Merge pull request #120 from PKEuS/master

Added support for building TinyXML into a .dll or .lib
This commit is contained in:
Lee Thomason 2013-07-31 12:15:53 -07:00
commit 9c1ef1d4a3
6 changed files with 705 additions and 82 deletions

View File

@ -57,6 +57,23 @@ distribution.
# endif
#endif
#ifdef _MSC_VER
# pragma warning(push)
# pragma warning(disable: 4251)
#endif
#ifdef _WIN32
# ifdef TINYXML2_EXPORT
# define TINYXML2_LIB __declspec(dllexport)
# elif defined(TINYXML2_IMPORT)
# define TINYXML2_LIB __declspec(dllimport)
# else
# define TINYXML2_LIB
# endif
#else
# define TINYXML2_LIB
#endif
#if defined(DEBUG)
# if defined(_MSC_VER)
@ -408,7 +425,7 @@ private:
@sa XMLNode::Accept()
*/
class XMLVisitor
class TINYXML2_LIB XMLVisitor
{
public:
virtual ~XMLVisitor() {}
@ -554,7 +571,7 @@ public:
@endverbatim
*/
class XMLNode
class TINYXML2_LIB XMLNode
{
friend class XMLDocument;
friend class XMLElement;
@ -820,7 +837,7 @@ private:
you generally want to leave it alone, but you can change the output mode with
SetCData() and query it with CData().
*/
class XMLText : public XMLNode
class TINYXML2_LIB XMLText : public XMLNode
{
friend class XMLBase;
friend class XMLDocument;
@ -859,7 +876,7 @@ private:
/** An XML Comment. */
class XMLComment : public XMLNode
class TINYXML2_LIB XMLComment : public XMLNode
{
friend class XMLDocument;
public:
@ -897,7 +914,7 @@ private:
The text of the declaration isn't interpreted. It is parsed
and written as a string.
*/
class XMLDeclaration : public XMLNode
class TINYXML2_LIB XMLDeclaration : public XMLNode
{
friend class XMLDocument;
public:
@ -929,7 +946,7 @@ protected:
DTD tags get thrown into XMLUnknowns.
*/
class XMLUnknown : public XMLNode
class TINYXML2_LIB XMLUnknown : public XMLNode
{
friend class XMLDocument;
public:
@ -988,7 +1005,7 @@ enum XMLError {
@note The attributes are not XMLNodes. You may only query the
Next() attribute in a list.
*/
class XMLAttribute
class TINYXML2_LIB XMLAttribute
{
friend class XMLElement;
public:
@ -1089,7 +1106,7 @@ private:
and can contain other elements, text, comments, and unknowns.
Elements also contain an arbitrary number of attributes.
*/
class XMLElement : public XMLNode
class TINYXML2_LIB XMLElement : public XMLNode
{
friend class XMLBase;
friend class XMLDocument;
@ -1409,7 +1426,7 @@ enum Whitespace {
All Nodes are connected and allocated to a Document.
If the Document is deleted, all its Nodes are also deleted.
*/
class XMLDocument : public XMLNode
class TINYXML2_LIB XMLDocument : public XMLNode
{
friend class XMLElement;
public:
@ -1667,7 +1684,7 @@ private:
See also XMLConstHandle, which is the same as XMLHandle, but operates on const objects.
*/
class XMLHandle
class TINYXML2_LIB XMLHandle
{
public:
/// Create a handle from any node (at any depth of the tree.) This can be a null pointer.
@ -1751,7 +1768,7 @@ private:
A variant of the XMLHandle class for working with const XMLNodes and Documents. It is the
same in all regards, except for the 'const' qualifiers. See XMLHandle for API.
*/
class XMLConstHandle
class TINYXML2_LIB XMLConstHandle
{
public:
XMLConstHandle( const XMLNode* node ) {
@ -1858,7 +1875,7 @@ private:
printer.CloseElement();
@endverbatim
*/
class XMLPrinter : public XMLVisitor
class TINYXML2_LIB XMLPrinter : public XMLVisitor
{
public:
/** Construct the printer. If the FILE* is specified,
@ -1964,5 +1981,8 @@ private:
} // tinyxml2
#if defined(_MSC_VER)
# pragma warning(pop)
#endif
#endif // TINYXML2_INCLUDED

347
tinyxml2/test.vcxproj Normal file
View File

@ -0,0 +1,347 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug-Dll|Win32">
<Configuration>Debug-Dll</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug-Dll|x64">
<Configuration>Debug-Dll</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug-Lib|Win32">
<Configuration>Debug-Lib</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug-Lib|x64">
<Configuration>Debug-Lib</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release-Dll|Win32">
<Configuration>Release-Dll</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release-Dll|x64">
<Configuration>Release-Dll</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release-Lib|Win32">
<Configuration>Release-Lib</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release-Lib|x64">
<Configuration>Release-Lib</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{E8FB2712-8666-4662-A5B8-2B5B0FB1A260}</ProjectGuid>
<RootNamespace>test</RootNamespace>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-Lib|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-Dll|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-Dll|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-Lib|Win32'" Label="Configuration">
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<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-Dll|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-Dll|Win32'">
<OutDir>$(SolutionDir)bin\$(Platform)-$(Configuration)\</OutDir>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-Dll|Win32'">
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<OutDir>$(SolutionDir)bin\$(Platform)-$(Configuration)\</OutDir>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-Dll|x64'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-Lib|x64'">
<OutDir>$(SolutionDir)bin\$(Platform)-$(Configuration)\</OutDir>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-Lib|x64'">
<IntDir>$(SolutionDir)temp\$(Platform)-$(Configuration)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug-Lib|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug-Lib|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
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<PreprocessorDefinitions>TINYXML2_IMPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
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<ClCompile>
<WarningLevel>Level4</WarningLevel>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<StringPooling>true</StringPooling>
<PreprocessorDefinitions>TINYXML2_IMPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<SubSystem>Console</SubSystem>
<SetChecksum>true</SetChecksum>
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<ClCompile>
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<Link>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<StringPooling>true</StringPooling>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
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<Link>
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
<StringPooling>true</StringPooling>
</ClCompile>
<Link>
<GenerateDebugInformation>false</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<SetChecksum>true</SetChecksum>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\xmltest.cpp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="tinyxml2.vcxproj">
<Project>{d1c528b6-aa02-4d29-9d61-dc08e317a70d}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
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View File

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="..\xmltest.cpp" />
</ItemGroup>
</Project>

View File

@ -3,22 +3,52 @@ Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tinyxml2", "tinyxml2.vcxproj", "{D1C528B6-AA02-4D29-9D61-DC08E317A70D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test", "test.vcxproj", "{E8FB2712-8666-4662-A5B8-2B5B0FB1A260}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
Debug-Dll|Win32 = Debug-Dll|Win32
Debug-Dll|x64 = Debug-Dll|x64
Debug-Lib|Win32 = Debug-Lib|Win32
Debug-Lib|x64 = Debug-Lib|x64
Release-Dll|Win32 = Release-Dll|Win32
Release-Dll|x64 = Release-Dll|x64
Release-Lib|Win32 = Release-Lib|Win32
Release-Lib|x64 = Release-Lib|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug|Win32.ActiveCfg = Debug|Win32
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug|Win32.Build.0 = Debug|Win32
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug|x64.ActiveCfg = Debug|x64
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug|x64.Build.0 = Debug|x64
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release|Win32.ActiveCfg = Release|Win32
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release|Win32.Build.0 = Release|Win32
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release|x64.ActiveCfg = Release|x64
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release|x64.Build.0 = Release|x64
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug-Dll|Win32.ActiveCfg = Debug-Dll|Win32
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug-Dll|Win32.Build.0 = Debug-Dll|Win32
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug-Dll|x64.ActiveCfg = Debug-Dll|x64
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug-Dll|x64.Build.0 = Debug-Dll|x64
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug-Lib|Win32.ActiveCfg = Debug-Lib|Win32
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{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug-Lib|x64.ActiveCfg = Debug-Lib|x64
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Debug-Lib|x64.Build.0 = Debug-Lib|x64
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release-Dll|Win32.ActiveCfg = Release-Dll|Win32
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release-Dll|Win32.Build.0 = Release-Dll|Win32
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release-Dll|x64.ActiveCfg = Release-Dll|x64
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release-Dll|x64.Build.0 = Release-Dll|x64
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release-Lib|Win32.ActiveCfg = Release-Lib|Win32
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release-Lib|Win32.Build.0 = Release-Lib|Win32
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release-Lib|x64.ActiveCfg = Release-Lib|x64
{D1C528B6-AA02-4D29-9D61-DC08E317A70D}.Release-Lib|x64.Build.0 = Release-Lib|x64
{E8FB2712-8666-4662-A5B8-2B5B0FB1A260}.Debug-Dll|Win32.ActiveCfg = Debug-Dll|Win32
{E8FB2712-8666-4662-A5B8-2B5B0FB1A260}.Debug-Dll|Win32.Build.0 = Debug-Dll|Win32
{E8FB2712-8666-4662-A5B8-2B5B0FB1A260}.Debug-Dll|x64.ActiveCfg = Debug-Dll|x64
{E8FB2712-8666-4662-A5B8-2B5B0FB1A260}.Debug-Dll|x64.Build.0 = Debug-Dll|x64
{E8FB2712-8666-4662-A5B8-2B5B0FB1A260}.Debug-Lib|Win32.ActiveCfg = Debug-Lib|Win32
{E8FB2712-8666-4662-A5B8-2B5B0FB1A260}.Debug-Lib|Win32.Build.0 = Debug-Lib|Win32
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{E8FB2712-8666-4662-A5B8-2B5B0FB1A260}.Release-Dll|x64.ActiveCfg = Release-Dll|x64
{E8FB2712-8666-4662-A5B8-2B5B0FB1A260}.Release-Dll|x64.Build.0 = Release-Dll|x64
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