prime/include/Kyoto/Alloc/CMediumAllocPool.hpp

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#ifndef _CMEDIUMALLOCPOOL
#define _CMEDIUMALLOCPOOL
#include <rstl/auto_ptr.hpp>
#include <rstl/list.hpp>
struct SMediumAllocPuddle {
SMediumAllocPuddle(const uint numBlocks, void* data, const bool canErase);
~SMediumAllocPuddle();
void* FindFree(uint blockCount);
void* FindFreeEntry(uint blockCount);
void Free(const void* ptr);
const uint GetNumBlocks() const { return x14_numBlocks; }
const uint GetNumAllocs() const { return x18_numAllocs; }
const uint GetNumEntries() const { return x1c_numEntries; }
const bool CanErase() const { return x20_canErase; }
const uint GetPtrOffset(const void* ptr) const { return (uchar*)ptr - x0_mainData.get(); }
static ushort GetBlockOffset(const void* ptrA, const void* ptrB);
static void InitBookKeeping(uchar* bookKeepingPtr, const ushort blockCount);
private:
rstl::auto_ptr< void > x0_mainData;
uchar* x8_bookKeeping;
uchar* xc_cachedBookKeepingAddr;
uint x10_unused;
uint x14_numBlocks;
uint x18_numAllocs;
uint x1c_numEntries;
bool x20_canErase : 1;
};
class CMediumAllocPool {
public:
rstl::list< SMediumAllocPuddle > x0_list;
rstl::list< SMediumAllocPuddle >::node* x18_lastNodePrev;
CMediumAllocPool();
void* Alloc(uint size);
bool HasPuddles() const;
void AddPuddle(const uint, void*, const bool);
void ClearPuddles();
int Free(const void* ptr);
uint GetTotalEntries();
uint GetNumBlocksAvailable();
uint GetNumAllocs();
static CMediumAllocPool* gMediumAllocPtr;
};
#endif // _CMEDIUMALLOCPOOL