prime/include/Kyoto/Graphics/CTexture.hpp

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#ifndef _CTEXTURE
#define _CTEXTURE
#include "dolphin/gx/GXEnum.h"
#include "types.h"
#include "Kyoto/CARAMToken.hpp"
#include "rstl/single_ptr.hpp"
#include <dolphin/gx.h>
class CResFactory;
class CDvdRequest;
class CInputStream;
class CGraphicsPalette;
enum ETexelFormat {
kTF_Invalid = -1,
kTF_I4 = 0,
kTF_I8 = 1,
kTF_IA4 = 2,
kTF_IA8 = 3,
kTF_C4 = 4,
kTF_C8 = 5,
kTF_C14X2 = 6,
kTF_RGB565 = 7,
kTF_RGB5A3 = 8,
kTF_RGBA8 = 9,
kTF_CMPR = 10,
};
class CTexture {
public:
class CDumpedBitmapDataReloader {
int x0_;
uint x4_;
int x8_;
uint xc_;
bool x10_;
rstl::single_ptr< CDvdRequest > x14_;
rstl::single_ptr< uchar > x18_;
public:
CDumpedBitmapDataReloader(uint unk1, uint unk2, bool unk3);
void BeginReloadBitmapData(CResFactory& factory);
void* TryBuildReloadedBitmapData(CResFactory& factory);
int GetStatus() const { return x0_; }
const bool GetX10() const { return x10_; }
};
enum EClampMode {
kCM_Clamp,
kCM_Repeat,
kCM_Mirror,
};
enum EAutoMipmap {
kAM_Zero,
};
enum EBlackKey {
kBK_Zero,
};
CTexture(ETexelFormat fmt, short w, short h, int mips);
CTexture(CInputStream& stream, EAutoMipmap mip, EBlackKey bk);
~CTexture();
// Used in certain destructors
void fn_8030E10C();
void LoadMipLevel(int, GXTexMapID tex, EClampMode) const;
void Load(GXTexMapID texMapId, EClampMode clampMode) const;
bool HasPalette() const { return IsCITextureFormat(mTexelFormat); }
const void* GetConstBitMapData(const int mip) const;
void* GetBitMapData(int);
ETexelFormat GetTexelFormat() const { return mTexelFormat; }
const short GetWidth() const { return mWidth; }
const short GetHeight() const { return mHeight; }
void* Lock() {
mLocked = true;
return GetBitMapData(0);
}
void MakeSwappable() const;
void CountMemory() const;
void UncountMemory() const;
void SetFlag1(bool b) { mLocked = b; }
void MangleMipmap(int mip);
const char GetBitsPerPixel() const { return mBitsPerPixel; }
void UnloadBitmapData(uint unk) const;
bool TryReloadBitmapData(CResFactory& factory) const;
int fn_8030F088() const;
bool LoadToMRAM() const;
bool LoadToARAM() const;
bool IsARAMTransferInProgress() const;
static int TexelFormatBitsPerPixel(ETexelFormat fmt);
void InitBitmapBuffers(const ETexelFormat fmt, const short w, const short h, const int mips);
void InitTextureObjects();
void UnLock();
static void InvalidateTexmap(GXTexMapID id);
static bool IsCITextureFormat(ETexelFormat fmt) {
return fmt == kTF_C4 ? true : fmt == kTF_C8 ? true : fmt == kTF_C14X2 ? true : false;
}
static void SetMangleMipmaps(bool v) { sMangleMips = true; }
static const bool GetMangleMipmaps() { return sMangleMips; }
static int sCurrentFrameCount;
static int sTotalAllocatedMemory;
static bool sMangleMips;
private:
ETexelFormat mTexelFormat;
short mWidth;
short mHeight;
char mNumMips;
char mBitsPerPixel;
bool mLocked : 1;
mutable bool mCanLoadPalette : 1;
bool mIsPowerOfTwo : 1;
mutable bool mNoSwap : 1;
mutable bool mCounted : 1;
mutable bool mCanLoadObj : 1;
uint mMemoryAllocated;
rstl::single_ptr< CGraphicsPalette > mGraphicsPalette;
mutable rstl::single_ptr< CDumpedBitmapDataReloader > mBitmapReloader;
GXTexFmt mNativeFormat;
GXCITexFmt mNativeCIFormat;
mutable GXTexObj mTexObj;
mutable EClampMode mClampMode;
mutable CARAMToken mARAMToken;
mutable uint mFrameAllocated;
};
CHECK_SIZEOF(CTexture, 0x68)
#endif // _CTEXTURE