prime/include/Kyoto/Basics/COsContext.hpp

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#ifndef _COSCONTEXT_HPP
#define _COSCONTEXT_HPP
#include <stddef.h>
#include "types.h"
#include <dolphin/gx/GXStruct.h>
class COsContext {
public:
COsContext(bool, bool);
~COsContext();
void OpenWindow(const char* title, int x, int y, int w, int h, bool fullscreen);
uint GetBaseFreeRam() const {
size_t hiAddr = reinterpret_cast< size_t >(x1c_arenaHi);
size_t loAddr = reinterpret_cast< size_t >(x20_arenaLo2);
return ((hiAddr & ~31) - ((loAddr + 31) & ~31));
}
private:
int x0_right;
int x4_bottom;
int x8_left;
int xc_top;
int x10_format;
int x14_consoleType;
void* x18_arenaLo1;
void* x1c_arenaHi;
void* x20_arenaLo2;
void* x24_frameBuffer1;
void* x28_frameBuffer2;
int x2c_frameBufferSize;
GXRenderModeObj x30_renderMode;
};
CHECK_SIZEOF(COsContext, 0x6c)
#endif