prime/include/GuiSys/CGuiModel.hpp

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2022-11-07 17:06:11 +00:00
#ifndef _CGUIMODEL
#define _CGUIMODEL
#include "GuiSys/CGuiWidget.hpp"
#include "Kyoto/SObjectTag.hpp"
#include "Kyoto/TToken.hpp"
class CModel;
class CGuiModel : public CGuiWidget {
public:
CGuiModel(const CGuiWidgetParms& parms, CSimplePool* sp, CAssetId modelId, uint lightMask,
bool flag);
const TLockedToken< CModel >& GetModel() const { return xb8_model; }
bool GetIsFinishedLoadingWidgetSpecific() override;
void Touch() override;
void Draw(const CGuiWidgetDrawParms& parms) override;
bool TestCursorHit(const CMatrix4f& vp, const CVector2f& point) const override;
private:
TLockedToken< CModel > xb8_model;
CAssetId xc8_modelId;
uint xcc_lightMask;
};
#endif // _CGUIMODEL