mirror of https://github.com/AxioDL/nod.git
Initial image building
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151b2cf24a
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@ -20,22 +20,42 @@ public:
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virtual ~DiscBase() {}
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struct Header
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{
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char gameID[6];
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char discNum;
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char discVersion;
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char audioStreaming;
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char streamBufSz;
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char unk[14];
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uint32_t wiiMagic;
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uint32_t gcnMagic;
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char gameTitle[64];
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char m_gameID[6];
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char m_discNum;
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char m_discVersion;
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char m_audioStreaming;
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char m_streamBufSz;
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char m_unk[14];
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uint32_t m_wiiMagic;
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uint32_t m_gcnMagic;
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char m_gameTitle[64];
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Header(IDiscIO& dio)
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{
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std::unique_ptr<IDiscIO::IReadStream> s = dio.beginReadStream(0);
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s->read(this, sizeof(*this));
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wiiMagic = SBig(wiiMagic);
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gcnMagic = SBig(gcnMagic);
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m_wiiMagic = SBig(m_wiiMagic);
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m_gcnMagic = SBig(m_gcnMagic);
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}
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Header(const char gameID[6], const char* gameTitle, char discNum=0, char discVersion=0,
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char audioStreaming=1, char streamBufSz=0)
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{
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memset(this, 0, sizeof(*this));
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memcpy(m_gameID, gameID, 6);
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strncpy(m_gameTitle, gameTitle, 64);
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m_discNum = discNum;
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m_discVersion = discVersion;
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m_audioStreaming = audioStreaming;
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m_streamBufSz = streamBufSz;
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m_gcnMagic = 0xC2339F3D;
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}
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void write(IDiscIO::IWriteStream& ws) const
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{
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Header hs(*this);
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hs.m_gcnMagic = SBig(hs.m_gcnMagic);
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ws.write(&hs, sizeof(hs));
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}
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};
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@ -45,6 +65,14 @@ public:
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uint32_t offset;
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uint32_t length;
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public:
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FSTNode(bool isDir, uint32_t nameOff, uint32_t off, uint32_t len)
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{
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typeAndNameOffset = nameOff & 0xffffff;
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typeAndNameOffset |= isDir << 24;
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typeAndNameOffset = SBig(typeAndNameOffset);
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offset = SBig(off);
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length = SBig(len);
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}
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inline bool isDir() const {return ((SBig(typeAndNameOffset) >> 24) != 0);}
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inline uint32_t getNameOffset() const {return SBig(typeAndNameOffset) & 0xffffff;}
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inline uint32_t getOffset() const {return SBig(offset);}
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@ -229,7 +257,6 @@ public:
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DiscBase(std::unique_ptr<IDiscIO>&& dio)
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: m_discIO(std::move(dio)), m_header(*m_discIO) {}
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virtual bool commit()=0;
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inline const Header& getHeader() const {return m_header;}
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inline const IDiscIO& getDiscIO() const {return *m_discIO;}
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inline IPartition* getDataPartition()
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@ -251,6 +278,8 @@ public:
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for (std::unique_ptr<IPartition>& part : m_partitions)
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part->extractToDirectory(path, ctx);
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}
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virtual bool packFromDirectory(const SystemChar* dataPath, const SystemChar* updatePath,
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const SystemChar* outPath, const char gameID[6], const char* gameTitle, bool korean=false)=0;
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};
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using Partition = DiscBase::IPartition;
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@ -10,7 +10,9 @@ class DiscGCN : public DiscBase
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{
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public:
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DiscGCN(std::unique_ptr<IDiscIO>&& dio);
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bool commit();
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bool packFromDirectory(const SystemChar* dataPath, const SystemChar* updatePath,
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const SystemChar* outPath, const char gameID[6], const char* gameTitle,
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bool korean=false);
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};
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}
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@ -10,7 +10,9 @@ class DiscWii : public DiscBase
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{
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public:
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DiscWii(std::unique_ptr<IDiscIO>&& dio);
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bool commit();
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bool packFromDirectory(const SystemChar* dataPath, const SystemChar* updatePath,
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const SystemChar* outPath, const char gameID[6], const char* gameTitle,
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bool korean=false);
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};
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}
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@ -9,7 +9,6 @@ add_library(NOD
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DiscIOWBFS.cpp
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DiscWii.cpp
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FileIOFILE.cpp
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FileIOMEM.cpp
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NOD.cpp
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${NOD_HEADERS})
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if(NOT WIN32)
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@ -109,8 +109,16 @@ DiscGCN::DiscGCN(std::unique_ptr<IDiscIO>&& dio)
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m_partitions.emplace_back(new PartitionGCN(*this, IPartition::Kind::Data, 0));
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}
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bool DiscGCN::commit()
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bool DiscGCN::packFromDirectory(const SystemChar* dataPath, const SystemChar* updatePath,
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const SystemChar* outPath, const char gameID[6], const char* gameTitle,
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bool korean)
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{
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std::unique_ptr<IDiscIO::IWriteStream> ws = m_discIO->beginWriteStream(0);
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Header header(gameID, gameTitle);
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header.write(*ws);
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ws = m_discIO->beginWriteStream(0x420);
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return false;
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}
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@ -6,7 +6,6 @@
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namespace NOD
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{
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/* Not much of a secret anymore I suppose */
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static const uint8_t COMMON_KEYS[2][16] =
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{
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/* Normal */
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@ -391,8 +390,13 @@ DiscWii::DiscWii(std::unique_ptr<IDiscIO>&& dio)
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}
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}
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bool DiscWii::commit()
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bool DiscWii::packFromDirectory(const SystemChar* dataPath, const SystemChar* updatePath,
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const SystemChar* outPath, const char gameID[6], const char* gameTitle,
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bool korean)
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{
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std::unique_ptr<IDiscIO::IWriteStream> s = m_discIO->beginWriteStream(0x420);
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return false;
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}
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@ -1,10 +0,0 @@
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#include "NOD/IFileIO.hpp"
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namespace NOD
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{
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class FileIOMEM : public IFileIO
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{
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};
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}
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