prime/include/MetroidPrime/ScriptObjects/CScriptDistanceFog.hpp

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#ifndef _CSCRIPTDISTANCEFOG
#define _CSCRIPTDISTANCEFOG
#include "MetroidPrime/CEntity.hpp"
#include "MetroidPrime/CAreaFog.hpp"
#include "MetroidPrime/CGameArea.hpp"
class CScriptDistanceFog : public CEntity {
ERglFogMode x34_mode;
CColor x38_color;
CVector2f x3c_range;
float x44_colorDelta;
CVector2f x48_rangeDelta;
float x50_thermalTarget;
float x54_thermalSpeed;
float x58_xrayTarget;
float x5c_xraySpeed;
bool x60_explicit;
bool x61_nonZero;
public:
CScriptDistanceFog(TUniqueId, const rstl::string&, const CEntityInfo&, ERglFogMode, const CColor&,
const CVector2f&, float, const CVector2f&, bool, bool, float, float, float,
float);
~CScriptDistanceFog();
void Accept(IVisitor& visitor);
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr);
};
#endif // _CSCRIPTDISTANCEFOG