nod/README.md

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### NOD
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**NOD** is a library and utility (`nodtool`) for traversing, dumping, and authoring
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*GameCube* and *Wii* optical disc images.
#### Library
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The primary motivation of NOD is to supply a *uniform C++11 API* for accessing data
from image files directly. `nod::DiscBase` provides a common interface for traversing partitions
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and individual files. Files may be individually streamed, or the whole partition may be extracted
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to the user's filesystem. Raw *ISO* and *WBFS* images are supported read sources.
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```cpp
bool isWii; /* Set by reference next line */
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std::unique_ptr<nod::DiscBase> disc = nod::OpenDiscFromImage(path, isWii);
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if (!disc)
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return FAILURE;
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/* Access first data-partition on Wii, or full GameCube disc */
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nod::Partition* dataPart = disc->getDataPartition();
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if (!dataPart)
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return FAILURE;
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/* One-shot extraction to filesystem */
if (!dataPart->extractToDirectory(outDir, ctx))
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return FAILURE;
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return SUCCESS;
```
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*Image authoring* is always done from the user's filesystem and may be integrated into
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a content pipeline using the `nod::DiscBuilderBase` interface.
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```cpp
/* Sample logging lambda for progress feedback */
size_t lastIdx = -1;
auto progFunc = [&](size_t idx, const std::string& name, size_t bytes)
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{
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if (idx != lastIdx)
{
lastIdx = idx;
/* NOD provides I/O wrappers using wchar_t on Windows;
* _S() conditionally makes string-literals wide */
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fmt::print(_S("\n"));
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}
if (bytes != -1)
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fmt::print(_S("\r{} {} B"), name, bytes);
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else
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fmt::print(_S("\r{}"), name);
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fflush(stdout);
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};
/* Making a GCN image */
nod::DiscBuilderGCN b(isoOutPath, progFunc);
ret = b.buildFromDirectory(fsRootDirPath);
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/* Making a Wii image */
nod::DiscBuilderWii b(isoOutPath, dualLayer, progFunc);
ret = b.buildFromDirectory(fsRootDirPath);
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```
Wii images are fakesigned using a commonly-applied [signing bug](http://wiibrew.org/wiki/Signing_bug).
Additionally, any `*.dol` files added to the disc are patched to bypass the #001 error caused by invalid signature checks.
This allows games with multiple .dols to inter-boot without extensive loader-patching.
#### Tool
The library usage mentioned above is provided by a command-line tool called `nodtool`.
An extract/repack works like so:
```sh
>$ nodtool extract <image-in> [<dir-out>]
>$ cd <dir-out>
# Then one of:
>$ nodtool makegcn fsroot [<image-out>]
>$ nodtool makewii fsroot [<image-out>]
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```