mirror of https://github.com/AxioDL/zeus.git
Fix MSVC Name Squatting
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5e2fcf5ac9
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978b882449
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@ -6,6 +6,8 @@
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#include <cstdlib>
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#include <cstdlib>
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#include <cstdio>
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#include <cstdio>
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#include <cmath>
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#include <cmath>
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#undef near
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#undef far
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namespace zeus
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namespace zeus
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{
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{
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@ -15,10 +17,12 @@ enum class EProjType
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Orthographic = 1,
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Orthographic = 1,
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Perspective = 2
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Perspective = 2
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};
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};
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struct SProjOrtho
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class SProjOrtho
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{
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{
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public:
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float top, bottom, left, right, near, far;
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float top, bottom, left, right, near, far;
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SProjOrtho(float p_top=1.0f, float p_bottom=-1.0f, float p_left=-1.0f, float p_right=1.0f,
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explicit SProjOrtho(float p_top=1.0f, float p_bottom=-1.0f, float p_left=-1.0f, float p_right=1.0f,
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float p_near=1.0f, float p_far=-1.0f) :
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float p_near=1.0f, float p_far=-1.0f) :
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top(p_top), bottom(p_bottom), left(p_left), right(p_right), near(p_near), far(p_far) {}
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top(p_top), bottom(p_bottom), left(p_left), right(p_right), near(p_near), far(p_far) {}
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};
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};
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