#ifndef _CTWEAKGAME_HPP
#define _CTWEAKGAME_HPP
#include "types.h"
#include "rstl/string.hpp"
class CTweakGame {
public:
const rstl::string& GetWorldPrefix() { return x4_worldPrefix; }
private:
uint x0_;
rstl::string x4_worldPrefix;
};
extern CTweakGame* gpTweakGame;
#endif