mirror of https://github.com/AxioDL/zeus.git
Add CAABox::skNullBox
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@ -40,6 +40,7 @@ public:
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};
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static const CAABox skInvertedBox;
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static const CAABox skNullBox;
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CVector3f m_min;
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CVector3f m_max;
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@ -1,2 +1,10 @@
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#include "zeus/CAABox.hpp"
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const zeus::CAABox zeus::CAABox::skInvertedBox = CAABox();
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#include "zeus/CVector3f.hpp"
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namespace zeus
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{
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const CAABox CAABox::skInvertedBox = CAABox();
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const CAABox CAABox::skNullBox = CAABox(CVector3f::skZero, CVector3f::skZero);
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}
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@ -3,7 +3,7 @@
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namespace zeus
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{
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CQuaternion const CQuaternion::skNoRotation;
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const CQuaternion CQuaternion::skNoRotation;
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void CQuaternion::fromVector3f(const CVector3f& vec)
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{
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