mirror of https://github.com/PrimeDecomp/prime.git
45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
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#ifndef _CPATHCAMERA
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#define _CPATHCAMERA
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#include "MetroidPrime/Cameras/CCameraSpline.hpp"
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#include "MetroidPrime/Cameras/CGameCamera.hpp"
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class CPathCamera : public CGameCamera {
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public:
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enum EInitialSplinePosition {
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kISP_BallCamBasis,
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kISP_Negative,
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kISP_Positive,
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kISP_ClampBasis,
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};
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CPathCamera(TUniqueId uid, const rstl::string& name, const CEntityInfo& info,
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const CTransform4f& xf, bool active, float lengthExtent, float filterMag,
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float filterProportion, float minEaseDist, float maxEaseDist, u32 flags,
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EInitialSplinePosition initPos);
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~CPathCamera();
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void Accept(IVisitor& visitor) override;
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr) override;
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void Think(float dt, CStateManager& mgr) override;
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void Render(const CStateManager& mgr) const override;
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void ProcessInput(const CFinalInput& input, CStateManager& mgr) override;
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void Reset(const CTransform4f& xf, CStateManager& mgr) override;
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CTransform4f MoveAlongSpline(float dt, CStateManager& mgr);
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void ClampToClosedDoor(CStateManager& mgr);
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private:
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CCameraSpline x188_spline;
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float x1d4_pos;
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float x1d8_time;
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float x1dc_lengthExtent;
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float x1e0_filterMag;
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float x1e4_filterProportion;
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EInitialSplinePosition x1e8_initPos;
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u32 x1ec_flags;
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float x1f0_minEaseDist;
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float x1f4_maxEaseDist;
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};
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#endif // _CPATHCAMERA
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