Windows build fixes

This commit is contained in:
Jack Andersen 2019-02-23 22:41:50 -10:00
parent b854e76dc9
commit 855869b5b1
4 changed files with 9 additions and 9 deletions

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@ -22,13 +22,13 @@ public:
constexpr CMatrix3f(float m00, float m01, float m02, float m10, float m11, float m12, float m20, float m21, float m22)
: m{{m00, m10, m20}, {m01, m11, m21}, {m02, m12, m22}} {}
constexpr CMatrix3f(const CVector3f& scaleVec) {
CMatrix3f(const CVector3f& scaleVec) {
m[0][0] = scaleVec[0];
m[1][1] = scaleVec[1];
m[2][2] = scaleVec[2];
}
constexpr CMatrix3f(float scale) : CMatrix3f(CVector3f(scale)) {}
CMatrix3f(float scale) : CMatrix3f(CVector3f(scale)) {}
constexpr CMatrix3f(const CVector3f& r0, const CVector3f& r1, const CVector3f& r2) {
m[0] = r0;

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@ -20,7 +20,7 @@ public:
float m21, float m22, float m23, float m30, float m31, float m32, float m33)
: m{{m00, m10, m20, m30}, {m01, m11, m21, m31}, {m02, m12, m22, m32}, {m03, m13, m23, m33}} {}
constexpr CMatrix4f(const CVector3f& scaleVec) {
CMatrix4f(const CVector3f& scaleVec) {
m[0][0] = scaleVec[0];
m[1][1] = scaleVec[1];
m[2][2] = scaleVec[2];
@ -49,10 +49,10 @@ public:
}
constexpr CMatrix4f(const CMatrix3f& other) {
m[0] = other.m[0];
m[1] = other.m[1];
m[2] = other.m[2];
m[3] = CVector4f(0.f, 0.f, 0.f, 1.0f);
m[0].mSimd = other.m[0].mSimd;
m[1].mSimd = other.m[1].mSimd;
m[2].mSimd = other.m[2].mSimd;
m[3].mSimd = CVector4f(0.f, 0.f, 0.f, 1.0f).mSimd;
}
CMatrix4f& operator=(const CMatrix4f& other) {

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@ -231,7 +231,7 @@ public:
CVector3f origin;
};
constexpr CTransform CTransformFromScaleVector(const CVector3f& scale) { return CTransform(CMatrix3f(scale)); }
inline CTransform CTransformFromScaleVector(const CVector3f& scale) { return CTransform(CMatrix3f(scale)); }
CTransform CTransformFromEditorEuler(const CVector3f& eulerVec);

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@ -52,7 +52,7 @@ public:
constexpr CVector4f(const CColor& other);
constexpr CVector4f(const CVector3f& other, float wIn = 1.f) : mSimd(other.mSimd) { mSimd[3] = wIn; }
CVector4f(const CVector3f& other, float wIn = 1.f) : mSimd(other.mSimd) { mSimd[3] = wIn; }
static CVector4f ToClip(const zeus::CVector3f& v, float w) { return CVector4f(v * w, w); }