mirror of https://github.com/AxioDL/metaforce.git
105 lines
4.0 KiB
C++
105 lines
4.0 KiB
C++
#include "Runtime/MP1/World/CActorContraption.hpp"
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#include "Runtime/CSimplePool.hpp"
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#include "Runtime/CStateManager.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/Character/CInt32POINode.hpp"
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#include "Runtime/Weapon/CFlameInfo.hpp"
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#include "Runtime/Weapon/CFlameThrower.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde {
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MP1::CActorContraption::CActorContraption(TUniqueId uid, std::string_view name, const CEntityInfo& info,
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const zeus::CTransform& xf, CModelData&& mData, const zeus::CAABox& aabox,
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const CMaterialList& matList, float mass, float zMomentum,
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const CHealthInfo& hInfo, const CDamageVulnerability& dVuln,
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const CActorParameters& aParams, CAssetId part, const CDamageInfo& dInfo,
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bool active)
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: CScriptActor(uid, name, info, xf, std::move(mData), aabox, mass, zMomentum, matList, hInfo, dVuln, aParams, false,
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active, 0, 1.f, false, false, false, false)
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, x300_flameThrowerGen(g_SimplePool->GetObj("FlameThrower"))
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, x308_flameFxId(part)
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, x30c_dInfo(dInfo) {}
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void MP1::CActorContraption::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void MP1::CActorContraption::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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bool curActive = GetActive();
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switch (msg) {
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case EScriptObjectMessage::Registered:
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AddMaterial(EMaterialTypes::ScanPassthrough, mgr);
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break;
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case EScriptObjectMessage::Deleted:
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for (const std::pair<TUniqueId, std::string>& p : x2e8_children)
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mgr.FreeScriptObject(p.first);
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x2e8_children.clear();
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break;
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case EScriptObjectMessage::SetToZero:
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ResetFlameThrowers(mgr);
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break;
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default:
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break;
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}
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CScriptActor::AcceptScriptMsg(msg, uid, mgr);
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if (curActive != GetActive() && !GetActive()) {
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ResetFlameThrowers(mgr);
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CActor::RemoveEmitter();
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}
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}
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void MP1::CActorContraption::Think(float dt, CStateManager& mgr) {
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CScriptActor::Think(dt, mgr);
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for (const auto& [uid, name] : x2e8_children) {
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auto* act = static_cast<CFlameThrower*>(mgr.ObjectById(uid));
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if (act && act->GetActive()) {
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act->SetTransform(x34_transform * GetScaledLocatorTransform(name), dt);
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}
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}
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}
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void MP1::CActorContraption::ResetFlameThrowers(CStateManager& mgr) {
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for (const std::pair<TUniqueId, std::string>& uid : x2e8_children) {
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CFlameThrower* act = static_cast<CFlameThrower*>(mgr.ObjectById(uid.first));
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if (act && act->GetParticlesActive())
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act->Reset(mgr, false);
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}
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}
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void MP1::CActorContraption::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType evType,
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float dt) {
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if (evType == EUserEventType::DamageOff) {
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ResetFlameThrowers(mgr);
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} else if (evType == EUserEventType::DamageOn) {
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CFlameThrower* fl = CreateFlameThrower(node.GetLocatorName(), mgr);
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if (fl && !fl->GetParticlesActive())
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fl->Fire(GetTransform(), mgr, false);
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} else
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CActor::DoUserAnimEvent(mgr, node, evType, dt);
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}
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CFlameThrower* MP1::CActorContraption::CreateFlameThrower(std::string_view name, CStateManager& mgr) {
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const auto it = std::find_if(x2e8_children.cbegin(), x2e8_children.cend(),
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[&name](const auto& p) { return p.second == name; });
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if (it != x2e8_children.cend()) {
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return static_cast<CFlameThrower*>(mgr.ObjectById(it->first));
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}
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const TUniqueId id = mgr.AllocateUniqueId();
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const CFlameInfo flameInfo(6, 6, x308_flameFxId, 20, 0.5f, 1.f, 1.f);
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auto* ret = new CFlameThrower(x300_flameThrowerGen, name, EWeaponType::Missile, flameInfo, zeus::CTransform(),
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EMaterialTypes::CollisionActor, x30c_dInfo, id, GetAreaId(), GetUniqueId(),
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EProjectileAttrib::None, -1, -1, -1);
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x2e8_children.emplace_back(id, name);
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mgr.AddObject(ret);
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return ret;
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}
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} // namespace urde
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