prime/include/MetroidPrime/Player/CPlayerGun.hpp

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#ifndef _CPLAYERGUN_HPP
#define _CPLAYERGUN_HPP
class CPlayerGun {
static float skTractorBeamFactor;
public:
bool IsCharging() const;
float GetChargeBeamFactor() const;
static float GetTractorBeamFactor() {
return skTractorBeamFactor;
}
};
#endif // _CPLAYERGUN_HPP