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metaforce/DataSpec/DNACommon/RigInverter.cpp
Lioncash 7f7a18a708 DataSpec/DNACommon: Resolve indirect includes where applicable
Avoids indirect inclusions where applicable and includes the necessary
headers as used by the interface. This way, it prevents code from
failing to compile due to changes in other header inclusions.
2019-08-23 22:03:03 -04:00

150 lines
4.9 KiB
C++

#include "DataSpec/DNACommon/RigInverter.hpp"
#include "DataSpec/DNAMP1/CINF.hpp"
#include "DataSpec/DNAMP2/CINF.hpp"
#include "DataSpec/DNAMP3/CINF.hpp"
#include <hecl/Blender/Connection.hpp>
namespace DataSpec::DNAANIM {
template <class CINFType>
RigInverter<CINFType>::Bone::Bone(const CINFType& cinf, const typename CINFType::Bone& origBone)
: m_origBone(origBone) {
atUint32 parentIdx = cinf.getInternalBoneIdxFromId(origBone.parentId);
zeus::CVector3f boneOrigin(origBone.origin);
zeus::CVector3f naturalTail = boneOrigin + zeus::CVector3f{0.f, 0.5f, 0.f};
if (parentIdx != UINT32_MAX) {
const typename CINFType::Bone& pBone = cinf.bones[parentIdx];
m_parentDelta = boneOrigin - zeus::CVector3f(pBone.origin);
}
size_t actualChildren = 0;
for (atUint32 chId : origBone.linked) {
if (chId == origBone.parentId)
continue;
atUint32 chIdx = cinf.getInternalBoneIdxFromId(chId);
if (chIdx != UINT32_MAX)
++actualChildren;
}
const std::string* bName = cinf.getBoneNameFromId(origBone.id);
bool isLCTR = false;
if (bName)
isLCTR = bName->find("_LCTR") != std::string::npos;
if (parentIdx == UINT32_MAX) {
/* Root will always use +Y tail */
m_tail = naturalTail;
} else if (actualChildren) {
/* Position tail to average of children */
for (atUint32 chId : origBone.linked) {
if (chId == origBone.parentId)
continue;
atUint32 chIdx = cinf.getInternalBoneIdxFromId(chId);
if (chIdx != UINT32_MAX) {
const typename CINFType::Bone& chBone = cinf.bones[chIdx];
m_tail += chBone.origin;
}
}
m_tail /= zeus::CVector3f(float(actualChildren));
if ((m_tail - boneOrigin).magSquared() < 0.001f)
m_tail = naturalTail;
else if (isLCTR)
m_tail = boneOrigin + zeus::CVector3f{0.f, 1.0f, 0.f} * (m_tail - boneOrigin).magnitude();
} else if (parentIdx != UINT32_MAX) {
/* Extrapolate by delta with parent */
m_tail = boneOrigin + m_parentDelta;
float deltaMag = m_parentDelta.magnitude();
if (deltaMag < 0.001f) {
deltaMag = 0.5f;
m_tail = naturalTail;
} else if (deltaMag > 0.5f) {
/* Extreme bones capped to +0.5 value */
deltaMag = 0.5f;
m_tail = boneOrigin + m_parentDelta.normalized() * 0.5f;
}
if (isLCTR)
m_tail = boneOrigin + zeus::CVector3f{0.f, 1.0f, 0.f} * deltaMag;
} else {
/* Fallback to +Y tail */
m_tail = naturalTail;
}
}
template <class CINFType>
RigInverter<CINFType>::RigInverter(const CINFType& cinf) : m_cinf(cinf) {
m_bones.reserve(cinf.bones.size());
for (const typename CINFType::Bone& b : cinf.bones)
m_bones.emplace_back(cinf, b);
}
template <class CINFType>
RigInverter<CINFType>::RigInverter(const CINFType& cinf,
const std::unordered_map<std::string, hecl::blender::Matrix3f>& matrices)
: m_cinf(cinf) {
m_bones.reserve(cinf.bones.size());
for (const typename CINFType::Bone& b : cinf.bones) {
m_bones.emplace_back(cinf, b);
const std::string* name = cinf.getBoneNameFromId(b.id);
if (name) {
auto search = matrices.find(*name);
if (search != matrices.cend()) {
zeus::CMatrix3f boneMtx(search->second[0], search->second[1], search->second[2]);
m_bones.back().m_restorer = boneMtx;
m_bones.back().m_inverter = m_bones.back().m_restorer.inverse();
}
}
}
}
template <class CINFType>
zeus::CQuaternion RigInverter<CINFType>::invertRotation(atUint32 boneId, const zeus::CQuaternion& origRot) const {
for (const Bone& b : m_bones)
if (b.m_origBone.id == boneId)
return b.m_restorer * origRot * b.m_inverter;
return origRot;
}
template <class CINFType>
zeus::CVector3f RigInverter<CINFType>::invertPosition(atUint32 boneId, const zeus::CVector3f& origPos,
bool subDelta) const {
for (const Bone& b : m_bones)
if (b.m_origBone.id == boneId) {
zeus::CVector3f localPos = origPos;
if (subDelta)
localPos -= b.m_parentDelta;
return b.m_restorer.transform(localPos);
}
return origPos;
}
template <class CINFType>
zeus::CQuaternion RigInverter<CINFType>::restoreRotation(atUint32 boneId, const zeus::CQuaternion& origRot) const {
for (const Bone& b : m_bones)
if (b.m_origBone.id == boneId)
return b.m_inverter * origRot * b.m_restorer;
return origRot;
}
template <class CINFType>
zeus::CVector3f RigInverter<CINFType>::restorePosition(atUint32 boneId, const zeus::CVector3f& origPos,
bool subDelta) const {
for (const Bone& b : m_bones)
if (b.m_origBone.id == boneId) {
zeus::CVector3f localPos = b.m_inverter.transform(origPos);
if (subDelta)
localPos += b.m_parentDelta;
return localPos;
}
return origPos;
}
template class RigInverter<DNAMP1::CINF>;
template class RigInverter<DNAMP2::CINF>;
template class RigInverter<DNAMP3::CINF>;
} // namespace DataSpec::DNAANIM