Merge pull request #120 from PKEuS/master

Added support for building TinyXML into a .dll or .lib
This commit is contained in:
Lee Thomason 2013-07-31 12:15:53 -07:00
commit 9c1ef1d4a3
6 changed files with 705 additions and 82 deletions

View File

@ -57,6 +57,23 @@ distribution.
# endif # endif
#endif #endif
#ifdef _MSC_VER
# pragma warning(push)
# pragma warning(disable: 4251)
#endif
#ifdef _WIN32
# ifdef TINYXML2_EXPORT
# define TINYXML2_LIB __declspec(dllexport)
# elif defined(TINYXML2_IMPORT)
# define TINYXML2_LIB __declspec(dllimport)
# else
# define TINYXML2_LIB
# endif
#else
# define TINYXML2_LIB
#endif
#if defined(DEBUG) #if defined(DEBUG)
# if defined(_MSC_VER) # if defined(_MSC_VER)
@ -408,7 +425,7 @@ private:
@sa XMLNode::Accept() @sa XMLNode::Accept()
*/ */
class XMLVisitor class TINYXML2_LIB XMLVisitor
{ {
public: public:
virtual ~XMLVisitor() {} virtual ~XMLVisitor() {}
@ -554,7 +571,7 @@ public:
@endverbatim @endverbatim
*/ */
class XMLNode class TINYXML2_LIB XMLNode
{ {
friend class XMLDocument; friend class XMLDocument;
friend class XMLElement; friend class XMLElement;
@ -820,7 +837,7 @@ private:
you generally want to leave it alone, but you can change the output mode with you generally want to leave it alone, but you can change the output mode with
SetCData() and query it with CData(). SetCData() and query it with CData().
*/ */
class XMLText : public XMLNode class TINYXML2_LIB XMLText : public XMLNode
{ {
friend class XMLBase; friend class XMLBase;
friend class XMLDocument; friend class XMLDocument;
@ -859,7 +876,7 @@ private:
/** An XML Comment. */ /** An XML Comment. */
class XMLComment : public XMLNode class TINYXML2_LIB XMLComment : public XMLNode
{ {
friend class XMLDocument; friend class XMLDocument;
public: public:
@ -897,7 +914,7 @@ private:
The text of the declaration isn't interpreted. It is parsed The text of the declaration isn't interpreted. It is parsed
and written as a string. and written as a string.
*/ */
class XMLDeclaration : public XMLNode class TINYXML2_LIB XMLDeclaration : public XMLNode
{ {
friend class XMLDocument; friend class XMLDocument;
public: public:
@ -929,7 +946,7 @@ protected:
DTD tags get thrown into XMLUnknowns. DTD tags get thrown into XMLUnknowns.
*/ */
class XMLUnknown : public XMLNode class TINYXML2_LIB XMLUnknown : public XMLNode
{ {
friend class XMLDocument; friend class XMLDocument;
public: public:
@ -988,7 +1005,7 @@ enum XMLError {
@note The attributes are not XMLNodes. You may only query the @note The attributes are not XMLNodes. You may only query the
Next() attribute in a list. Next() attribute in a list.
*/ */
class XMLAttribute class TINYXML2_LIB XMLAttribute
{ {
friend class XMLElement; friend class XMLElement;
public: public:
@ -1089,7 +1106,7 @@ private:
and can contain other elements, text, comments, and unknowns. and can contain other elements, text, comments, and unknowns.
Elements also contain an arbitrary number of attributes. Elements also contain an arbitrary number of attributes.
*/ */
class XMLElement : public XMLNode class TINYXML2_LIB XMLElement : public XMLNode
{ {
friend class XMLBase; friend class XMLBase;
friend class XMLDocument; friend class XMLDocument;
@ -1409,7 +1426,7 @@ enum Whitespace {
All Nodes are connected and allocated to a Document. All Nodes are connected and allocated to a Document.
If the Document is deleted, all its Nodes are also deleted. If the Document is deleted, all its Nodes are also deleted.
*/ */
class XMLDocument : public XMLNode class TINYXML2_LIB XMLDocument : public XMLNode
{ {
friend class XMLElement; friend class XMLElement;
public: public:
@ -1667,7 +1684,7 @@ private:
See also XMLConstHandle, which is the same as XMLHandle, but operates on const objects. See also XMLConstHandle, which is the same as XMLHandle, but operates on const objects.
*/ */
class XMLHandle class TINYXML2_LIB XMLHandle
{ {
public: public:
/// Create a handle from any node (at any depth of the tree.) This can be a null pointer. /// Create a handle from any node (at any depth of the tree.) This can be a null pointer.
@ -1751,7 +1768,7 @@ private:
A variant of the XMLHandle class for working with const XMLNodes and Documents. It is the A variant of the XMLHandle class for working with const XMLNodes and Documents. It is the
same in all regards, except for the 'const' qualifiers. See XMLHandle for API. same in all regards, except for the 'const' qualifiers. See XMLHandle for API.
*/ */
class XMLConstHandle class TINYXML2_LIB XMLConstHandle
{ {
public: public:
XMLConstHandle( const XMLNode* node ) { XMLConstHandle( const XMLNode* node ) {
@ -1858,7 +1875,7 @@ private:
printer.CloseElement(); printer.CloseElement();
@endverbatim @endverbatim
*/ */
class XMLPrinter : public XMLVisitor class TINYXML2_LIB XMLPrinter : public XMLVisitor
{ {
public: public:
/** Construct the printer. If the FILE* is specified, /** Construct the printer. If the FILE* is specified,
@ -1964,5 +1981,8 @@ private:
} // tinyxml2 } // tinyxml2
#if defined(_MSC_VER)
# pragma warning(pop)
#endif
#endif // TINYXML2_INCLUDED #endif // TINYXML2_INCLUDED

347
tinyxml2/test.vcxproj Normal file
View File

@ -0,0 +1,347 @@
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<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug-Dll|Win32">
<Configuration>Debug-Dll</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug-Dll|x64">
<Configuration>Debug-Dll</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug-Lib|Win32">
<Configuration>Debug-Lib</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug-Lib|x64">
<Configuration>Debug-Lib</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release-Dll|Win32">
<Configuration>Release-Dll</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release-Dll|x64">
<Configuration>Release-Dll</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release-Lib|Win32">
<Configuration>Release-Lib</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release-Lib|x64">
<Configuration>Release-Lib</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{E8FB2712-8666-4662-A5B8-2B5B0FB1A260}</ProjectGuid>
<RootNamespace>test</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-Lib|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-Dll|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-Dll|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-Lib|Win32'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-Lib|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-Dll|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-Lib|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug-Lib|Win32'">
<ClCompile>
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<StringPooling>true</StringPooling>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<SetChecksum>true</SetChecksum>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<WarningLevel>Level4</WarningLevel>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<StringPooling>true</StringPooling>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<SetChecksum>true</SetChecksum>
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<ItemGroup>
<ClCompile Include="..\xmltest.cpp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="tinyxml2.vcxproj">
<Project>{d1c528b6-aa02-4d29-9d61-dc08e317a70d}</Project>
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<ImportGroup Label="ExtensionTargets">
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View File

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="..\xmltest.cpp" />
</ItemGroup>
</Project>

View File

@ -3,22 +3,52 @@ Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010 # Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tinyxml2", "tinyxml2.vcxproj", "{D1C528B6-AA02-4D29-9D61-DC08E317A70D}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tinyxml2", "tinyxml2.vcxproj", "{D1C528B6-AA02-4D29-9D61-DC08E317A70D}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test", "test.vcxproj", "{E8FB2712-8666-4662-A5B8-2B5B0FB1A260}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32 Debug-Dll|Win32 = Debug-Dll|Win32
Debug|x64 = Debug|x64 Debug-Dll|x64 = Debug-Dll|x64
Release|Win32 = Release|Win32 Debug-Lib|Win32 = Debug-Lib|Win32
Release|x64 = Release|x64 Debug-Lib|x64 = Debug-Lib|x64
Release-Dll|Win32 = Release-Dll|Win32
Release-Dll|x64 = Release-Dll|x64
Release-Lib|Win32 = Release-Lib|Win32
Release-Lib|x64 = Release-Lib|x64
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug|Win32.ActiveCfg = Debug|Win32 {D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug-Dll|Win32.ActiveCfg = Debug-Dll|Win32
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug|Win32.Build.0 = Debug|Win32 {D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug-Dll|Win32.Build.0 = Debug-Dll|Win32
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug|x64.ActiveCfg = Debug|x64 {D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug-Dll|x64.ActiveCfg = Debug-Dll|x64
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug|x64.Build.0 = Debug|x64 {D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug-Dll|x64.Build.0 = Debug-Dll|x64
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release|Win32.ActiveCfg = Release|Win32 {D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug-Lib|Win32.ActiveCfg = Debug-Lib|Win32
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release|Win32.Build.0 = Release|Win32 {D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug-Lib|Win32.Build.0 = Debug-Lib|Win32
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release|x64.ActiveCfg = Release|x64 {D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug-Lib|x64.ActiveCfg = Debug-Lib|x64
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release|x64.Build.0 = Release|x64 {D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug-Lib|x64.Build.0 = Debug-Lib|x64
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release-Dll|Win32.ActiveCfg = Release-Dll|Win32
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release-Dll|Win32.Build.0 = Release-Dll|Win32
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release-Dll|x64.ActiveCfg = Release-Dll|x64
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release-Dll|x64.Build.0 = Release-Dll|x64
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release-Lib|Win32.ActiveCfg = Release-Lib|Win32
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release-Lib|Win32.Build.0 = Release-Lib|Win32
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release-Lib|x64.ActiveCfg = Release-Lib|x64
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release-Lib|x64.Build.0 = Release-Lib|x64
{E8FB2712-8666-4662-A5B8-2B5B0FB1A260}.Debug-Dll|Win32.ActiveCfg = Debug-Dll|Win32
{E8FB2712-8666-4662-A5B8-2B5B0FB1A260}.Debug-Dll|Win32.Build.0 = Debug-Dll|Win32
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