#ifndef _CTEXTURE_HPP
#define _CTEXTURE_HPP
#include "types.h"
#include <dolphin/gx/GXEnum.h>
class CTexture {
public:
enum EClampMode {
Clamp,
Repeat,
Mirror,
};
void Load(GXTexMapID texMapId, EClampMode clampMode) const;
static void InvalidateTexmap(GXTexMapID id);
#endif