2022-10-09 05:13:17 +00:00
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#ifndef _CFINALINPUT
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#define _CFINALINPUT
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2022-10-08 19:38:29 +00:00
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#include <types.h>
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2022-10-09 05:13:17 +00:00
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2022-10-08 19:38:29 +00:00
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#ifdef __MWERKS__
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#pragma cpp_extensions on
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#endif
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2022-10-08 22:05:33 +00:00
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class CControllerGamepadData;
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class COsContext;
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class CFinalInput {
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static const float kInput_AnalogOnThreshhold;
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static const float kInput_AnalogTriggerOnThreshhold;
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public:
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CFinalInput();
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CFinalInput(int channel, float dt, const CControllerGamepadData& data, float leftDif,
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float rightDiv);
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CFinalInput(int channel, float dt, const COsContext& context);
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CFinalInput(const CFinalInput& other)
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: x0_dt(other.x0_dt)
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, x4_controllerIdx(other.x4_controllerIdx)
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, x8_anaLeftX(other.x8_anaLeftX)
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, xc_anaLeftY(other.xc_anaLeftY)
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, x10_anaRightX(other.x10_anaRightX)
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, x14_anaRightY(other.x14_anaRightY)
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, x18_anaLeftTrigger(other.x18_anaLeftTrigger)
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, x1c_anaRightTrigger(other.x1c_anaRightTrigger)
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, x20_enableAnaLeftXP(other.x20_enableAnaLeftXP)
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, x21_enableAnaLeftYP(other.x21_enableAnaLeftYP)
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, x22_enableAnaRightXP(other.x22_enableAnaRightXP)
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, x23_enableAnaRightYP(other.x23_enableAnaRightYP)
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, x24_anaLeftTriggerP(other.x24_anaLeftTriggerP)
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, x28_anaRightTriggerP(other.x28_anaRightTriggerP)
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, btns1(other.btns1)
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, btns2(other.btns2)
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, btns3(other.btns3) {}
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2022-10-08 22:05:33 +00:00
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void InitializeAnalog(float leftDiv, float rightDiv);
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CFinalInput ScaleAnalogueSticks(float leftDiv, float rightDiv) const;
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2022-10-22 20:57:30 +00:00
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float ALAUp() const { return xc_anaLeftY > 0.f ? xc_anaLeftY : 0.f; }
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float ALADown() const { return xc_anaLeftY < 0.f ? -xc_anaLeftY : 0.f; }
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float ALALeft() const { return x8_anaLeftX < 0.f ? -x8_anaLeftX : 0.f; }
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float ALARight() const { return x8_anaLeftX > 0.f ? x8_anaLeftX : 0.f; }
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float ARAUp() const { return x14_anaRightY > 0.f ? x14_anaRightY : 0.f; }
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float ARADown() const { return x14_anaRightY < 0.f ? -x14_anaRightY : 0.f; }
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float ARALeft() const { return x10_anaRightX < 0.f ? -x10_anaRightX : 0.f; }
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float ARARight() const { return x10_anaRightX > 0.f ? x10_anaRightX : 0.f; }
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float ALTrigger() const { return x18_anaLeftTrigger; }
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float ARTrigger() const { return x1c_anaRightTrigger; }
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float ADPUp() const { return x2c_b31_DPUp ? 1.f : 0.f; }
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float ADPDown() const { return x2d_b25_DPDown ? 1.f : 0.f; }
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float ADPLeft() const { return x2d_b26_DPLeft ? 1.f : 0.f; }
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float ADPRight() const { return x2d_b24_DPRight ? 1.f : 0.f; }
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float AA() const { return x2c_b24_A ? 1.f : 0.f; }
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float AB() const { return x2c_b25_B ? 1.f : 0.f; }
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float AX() const { return x2c_b26_X ? 1.f : 0.f; }
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float AY() const { return x2c_b27_Y ? 1.f : 0.f; }
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float AZ() const { return x2c_b28_Z ? 1.f : 0.f; }
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float AL() const { return x2c_b29_L ? 1.f : 0.f; }
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float AR() const { return x2c_b30_R ? 1.f : 0.f; }
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float AStart() const { return x2d_b27_Start ? 1.f : 0.f; }
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bool DLAUp() const { return kInput_AnalogOnThreshhold < xc_anaLeftY ? true : false; }
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bool DLADown() const { return -kInput_AnalogOnThreshhold > xc_anaLeftY ? true : false; }
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bool DLALeft() const { return -kInput_AnalogOnThreshhold > x8_anaLeftX ? true : false; }
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bool DLARight() const { return kInput_AnalogOnThreshhold < x8_anaLeftX ? true : false; }
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bool DRAUp() const { return kInput_AnalogOnThreshhold < x14_anaRightY ? true : false; }
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bool DRADown() const { return -kInput_AnalogOnThreshhold > x14_anaRightY ? true : false; }
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bool DRALeft() const { return -kInput_AnalogOnThreshhold > x10_anaRightX ? true : false; }
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bool DRARight() const { return kInput_AnalogOnThreshhold < x10_anaRightX ? true : false; }
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bool DLTrigger() const {
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return kInput_AnalogTriggerOnThreshhold < x18_anaLeftTrigger ? true : false;
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}
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bool DRTrigger() const {
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return kInput_AnalogTriggerOnThreshhold < x1c_anaRightTrigger ? true : false;
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}
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bool DDPUp() const { return x2c_b31_DPUp; }
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bool DDPDown() const { return x2d_b25_DPDown; }
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bool DDPLeft() const { return x2d_b26_DPLeft; }
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bool DDPRight() const { return x2d_b24_DPRight; }
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bool DA() const { return x2c_b24_A; }
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bool DB() const { return x2c_b25_B; }
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bool DX() const { return x2c_b26_X; }
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bool DY() const { return x2c_b27_Y; }
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bool DZ() const { return x2c_b28_Z; }
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bool DL() const { return x2c_b29_L; }
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bool DR() const { return x2c_b30_R; }
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bool DStart() const { return x2d_b27_Start; }
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bool PLAUp() const { return kInput_AnalogOnThreshhold < xc_anaLeftY && x21_enableAnaLeftYP ? true : false; }
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bool PLADown() const { return -kInput_AnalogOnThreshhold > xc_anaLeftY && x21_enableAnaLeftYP ? true : false; }
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bool PLALeft() const { return -kInput_AnalogOnThreshhold > x8_anaLeftX && x20_enableAnaLeftXP ? true : false; }
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bool PLARight() const { return kInput_AnalogOnThreshhold < x8_anaLeftX && x20_enableAnaLeftXP ? true : false; }
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bool PRAUp() const { return kInput_AnalogOnThreshhold < x14_anaRightY && x23_enableAnaRightYP ? true : false; }
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bool PRADown() const { return -kInput_AnalogOnThreshhold > x14_anaRightY && x23_enableAnaRightYP ? true : false; }
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bool PRALeft() const { return -kInput_AnalogOnThreshhold > x10_anaRightX && x22_enableAnaRightXP ? true : false; }
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bool PRARight() const { return kInput_AnalogOnThreshhold < x10_anaRightX && x22_enableAnaRightXP ? true : false; }
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bool PLTrigger() const { return kInput_AnalogTriggerOnThreshhold < x24_anaLeftTriggerP ? true : false; }
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bool PRTrigger() const { return kInput_AnalogTriggerOnThreshhold < x28_anaRightTriggerP ? true : false; }
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bool PDPUp() const { return x2e_b27_PDPUp; }
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bool PDPDown() const { return x2e_b29_PDPDown; }
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bool PDPLeft() const { return x2e_b30_PDPLeft; }
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bool PDPRight() const { return x2e_b28_PDPRight; }
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bool PA() const { return x2d_b28_PA; }
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bool PB() const { return x2d_b29_PB; }
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bool PX() const { return x2d_b30_PX; }
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bool PY() const { return x2d_b31_PY; }
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bool PZ() const { return x2e_b24_PZ; }
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bool PL() const { return x2e_b25_PL; }
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bool PR() const { return x2e_b26_PR; }
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bool PStart() const { return x2e_b31_PStart; }
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2022-10-08 19:38:29 +00:00
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private:
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float x0_dt;
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uint x4_controllerIdx;
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float x8_anaLeftX;
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float xc_anaLeftY;
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float x10_anaRightX;
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float x14_anaRightY;
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float x18_anaLeftTrigger;
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float x1c_anaRightTrigger;
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bool x20_enableAnaLeftXP;
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bool x21_enableAnaLeftYP;
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bool x22_enableAnaRightXP;
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bool x23_enableAnaRightYP;
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float x24_anaLeftTriggerP;
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float x28_anaRightTriggerP;
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union {
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struct {
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uchar x2c_b24_A : 1;
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uchar x2c_b25_B : 1;
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uchar x2c_b26_X : 1;
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uchar x2c_b27_Y : 1;
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uchar x2c_b28_Z : 1;
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uchar x2c_b29_L : 1;
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uchar x2c_b30_R : 1;
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uchar x2c_b31_DPUp : 1;
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};
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uchar btns1;
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};
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union {
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struct {
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uchar x2d_b24_DPRight : 1;
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uchar x2d_b25_DPDown : 1;
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uchar x2d_b26_DPLeft : 1;
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uchar x2d_b27_Start : 1;
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uchar x2d_b28_PA : 1;
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uchar x2d_b29_PB : 1;
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uchar x2d_b30_PX : 1;
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uchar x2d_b31_PY : 1;
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};
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uchar btns2;
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};
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union {
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struct {
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uchar x2e_b24_PZ : 1;
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uchar x2e_b25_PL : 1;
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uchar x2e_b26_PR : 1;
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uchar x2e_b27_PDPUp : 1;
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uchar x2e_b28_PDPRight : 1;
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uchar x2e_b29_PDPDown : 1;
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uchar x2e_b30_PDPLeft : 1;
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uchar x2e_b31_PStart : 1;
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};
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uchar btns3;
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};
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};
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#ifdef __MWERKS__
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#pragma cpp_extensions reset
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#endif
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2022-10-09 05:13:17 +00:00
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#endif // _CFINALINPUT
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