* Update MathLib

This commit is contained in:
Phillip Stephens 2015-04-19 16:15:32 -07:00
parent c8fa20ddbf
commit 5df0bae045
5 changed files with 130 additions and 65 deletions

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@ -9,14 +9,7 @@ class ZE_ALIGN(16) CPlane
public:
ZE_DECLARE_ALIGNED_ALLOCATOR();
CPlane()
{
#if __SSE__
mVec128 = _mm_xor_ps(mVec128, mVec128);
#else
a = 0.0f; b = 0.0f; c = 0.0f; d = 0.0f;
#endif
}
inline CPlane() {}
CPlane(float a, float b, float c, float d) : a(a), b(b), c(c), d(d) {}
CPlane(const CVector3f& point, float displacement)
{
@ -28,7 +21,16 @@ public:
d = displacement;
}
protected:
inline void normalize()
{
float nd = d;
float mag = vec.length();
assert(mag != 0.0f);
mag = 1.0 / mag;
vec *= mag;
d = nd * mag;
}
union
{
struct
@ -36,6 +38,7 @@ protected:
float a, b, c, d;
};
float p[4];
CVector3f vec;
#ifdef __SSE__
__m128 mVec128;
#endif

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@ -70,5 +70,3 @@ void CProjection::_updateCachedMatrix()
throw std::runtime_error("attempted to cache invalid projection type");
}

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@ -7,38 +7,110 @@
#define _USE_MATH_DEFINES 1
#include <math.h>
typedef union
union TMatrix4f
{
float m[4][4];
#if __SSE__
__m128 mVec128[4];
#endif
} TMatrix4f;
static inline void copyMatrix4f(TMatrix4f& dest, const TMatrix4f& src)
inline TMatrix4f transposed()
{
TMatrix4f ret;
#if __SSE__
__m128 T0 = _mm_unpacklo_ps(mVec128[0], mVec128[1]);
__m128 T2 = _mm_unpacklo_ps(mVec128[2], mVec128[3]);
__m128 T1 = _mm_unpackhi_ps(mVec128[0], mVec128[1]);
__m128 T3 = _mm_unpackhi_ps(mVec128[2], mVec128[3]);
ret.mVec128[0] = _mm_movelh_ps(T0, T2);
ret.mVec128[1] = _mm_movehl_ps(T2, T0);
ret.mVec128[2] = _mm_movelh_ps(T1, T3);
ret.mVec128[3] = _mm_movehl_ps(T3, T1);
#else
ret.m[0][0] = m[0][0];
ret.m[1][0] = m[0][1];
ret.m[2][0] = m[0][2];
ret.m[3][0] = m[0][3];
ret.m[0][1] = m[1][0];
ret.m[1][1] = m[1][1];
ret.m[2][1] = m[1][2];
ret.m[3][1] = m[1][3];
ret.m[0][2] = m[2][0];
ret.m[1][2] = m[2][1];
ret.m[2][2] = m[2][2];
ret.m[3][2] = m[2][3];
ret.m[0][3] = m[3][0];
ret.m[1][3] = m[3][1];
ret.m[2][3] = m[3][2];
ret.m[3][3] = m[3][3];
#endif
return ret;
}
inline TMatrix4f& operator=(const TMatrix4f& other)
{
#if __SSE__
dest.mVec128[0] = src.mVec128[0];
dest.mVec128[1] = src.mVec128[1];
dest.mVec128[2] = src.mVec128[2];
dest.mVec128[3] = src.mVec128[3];
mVec128[0] = other.mVec128[0];
mVec128[1] = other.mVec128[1];
mVec128[2] = other.mVec128[2];
mVec128[3] = other.mVec128[3];
#else
dest.m[0][0] = src.m[0][0];
dest.m[0][1] = src.m[0][1];
dest.m[0][2] = src.m[0][2];
dest.m[0][3] = src.m[0][3];
dest.m[1][0] = src.m[1][0];
dest.m[1][1] = src.m[1][1];
dest.m[1][2] = src.m[1][2];
dest.m[1][3] = src.m[1][3];
dest.m[2][0] = src.m[2][0];
dest.m[2][1] = src.m[2][1];
dest.m[2][2] = src.m[2][2];
dest.m[2][3] = src.m[2][3];
dest.m[3][0] = src.m[3][0];
dest.m[3][1] = src.m[3][1];
dest.m[3][2] = src.m[3][2];
dest.m[3][3] = src.m[3][3];
m[0][0] = other.m[0][0];
m[0][1] = other.m[0][1];
m[0][2] = other.m[0][2];
m[0][3] = other.m[0][3];
m[1][0] = other.m[1][0];
m[1][1] = other.m[1][1];
m[1][2] = other.m[1][2];
m[1][3] = other.m[1][3];
m[2][0] = other.m[2][0];
m[2][1] = other.m[2][1];
m[2][2] = other.m[2][2];
m[2][3] = other.m[2][3];
m[3][0] = other.m[3][0];
m[3][1] = other.m[3][1];
m[3][2] = other.m[3][2];
m[3][3] = other.m[3][3];
#endif
return *this;
}
};
static inline TMatrix4f operator*(const TMatrix4f& lhs, const TMatrix4f& rhs)
{
TMatrix4f ret;
#if __SSE__
unsigned i;
for (i=0 ; i<4 ; ++i) {
ret.mVec128[i] =
_mm_add_ps(_mm_add_ps(_mm_add_ps(
_mm_mul_ps(lhs.mVec128[0], _mm_shuffle_ps(rhs.mVec128[i], rhs.mVec128[i], _MM_SHUFFLE(0, 0, 0, 0))),
_mm_mul_ps(lhs.mVec128[1], _mm_shuffle_ps(rhs.mVec128[i], rhs.mVec128[i], _MM_SHUFFLE(1, 1, 1, 1)))),
_mm_mul_ps(lhs.mVec128[2], _mm_shuffle_ps(rhs.mVec128[i], rhs.mVec128[i], _MM_SHUFFLE(2, 2, 2, 2)))),
_mm_mul_ps(lhs.mVec128[3], _mm_shuffle_ps(rhs.mVec128[i], rhs.mVec128[i], _MM_SHUFFLE(3, 3, 3, 3))));
}
#else
ret.m[0][0] = lhs.m[0][0]*rhs.m[0][0] + lhs.m[1][0]*rhs.m[0][1] + lhs.m[2][0]*rhs.m[0][2] + lhs.m[3][0]*rhs.m[0][3];
ret.m[1][0] = lhs.m[0][0]*rhs.m[1][0] + lhs.m[1][0]*rhs.m[1][1] + lhs.m[2][0]*rhs.m[1][2] + lhs.m[3][0]*rhs.m[1][3];
ret.m[2][0] = lhs.m[0][0]*rhs.m[2][0] + lhs.m[1][0]*rhs.m[2][1] + lhs.m[2][0]*rhs.m[2][2] + lhs.m[3][0]*rhs.m[2][3];
ret.m[3][0] = lhs.m[0][0]*rhs.m[3][0] + lhs.m[1][0]*rhs.m[3][1] + lhs.m[2][0]*rhs.m[3][2] + lhs.m[3][0]*rhs.m[3][3];
ret.m[0][1] = lhs.m[0][1]*rhs.m[0][0] + lhs.m[1][1]*rhs.m[0][1] + lhs.m[2][1]*rhs.m[0][2] + lhs.m[3][1]*rhs.m[0][3];
ret.m[1][1] = lhs.m[0][1]*rhs.m[1][0] + lhs.m[1][1]*rhs.m[1][1] + lhs.m[2][1]*rhs.m[1][2] + lhs.m[3][1]*rhs.m[1][3];
ret.m[2][1] = lhs.m[0][1]*rhs.m[2][0] + lhs.m[1][1]*rhs.m[2][1] + lhs.m[2][1]*rhs.m[2][2] + lhs.m[3][1]*rhs.m[2][3];
ret.m[3][1] = lhs.m[0][1]*rhs.m[3][0] + lhs.m[1][1]*rhs.m[3][1] + lhs.m[2][1]*rhs.m[3][2] + lhs.m[3][1]*rhs.m[3][3];
ret.m[0][2] = lhs.m[0][2]*rhs.m[0][0] + lhs.m[1][2]*rhs.m[0][1] + lhs.m[2][2]*rhs.m[0][2] + lhs.m[3][2]*rhs.m[0][3];
ret.m[1][2] = lhs.m[0][2]*rhs.m[1][0] + lhs.m[1][2]*rhs.m[1][1] + lhs.m[2][2]*rhs.m[1][2] + lhs.m[3][2]*rhs.m[1][3];
ret.m[2][2] = lhs.m[0][2]*rhs.m[2][0] + lhs.m[1][2]*rhs.m[2][1] + lhs.m[2][2]*rhs.m[2][2] + lhs.m[3][2]*rhs.m[2][3];
ret.m[3][2] = lhs.m[0][2]*rhs.m[3][0] + lhs.m[1][2]*rhs.m[3][1] + lhs.m[2][2]*rhs.m[3][2] + lhs.m[3][2]*rhs.m[3][3];
ret.m[0][3] = lhs.m[0][3]*rhs.m[0][0] + lhs.m[1][3]*rhs.m[0][1] + lhs.m[2][3]*rhs.m[0][2] + lhs.m[3][3]*rhs.m[0][3];
ret.m[1][3] = lhs.m[0][3]*rhs.m[1][0] + lhs.m[1][3]*rhs.m[1][1] + lhs.m[2][3]*rhs.m[1][2] + lhs.m[3][3]*rhs.m[1][3];
ret.m[2][3] = lhs.m[0][3]*rhs.m[2][0] + lhs.m[1][3]*rhs.m[2][1] + lhs.m[2][3]*rhs.m[2][2] + lhs.m[3][3]*rhs.m[2][3];
ret.m[3][3] = lhs.m[0][3]*rhs.m[3][0] + lhs.m[1][3]*rhs.m[3][1] + lhs.m[2][3]*rhs.m[2][2] + lhs.m[3][3]*rhs.m[3][3];
#endif
return ret;
}
extern const TMatrix4f kIdentityMtx4;
@ -73,7 +145,7 @@ public:
{
m_projType = PROJ_ORTHO;
m_ortho = SProjOrtho();
copyMatrix4f(m_mtx, kIdentityMtx4);
m_mtx = kIdentityMtx4;
}
CProjection(const CProjection& other) {*this = other;}
CProjection(const SProjOrtho& ortho) {setOrtho(ortho);}
@ -85,7 +157,7 @@ public:
{
m_projType = other.m_projType;
m_ortho = other.m_ortho;
copyMatrix4f(m_mtx, other.m_mtx);
m_mtx = other.m_mtx;
}
return *this;
}
@ -109,7 +181,7 @@ public:
return m_persp;
}
inline const TMatrix4f& getCachedMatrix() {return m_mtx;}
inline const TMatrix4f& getCachedMatrix() const {return m_mtx;}
protected:

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@ -4,32 +4,10 @@
#include <assert.h>
#include "Math.hpp"
const CVector3f CVector3f::skOne = CVector3f(1);
const CVector3f CVector3f::skOne = CVector3f(1.0);
const CVector3f CVector3f::skNegOne = CVector3f(-1.0);
const CVector3f CVector3f::skZero;
void CVector3f::normalize()
{
float mag = length();
assert(mag != 0.0);
x /= mag;
y /= mag;
z /= mag;
}
CVector3f CVector3f::normalized() const
{
CVector3f ret;
float mag = length();
assert(mag != 0.0);
ret.x = x/mag;
ret.y = y/mag;
ret.z = z/mag;
return ret;
}
float CVector3f::getAngleDiff(const CVector3f& a, const CVector3f& b)
{
float mag1 = a.length();

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@ -4,6 +4,7 @@
#include "Global.hpp"
#include <Athena/IStreamReader.hpp>
#include <math.h>
#include <assert.h>
typedef union
{
@ -18,7 +19,7 @@ class ZE_ALIGN(16) CVector3f
public:
ZE_DECLARE_ALIGNED_ALLOCATOR();
CVector3f() {zeroOut();}
inline CVector3f() {zeroOut();}
#if __SSE__
CVector3f(const __m128& mVec128) : mVec128(mVec128) {v[3] = 0.0f;}
#endif
@ -148,8 +149,20 @@ public:
#endif
return *this;
}
void normalize();
CVector3f normalized() const;
inline void normalize()
{
float mag = length();
assert(mag != 0.0);
mag = 1.0 / mag;
*this *= mag;
}
inline CVector3f normalized() const
{
float mag = length();
assert(mag != 0.0);
mag = 1.0 / mag;
return *this * mag;
}
inline CVector3f cross(const CVector3f& rhs) const
{
return CVector3f(y * rhs.z - z * rhs.y, z * rhs.x - x * rhs.z, x * rhs.y - y * rhs.x);
@ -236,6 +249,7 @@ public:
};
static const CVector3f skOne;
static const CVector3f skNegOne;
static const CVector3f skZero;
};