> unknown7;
Value<float> unknown8;
Value<float> unknown9;
Value<float> unknown10;
Value<float> unknown11;
Value<float> unknown12;
Value<float> unknown13;
Value<float> unknown14;
Value<float> unknown15;
Value<float> unknown16;
Value<float> unknown17;
Value<float> unknown18;
Value<float> unknown19;
Value<float> unknown20;
Value<float> unknown21;
Value<float> unknown22;
Value<float> unknown23;
Value<float> unknown24;
Value<float> unknown25;
UniqueID32 crsc;
Value<float> unknon26;
Value<float> unknon27;
Value<float> unknon28;
Value<float> unknon29;
Value<atUint32> sound; // verification needed
Value<bool> unknown30;
};
}
}
#endif