merging handles to the master

This commit is contained in:
Lee Thomason (grinliz) 2012-04-07 20:56:38 -07:00
commit 8712757389
4 changed files with 165 additions and 5 deletions

2
dox
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@ -32,7 +32,7 @@ PROJECT_NAME = "TinyXML-2"
# This could be handy for archiving the generated documentation or
# if some version control system is used.
PROJECT_NUMBER = 0.9.3
PROJECT_NUMBER = 0.9.4
# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer

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@ -11,8 +11,7 @@ github.com/leethomason/tinyxml2
The online HTML version of these docs:
http://grinninglizard.com/tinyxml2docs/index.html
Where examples are in the "related pages" tab:
http://grinninglizard.com/tinyxml2docs/pages.html
Examples are in the "related pages" tab of the HTML docs.
<h2> What it does. </h2>

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@ -97,7 +97,7 @@ distribution.
static const int TIXML2_MAJOR_VERSION = 0;
static const int TIXML2_MINOR_VERSION = 9;
static const int TIXML2_PATCH_VERSION = 3;
static const int TIXML2_PATCH_VERSION = 4;
namespace tinyxml2
{
@ -407,7 +407,7 @@ public:
XML Document Object Model (DOM), except XMLAttributes.
Nodes have siblings, a parent, and children which can
be navigated. A node is always in a XMLDocument.
The type of a TiXmlNode can be queried, and it can
The type of a XMLNode can be queried, and it can
be cast to its more defined type.
An XMLDocument allocates memory for all its Nodes.
@ -1132,6 +1132,139 @@ private:
};
/**
A XMLHandle is a class that wraps a node pointer with null checks; this is
an incredibly useful thing. Note that XMLHandle is not part of the TinyXML
DOM structure. It is a separate utility class.
Take an example:
@verbatim
<Document>
<Element attributeA = "valueA">
<Child attributeB = "value1" />
<Child attributeB = "value2" />
</Element>
<Document>
@endverbatim
Assuming you want the value of "attributeB" in the 2nd "Child" element, it's very
easy to write a *lot* of code that looks like:
@verbatim
XMLElement* root = document.FirstChildElement( "Document" );
if ( root )
{
XMLElement* element = root->FirstChildElement( "Element" );
if ( element )
{
XMLElement* child = element->FirstChildElement( "Child" );
if ( child )
{
XMLElement* child2 = child->NextSiblingElement( "Child" );
if ( child2 )
{
// Finally do something useful.
@endverbatim
And that doesn't even cover "else" cases. XMLHandle addresses the verbosity
of such code. A XMLHandle checks for null pointers so it is perfectly safe
and correct to use:
@verbatim
XMLHandle docHandle( &document );
XMLElement* child2 = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).FirstChild().NextSibling().ToElement();
if ( child2 )
{
// do something useful
@endverbatim
Which is MUCH more concise and useful.
It is also safe to copy handles - internally they are nothing more than node pointers.
@verbatim
XMLHandle handleCopy = handle;
@endverbatim
See also XMLConstHandle, which is the same as XMLHandle, but operates on const objects.
*/
class XMLHandle
{
public:
/// Create a handle from any node (at any depth of the tree.) This can be a null pointer.
XMLHandle( XMLNode* _node ) { node = _node; }
/// Create a handle from a node.
XMLHandle( XMLNode& _node ) { node = &_node; }
/// Copy constructor
XMLHandle( const XMLHandle& ref ) { node = ref.node; }
/// Assignment
XMLHandle operator=( const XMLHandle& ref ) { node = ref.node; return *this; }
/// Get the first child of this handle.
XMLHandle FirstChild() { return XMLHandle( node ? node->FirstChild() : 0 ); }
/// Get the first child element of this handle.
XMLHandle FirstChildElement( const char* value=0 ) { return XMLHandle( node ? node->FirstChildElement( value ) : 0 ); }
/// Get the last child of this handle.
XMLHandle LastChild() { return XMLHandle( node ? node->LastChild() : 0 ); }
/// Get the last child element of this handle.
XMLHandle LastChildElement( const char* _value=0 ) { return XMLHandle( node ? node->LastChildElement( _value ) : 0 ); }
/// Get the previous sibling of this handle.
XMLHandle PreviousSibling() { return XMLHandle( node ? node->PreviousSibling() : 0 ); }
/// Get the previous sibling element of this handle.
XMLHandle PreviousSiblingElement( const char* _value=0 ) { return XMLHandle( node ? node->PreviousSiblingElement( _value ) : 0 ); }
/// Get the next sibling of this handle.
XMLHandle NextSibling() { return XMLHandle( node ? node->NextSibling() : 0 ); }
/// Get the next sibling element of this handle.
XMLHandle NextSiblingElement( const char* _value=0 ) { return XMLHandle( node ? node->NextSiblingElement( _value ) : 0 ); }
/// Safe cast to XMLNode. This can return null.
XMLNode* ToNode() { return node; }
/// Safe cast to XMLElement. This can return null.
XMLElement* ToElement() { return ( ( node && node->ToElement() ) ? node->ToElement() : 0 ); }
/// Safe cast to XMLText. This can return null.
XMLText* ToText() { return ( ( node && node->ToText() ) ? node->ToText() : 0 ); }
/// Safe cast to XMLUnknown. This can return null.
XMLUnknown* ToUnknown() { return ( ( node && node->ToUnknown() ) ? node->ToUnknown() : 0 ); }
/// Safe cast to XMLDeclaration. This can return null.
XMLDeclaration* ToDeclaration() { return ( ( node && node->ToDeclaration() ) ? node->ToDeclaration() : 0 ); }
private:
XMLNode* node;
};
/**
A variant of the XMLHandle class for working with const XMLNodes and Documents. It is the
same in all regards, except for the 'const' qualifiers. See XMLHandle for API.
*/
class XMLConstHandle
{
public:
XMLConstHandle( const XMLNode* _node ) { node = _node; }
XMLConstHandle( const XMLNode& _node ) { node = &_node; }
XMLConstHandle( const XMLConstHandle& ref ) { node = ref.node; }
XMLConstHandle operator=( const XMLConstHandle& ref ) { node = ref.node; return *this; }
const XMLConstHandle FirstChild() const { return XMLConstHandle( node ? node->FirstChild() : 0 ); }
const XMLConstHandle FirstChildElement( const char* value=0 ) const { return XMLConstHandle( node ? node->FirstChildElement( value ) : 0 ); }
const XMLConstHandle LastChild() const { return XMLConstHandle( node ? node->LastChild() : 0 ); }
const XMLConstHandle LastChildElement( const char* _value=0 ) const { return XMLConstHandle( node ? node->LastChildElement( _value ) : 0 ); }
const XMLConstHandle PreviousSibling() const { return XMLConstHandle( node ? node->PreviousSibling() : 0 ); }
const XMLConstHandle PreviousSiblingElement( const char* _value=0 ) const { return XMLConstHandle( node ? node->PreviousSiblingElement( _value ) : 0 ); }
const XMLConstHandle NextSibling() const { return XMLConstHandle( node ? node->NextSibling() : 0 ); }
const XMLConstHandle NextSiblingElement( const char* _value=0 ) const { return XMLConstHandle( node ? node->NextSiblingElement( _value ) : 0 ); }
const XMLNode* ToNode() const { return node; }
const XMLElement* ToElement() const { return ( ( node && node->ToElement() ) ? node->ToElement() : 0 ); }
const XMLText* ToText() const { return ( ( node && node->ToText() ) ? node->ToText() : 0 ); }
const XMLUnknown* ToUnknown() const { return ( ( node && node->ToUnknown() ) ? node->ToUnknown() : 0 ); }
const XMLDeclaration* ToDeclaration() const { return ( ( node && node->ToDeclaration() ) ? node->ToDeclaration() : 0 ); }
private:
const XMLNode* node;
};
/**
Printing functionality. The XMLPrinter gives you more

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@ -761,6 +761,34 @@ int main( int /*argc*/, const char ** /*argv*/ )
XMLTest( "Error in snprinf handling.", true, doc.Error() );
}
// -------- Handles ------------
{
static const char* xml = "<element attrib='bar'><sub>Text</sub></element>";
XMLDocument doc;
doc.Parse( xml );
XMLElement* ele = XMLHandle( doc ).FirstChildElement( "element" ).FirstChild().ToElement();
XMLTest( "Handle, success, mutable", ele->Value(), "sub" );
XMLHandle docH( doc );
ele = docH.FirstChildElement( "none" ).FirstChildElement( "element" ).ToElement();
XMLTest( "Handle, dne, mutable", 0, (int)ele );
}
{
static const char* xml = "<element attrib='bar'><sub>Text</sub></element>";
XMLDocument doc;
doc.Parse( xml );
XMLConstHandle docH( doc );
const XMLElement* ele = docH.FirstChildElement( "element" ).FirstChild().ToElement();
XMLTest( "Handle, success, const", ele->Value(), "sub" );
ele = docH.FirstChildElement( "none" ).FirstChildElement( "element" ).ToElement();
XMLTest( "Handle, dne, const", 0, (int)ele );
}
// ----------- Performance tracking --------------
{
#if defined( _MSC_VER )