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Add component-wise CEulerAngles constructor
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@ -10,6 +10,7 @@ class CQuaternion;
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class CEulerAngles : public CVector3f
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{
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public:
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CEulerAngles(float x, float y, float z) { assign(x, y, z); }
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CEulerAngles(const CQuaternion& quat);
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};
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