zeus/include/zeus/CVector2f.hpp

192 lines
5.7 KiB
C++

#pragma once
#include <cassert>
#include "zeus/Global.hpp"
#include "zeus/Math.hpp"
namespace zeus {
class CVector2f {
public:
simd<float> mSimd;
constexpr CVector2f() : mSimd() {}
template <typename T>
constexpr CVector2f(const simd<T>& s) : mSimd(s) {}
explicit constexpr CVector2f(float xy) : mSimd(xy) {}
constexpr void assign(float x, float y) {
mSimd.set(x, y);
}
constexpr CVector2f(float x, float y) : mSimd(x, y, 0.f, 0.f) {}
[[nodiscard]] bool operator==(const CVector2f& rhs) const {
return mSimd[0] == rhs.mSimd[0] && mSimd[1] == rhs.mSimd[1];
}
[[nodiscard]] bool operator!=(const CVector2f& rhs) const {
return mSimd[0] != rhs.mSimd[0] || mSimd[1] != rhs.mSimd[1];
}
[[nodiscard]] bool operator<(const CVector2f& rhs) const {
return mSimd[0] < rhs.mSimd[0] && mSimd[1] < rhs.mSimd[1];
}
[[nodiscard]] bool operator<=(const CVector2f& rhs) const {
return mSimd[0] <= rhs.mSimd[0] && mSimd[1] <= rhs.mSimd[1];
}
[[nodiscard]] bool operator>(const CVector2f& rhs) const {
return mSimd[0] > rhs.mSimd[0] && mSimd[1] > rhs.mSimd[1];
}
[[nodiscard]] bool operator>=(const CVector2f& rhs) const {
return mSimd[0] >= rhs.mSimd[0] && mSimd[1] >= rhs.mSimd[1];
}
[[nodiscard]] CVector2f operator+(const CVector2f& rhs) const { return mSimd + rhs.mSimd; }
[[nodiscard]] CVector2f operator-(const CVector2f& rhs) const { return mSimd - rhs.mSimd; }
[[nodiscard]] CVector2f operator-() const { return -mSimd; }
[[nodiscard]] CVector2f operator*(const CVector2f& rhs) const { return mSimd * rhs.mSimd; }
[[nodiscard]] CVector2f operator/(const CVector2f& rhs) const { return mSimd / rhs.mSimd; }
[[nodiscard]] CVector2f operator+(float val) const { return mSimd + simd<float>(val); }
[[nodiscard]] CVector2f operator-(float val) const { return mSimd - simd<float>(val); }
[[nodiscard]] CVector2f operator*(float val) const { return mSimd * simd<float>(val); }
[[nodiscard]] CVector2f operator/(float val) const {
float ooval = 1.f / val;
return mSimd * simd<float>(ooval);
}
const CVector2f& operator+=(const CVector2f& rhs) {
mSimd += rhs.mSimd;
return *this;
}
const CVector2f& operator-=(const CVector2f& rhs) {
mSimd -= rhs.mSimd;
return *this;
}
const CVector2f& operator*=(const CVector2f& rhs) {
mSimd *= rhs.mSimd;
return *this;
}
const CVector2f& operator/=(const CVector2f& rhs) {
mSimd /= rhs.mSimd;
return *this;
}
const CVector2f& operator+=(float rhs) {
mSimd += simd<float>(rhs);
return *this;
}
const CVector2f& operator-=(float rhs) {
mSimd -= simd<float>(rhs);
return *this;
}
const CVector2f& operator*=(float rhs) {
mSimd *= simd<float>(rhs);
return *this;
}
const CVector2f& operator/=(float rhs) {
float oorhs = 1.f / rhs;
mSimd *= simd<float>(oorhs);
return *this;
}
void normalize() {
float mag = magnitude();
mag = 1.f / mag;
*this *= CVector2f(mag);
}
[[nodiscard]] CVector2f normalized() const {
float mag = magnitude();
mag = 1.f / mag;
return *this * mag;
}
[[nodiscard]] constexpr CVector2f perpendicularVector() const { return {-y(), x()}; }
[[nodiscard]] constexpr float cross(const CVector2f& rhs) const { return (x() * rhs.y()) - (y() * rhs.x()); }
[[nodiscard]] constexpr float dot(const CVector2f& rhs) const { return mSimd.dot2(rhs.mSimd); }
[[nodiscard]] constexpr float magSquared() const { return mSimd.dot2(mSimd); }
[[nodiscard]] float magnitude() const { return std::sqrt(magSquared()); }
constexpr void zeroOut() { mSimd = 0.f; }
constexpr void splat(float xy) { mSimd = xy; }
[[nodiscard]] static float getAngleDiff(const CVector2f& a, const CVector2f& b);
[[nodiscard]] static CVector2f lerp(const CVector2f& a, const CVector2f& b, float t) {
return zeus::simd<float>(1.f - t) * a.mSimd + b.mSimd * zeus::simd<float>(t);
}
[[nodiscard]] static CVector2f nlerp(const CVector2f& a, const CVector2f& b, float t) {
return lerp(a, b, t).normalized();
}
[[nodiscard]] static CVector2f slerp(const CVector2f& a, const CVector2f& b, float t);
[[nodiscard]] bool isNormalized() const { return std::fabs(1.f - magSquared()) < 0.01f; }
[[nodiscard]] bool canBeNormalized() const {
if (std::isinf(x()) || std::isinf(y()))
return false;
return std::fabs(x()) >= FLT_EPSILON || std::fabs(y()) >= FLT_EPSILON;
}
[[nodiscard]] bool isZero() const { return mSimd[0] == 0.f && mSimd[1] == 0.f; }
[[nodiscard]] bool isEqu(const CVector2f& other, float epsilon = FLT_EPSILON) const {
const CVector2f diffVec = other - *this;
return (diffVec.x() <= epsilon && diffVec.y() <= epsilon);
}
[[nodiscard]] simd<float>::reference operator[](size_t idx) {
assert(idx < 2);
return mSimd[idx];
}
[[nodiscard]] constexpr float operator[](size_t idx) const {
assert(idx < 2);
return mSimd[idx];
}
[[nodiscard]] constexpr float x() const { return mSimd[0]; }
[[nodiscard]] constexpr float y() const { return mSimd[1]; }
[[nodiscard]] simd<float>::reference x() { return mSimd[0]; }
[[nodiscard]] simd<float>::reference y() { return mSimd[1]; }
};
constexpr inline CVector2f skOne2f(1.f);
constexpr inline CVector2f skNegOne2f(-1.f);
constexpr inline CVector2f skZero2f(0.f);
[[nodiscard]] inline CVector2f operator+(float lhs, const CVector2f& rhs) { return zeus::simd<float>(lhs) + rhs.mSimd; }
[[nodiscard]] inline CVector2f operator-(float lhs, const CVector2f& rhs) { return zeus::simd<float>(lhs) - rhs.mSimd; }
[[nodiscard]] inline CVector2f operator*(float lhs, const CVector2f& rhs) { return zeus::simd<float>(lhs) * rhs.mSimd; }
[[nodiscard]] inline CVector2f operator/(float lhs, const CVector2f& rhs) { return zeus::simd<float>(lhs) / rhs.mSimd; }
} // namespace zeus