mirror of https://github.com/AxioDL/tinyxml2.git
Small fixes in documentation
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@ -1,7 +1,7 @@
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TinyXML-2
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=========
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TinyXML is a simple, small, efficient, C++ XML parser that can be
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TinyXML-2 is a simple, small, efficient, C++ XML parser that can be
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easily integrated into other programs.
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The master is hosted on github:
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@ -15,7 +15,7 @@ Examples are in the "related pages" tab of the HTML docs.
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What it does.
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-------------
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In brief, TinyXML parses an XML document, and builds from that a
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In brief, TinyXML-2 parses an XML document, and builds from that a
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Document Object Model (DOM) that can be read, modified, and saved.
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XML stands for "eXtensible Markup Language." It is a general purpose
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@ -197,7 +197,7 @@ Or the XMLPrinter class:
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Printing to memory is supported by the XMLPrinter.
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XMLPrinter printer;
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doc->Print( &printer );
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doc.Print( &printer );
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// printer.CStr() has a const char* to the XML
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#### Print without an XMLDocument
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54
tinyxml2.h
54
tinyxml2.h
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@ -402,7 +402,7 @@ private:
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All flavors of Visit methods have a default implementation that returns 'true' (continue
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visiting). You need to only override methods that are interesting to you.
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Generally Accept() is called on the TiXmlDocument, although all nodes support visiting.
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Generally Accept() is called on the XMLDocument, although all nodes support visiting.
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You should never change the document from a callback.
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@ -759,12 +759,12 @@ public:
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*/
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virtual bool ShallowEqual( const XMLNode* compare ) const = 0;
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/** Accept a hierarchical visit of the nodes in the TinyXML DOM. Every node in the
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/** Accept a hierarchical visit of the nodes in the TinyXML-2 DOM. Every node in the
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XML tree will be conditionally visited and the host will be called back
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via the TiXmlVisitor interface.
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via the XMLVisitor interface.
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This is essentially a SAX interface for TinyXML. (Note however it doesn't re-parse
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the XML for the callbacks, so the performance of TinyXML is unchanged by using this
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This is essentially a SAX interface for TinyXML-2. (Note however it doesn't re-parse
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the XML for the callbacks, so the performance of TinyXML-2 is unchanged by using this
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interface versus any other.)
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The interface has been based on ideas from:
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@ -776,7 +776,7 @@ public:
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An example of using Accept():
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@verbatim
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TiXmlPrinter printer;
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XMLPrinter printer;
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tinyxmlDoc.Accept( &printer );
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const char* xmlcstr = printer.CStr();
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@endverbatim
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@ -818,7 +818,7 @@ private:
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A text node can have 2 ways to output the next. "normal" output
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and CDATA. It will default to the mode it was parsed from the XML file and
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you generally want to leave it alone, but you can change the output mode with
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SetCDATA() and query it with CDATA().
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SetCData() and query it with CData().
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*/
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class XMLText : public XMLNode
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{
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@ -891,7 +891,7 @@ private:
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<?xml version="1.0" standalone="yes"?>
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@endverbatim
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TinyXML2 will happily read or write files without a declaration,
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TinyXML-2 will happily read or write files without a declaration,
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however.
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The text of the declaration isn't interpreted. It is parsed
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@ -922,12 +922,12 @@ protected:
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};
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/** Any tag that tinyXml doesn't recognize is saved as an
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/** Any tag that TinyXML-2 doesn't recognize is saved as an
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unknown. It is a tag of text, but should not be modified.
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It will be written back to the XML, unchanged, when the file
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is saved.
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DTD tags get thrown into TiXmlUnknowns.
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DTD tags get thrown into XMLUnknowns.
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*/
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class XMLUnknown : public XMLNode
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{
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@ -1005,52 +1005,52 @@ public:
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return _next;
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}
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/** IntAttribute interprets the attribute as an integer, and returns the value.
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/** IntValue interprets the attribute as an integer, and returns the value.
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If the value isn't an integer, 0 will be returned. There is no error checking;
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use QueryIntAttribute() if you need error checking.
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use QueryIntValue() if you need error checking.
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*/
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int IntValue() const {
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int i=0;
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QueryIntValue( &i );
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return i;
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}
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/// Query as an unsigned integer. See IntAttribute()
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/// Query as an unsigned integer. See IntValue()
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unsigned UnsignedValue() const {
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unsigned i=0;
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QueryUnsignedValue( &i );
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return i;
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}
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/// Query as a boolean. See IntAttribute()
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/// Query as a boolean. See IntValue()
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bool BoolValue() const {
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bool b=false;
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QueryBoolValue( &b );
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return b;
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}
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/// Query as a double. See IntAttribute()
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/// Query as a double. See IntValue()
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double DoubleValue() const {
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double d=0;
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QueryDoubleValue( &d );
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return d;
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}
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/// Query as a float. See IntAttribute()
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/// Query as a float. See IntValue()
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float FloatValue() const {
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float f=0;
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QueryFloatValue( &f );
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return f;
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}
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/** QueryIntAttribute interprets the attribute as an integer, and returns the value
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/** QueryIntValue interprets the attribute as an integer, and returns the value
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in the provided parameter. The function will return XML_NO_ERROR on success,
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and XML_WRONG_ATTRIBUTE_TYPE if the conversion is not successful.
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*/
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XMLError QueryIntValue( int* value ) const;
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/// See QueryIntAttribute
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/// See QueryIntValue
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XMLError QueryUnsignedValue( unsigned int* value ) const;
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/// See QueryIntAttribute
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/// See QueryIntValue
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XMLError QueryBoolValue( bool* value ) const;
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/// See QueryIntAttribute
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/// See QueryIntValue
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XMLError QueryDoubleValue( double* value ) const;
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/// See QueryIntAttribute
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/// See QueryIntValue
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XMLError QueryFloatValue( float* value ) const;
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/// Set the attribute to a string value.
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const XMLAttribute* FindAttribute( const char* name ) const;
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/** Convenience function for easy access to the text inside an element. Although easy
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and concise, GetText() is limited compared to getting the TiXmlText child
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and concise, GetText() is limited compared to getting the XMLText child
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and accessing it directly.
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If the first child of 'this' is a TiXmlText, the GetText()
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If the first child of 'this' is a XMLText, the GetText()
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returns the character string of the Text node, else null is returned.
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This is a convenient method for getting the text of simple contained text:
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You may optionally pass in the 'nBytes', which is
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the number of bytes which will be parsed. If not
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specified, TinyXML will assume 'xml' points to a
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specified, TinyXML-2 will assume 'xml' points to a
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null terminated string.
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*/
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XMLError Parse( const char* xml, size_t nBytes=(size_t)(-1) );
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Or you can use a printer to print to memory:
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@verbatim
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XMLPrinter printer;
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doc->Print( &printer );
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doc.Print( &printer );
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// printer.CStr() has a const char* to the XML
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@endverbatim
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*/
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/**
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A XMLHandle is a class that wraps a node pointer with null checks; this is
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an incredibly useful thing. Note that XMLHandle is not part of the TinyXML
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an incredibly useful thing. Note that XMLHandle is not part of the TinyXML-2
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DOM structure. It is a separate utility class.
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Take an example:
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@verbatim
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XMLPrinter printer;
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doc->Print( &printer );
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doc.Print( &printer );
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SomeFunction( printer.CStr() );
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@endverbatim
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