metaforce/Editor/ProjectManager.hpp

64 lines
1.8 KiB
C++

#ifndef URDE_PROJECT_MANAGER_HPP
#define URDE_PROJECT_MANAGER_HPP
#include <hecl/Database.hpp>
#include <athena/DNAYaml.hpp>
#include "ProjectResourceFactoryMP1.hpp"
#include "Runtime/CSimplePool.hpp"
#include "hecl/Runtime.hpp"
#include "MP1/MP1.hpp"
namespace urde
{
class ViewManager;
using ConfigReader = athena::io::YAMLDocReader;
using ConfigWriter = athena::io::YAMLDocWriter;
class ProjectResourcePool : public CSimplePool
{
class ProjectManager& m_parent;
public:
ProjectResourcePool(IFactory& factory, ProjectManager& parent)
: CSimplePool(factory), m_parent(parent) {}
CToken GetObj(const char*);
CToken GetObj(const char*, const CVParamTransfer&);
};
class ProjectManager
{
ViewManager& m_vm;
std::unique_ptr<hecl::Database::Project> m_proj;
static bool m_registeredSpecs;
hecl::ClientProcess m_clientProc;
ProjectResourceFactoryMP1 m_factoryMP1;
ProjectResourcePool m_objStore;
std::experimental::optional<MP1::CMain> m_mainMP1;
public:
static ProjectManager* g_SharedManager;
ProjectManager(ViewManager& vm);
operator bool() const {return m_proj.operator bool();}
hecl::Database::Project* project() {return m_proj.get();}
ProjectResourcePool& objectStore() {return m_objStore;}
ProjectResourceFactoryMP1& resourceFactoryMP1() {return m_factoryMP1;}
MP1::CMain* gameMain() {return m_mainMP1 ? &*m_mainMP1 : nullptr;}
SObjectTag TagFromPath(const hecl::SystemChar* path) const
{ return m_factoryMP1.ProjectResourceFactoryBase::TagFromPath(path); }
bool newProject(const hecl::SystemString& path);
bool openProject(const hecl::SystemString& path);
bool extractGame(const hecl::SystemString& path);
bool saveProject();
void mainUpdate();
void mainDraw();
void asyncIdle();
void shutdown();
};
}
#endif // URDE_PROJECT_MANAGER_HPP