mirror of https://github.com/AxioDL/zeus.git
Merge pull request #14 from lioncash/vec
CVector2i: Make interface constexpr where applicable
This commit is contained in:
commit
2206497e35
|
@ -1,38 +1,33 @@
|
|||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
#include "zeus/CVector2f.hpp"
|
||||
|
||||
namespace zeus {
|
||||
|
||||
class CVector2i {
|
||||
public:
|
||||
union {
|
||||
struct {
|
||||
int x, y;
|
||||
};
|
||||
int v[2];
|
||||
};
|
||||
int32_t x = 0;
|
||||
int32_t y = 0;
|
||||
|
||||
constexpr CVector2i() : x(0), y(0) {}
|
||||
constexpr CVector2i() noexcept = default;
|
||||
|
||||
constexpr CVector2i(int xin, int yin) : x(xin), y(yin) {}
|
||||
constexpr CVector2i(int32_t xin, int32_t yin) noexcept : x(xin), y(yin) {}
|
||||
|
||||
CVector2i(const CVector2f& vec) : x(int(vec.x())), y(int(vec.y())) {}
|
||||
constexpr CVector2i(const CVector2f& vec) noexcept : x(int32_t(vec.x())), y(int32_t(vec.y())) {}
|
||||
|
||||
CVector2f toVec2f() const { return CVector2f(x, y); }
|
||||
constexpr CVector2f toVec2f() const noexcept { return CVector2f(float(x), float(y)); }
|
||||
|
||||
CVector2i operator+(const CVector2i& val) const { return CVector2i(x + val.x, y + val.y); }
|
||||
constexpr CVector2i operator+(const CVector2i& val) const noexcept { return CVector2i(x + val.x, y + val.y); }
|
||||
constexpr CVector2i operator-(const CVector2i& val) const noexcept { return CVector2i(x - val.x, y - val.y); }
|
||||
constexpr CVector2i operator*(const CVector2i& val) const noexcept { return CVector2i(x * val.x, y * val.y); }
|
||||
constexpr CVector2i operator/(const CVector2i& val) const noexcept { return CVector2i(x / val.x, y / val.y); }
|
||||
|
||||
CVector2i operator-(const CVector2i& val) const { return CVector2i(x - val.x, y - val.y); }
|
||||
constexpr bool operator==(const CVector2i& other) const noexcept { return x == other.x && y == other.y; }
|
||||
constexpr bool operator!=(const CVector2i& other) const noexcept { return !operator==(other); }
|
||||
|
||||
CVector2i operator*(const CVector2i& val) const { return CVector2i(x * val.x, y * val.y); }
|
||||
|
||||
CVector2i operator/(const CVector2i& val) const { return CVector2i(x / val.x, y / val.y); }
|
||||
|
||||
bool operator==(const CVector2i& other) const { return x == other.x && y == other.y; }
|
||||
|
||||
bool operator!=(const CVector2i& other) const { return x != other.x || y != other.y; }
|
||||
|
||||
CVector2i operator*(int val) const { return CVector2i(x * val, y * val); }
|
||||
constexpr CVector2i operator*(int32_t val) const noexcept { return CVector2i(x * val, y * val); }
|
||||
};
|
||||
static_assert(sizeof(CVector2i) == sizeof(int32_t) * 2);
|
||||
|
||||
} // namespace zeus
|
||||
|
|
Loading…
Reference in New Issue